@sunkhareb left you the bb in 111, feel free to swap for anything else if you prefer
16L G40 Balanced Mod 2.0 Axis-Dominion (Allies) vs Shin Ji (Axis) - Axis bid 6
-
plz move one US dd back to 10, or i can do it on my turn
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 7 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to CreteCombat - Italians
Battle in Crete
Italians attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Italians win, taking Crete from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Changing ownership of Syria from British to Italians
EDIT: Adding units owned by Italians to Syria: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from 95 Sea Zone to Southern Italy
2 aaGuns, 5 artilleries and 4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs -
Realized after that I hadn’t actually set up the landing in Syria. Sorry. ANyway, I wasn’t sure which of the US Destroyers to move, so I left it to you.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French MadagascarCombat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 bombers, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour and 2 infantry moved from 127 Sea Zone to Nenetsia
3 tactical_bombers moved from Western Germany to Belarus
4 fighters moved from 112 Sea Zone to Novgorod
3 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Bryansk to Novosibirsk
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Kazakhstan
1 mech_infantry moved from Urals to Novosibirsk
1 bomber moved from Novgorod to Samara
1 fighter moved from Bryansk to Vologda
1 mech_infantry moved from Urals to Vologda -
3 of my bombers vs 1 ftr. Intercept in Russia?
-
No intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 bombers, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour and 2 infantry moved from 127 Sea Zone to Nenetsia
3 tactical_bombers moved from Western Germany to Belarus
4 fighters moved from 112 Sea Zone to Novgorod
3 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Bryansk to Novosibirsk
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Kazakhstan
1 mech_infantry moved from Urals to Novosibirsk
1 bomber moved from Novgorod to Samara
1 fighter moved from Bryansk to Vologda
1 mech_infantry moved from Urals to VologdaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,6,7 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Novosibirsk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Nenetsia
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 bomber moved from Novosibirsk to Novgorod
1 bomber moved from Samara to Novgorod
1 bomber moved from Smolensk to Novgorod
3 bombers moved from Russia to Bryansk
1 armour and 3 mech_infantrys moved from Archangel to Bryansk
1 armour moved from Urals to Archangel
1 fighter moved from Vologda to Novgorod
3 tactical_bombers moved from Belarus to Novgorod
3 artilleries moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Tambov
2 fighters moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Kazakhstan to VolgogradPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Ukraine
4 bombers placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 73 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
45 artilleries, 1 fighter, 63 infantry and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 45 artilleries, 1 fighter, 63 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 45 artilleries, 1 fighter, 63 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine; Americans loiter and taunt
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Russians
2 aaGuns moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Samara to PersiaPlace Units - Russians
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to French
EDIT: Changing ownership of French Central Africa from Neutral_Axis to French
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs -
Ack! THat darn sub.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 artillery and 13 infantry moved from Korea to 6 Sea Zone
1 artillery, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 3 fighters, 13 infantry and 8 transports moved from 6 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
2 artilleries moved from Manchuria to 19 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
3 fighters moved from 19 Sea Zone to Kiangsi
3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 infantry and 8 transports moved from 19 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
3 armour and 3 mech_infantrys moved from Szechwan to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from French Indo China to Kiangsi
16 fighters and 1 tactical_bomber moved from Burma to Hunan
3 fighters moved from Japan to Kiangsi
2 tactical_bombers moved from Kwangsi to Kiangsi
2 bombers moved from Kwangsi to Kiangsi
7 fighters moved from Kwangsi to Kiangsi
2 mech_infantrys moved from French Indo China to BurmaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 16 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 16 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers, 13 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 13 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery and 11 infantry moved from 36 Sea Zone to Kwangsi
16 fighters moved from Hunan to Burma
2 fighters moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 tactical_bomber moved from Hunan to Burma
1 tactical_bomber moved from Kiangsi to Burma
1 tactical_bomber moved from Kiangsi to Kwangsi
2 bombers moved from Kiangsi to Kwangsi
6 fighters moved from Kiangsi to Kwangsi
2 infantry moved from Korea to Manchuria
1 fighter moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangsi to BurmaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 infantry placed in Korea
6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 artilleries, 2 infantry and 8 transports
EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 8 transports
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Japanese collect 33 PUs (5 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 artillery and 13 infantry moved from Korea to 6 Sea Zone
1 artillery, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 3 fighters, 13 infantry and 8 transports moved from 6 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
2 artilleries moved from Manchuria to 19 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
3 fighters moved from 19 Sea Zone to Kiangsi
3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 infantry and 8 transports moved from 19 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
3 armour and 3 mech_infantrys moved from Szechwan to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from French Indo China to Kiangsi
16 fighters and 1 tactical_bomber moved from Burma to Hunan
3 fighters moved from Japan to Kiangsi
2 tactical_bombers moved from Kwangsi to Kiangsi
2 bombers moved from Kwangsi to Kiangsi
7 fighters moved from Kwangsi to Kiangsi
2 mech_infantrys moved from French Indo China to BurmaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 16 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 16 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers, 13 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 13 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery and 11 infantry moved from 36 Sea Zone to Kwangsi
16 fighters moved from Hunan to Burma
2 fighters moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Burma
1 tactical_bomber moved from Hunan to Burma
1 tactical_bomber moved from Kiangsi to Burma
1 tactical_bomber moved from Kiangsi to Kwangsi
2 bombers moved from Kiangsi to Kwangsi
6 fighters moved from Kiangsi to Kwangsi
2 infantry moved from Korea to Manchuria
1 fighter moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangsi to BurmaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 infantry placed in Korea
6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 artilleries, 2 infantry and 8 transports
EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 8 transports
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Japanese collect 33 PUs (5 lost to blockades); end with 33 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Changing ownership of Olgiy from Russians to Neutral_True
EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True
EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 infantry and 1 transport; Remaining resources: 3 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from India to Szechwan
1 bomber moved from India to Szechwan
5 fighters moved from India to Yunnan
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to GuamCombat - Americans
Battle in Holland Belgium
Battle in Guam
Battle in Normandy Bordeaux
Battle in Yunnan
Americans attack with 5 fighters
Japanese defend with 1 infantry
Americans win, taking Holland Belgium from Germans, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from Neutral_Axis to French
EDIT: Changing ownership of French Guiana from Neutral_Axis to French
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from Szechwan to Anhwe
5 fighters moved from Yunnan to India
1 submarine moved from 37 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
4 fighters moved from Western United States to 91 Sea Zone
1 fighter moved from Southeast Mexico to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
3 fighters moved from Western United States to Soviet Far East
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 destroyers moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 8 Sea Zone to 10 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
5 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
3 infantry moved from Jehol to ManchuriaCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Szechwan
Battle in Manchuria
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kiangsu
1 infantry placed in Kweichow
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Jehol
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 2 infantry
EDIT: Adding units owned by Chinese to Jehol: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Soviet Far East: 3 fighters
EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
2 tactical_bombers moved from Eastern Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
7 fighters moved from Eastern Persia to India
2 tactical_bombers moved from Eastern Persia to India
1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - British
3 mech_infantrys placed in Persia
British undo move 1.
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
4 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 4 artilleries -
Guess who’s baaaacckk!!
-
Back again? :-o
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 7 transports moved from 99 Sea Zone to 95 Sea ZoneCombat - Italians
Non Combat Move - Italians
2 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
2 aaGuns, 7 artilleries and 5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 1 fighter placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Crete: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Turning off Edit Mode
Italians undo move 1.
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 2 aaGuns
EDIT: Adding units owned by Italians to Tambov: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers, 1 carrier, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 bombers moved from Novgorod to Russia
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Belarus to Russia
1 mech_infantry moved from Vologda to Russia
1 bomber moved from Bryansk to Russia
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 4 bombers and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 4 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Nenetsia to 127 Sea Zone
2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
4 bombers moved from Holland Belgium to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from Novgorod to 112 Sea Zone
2 fighters moved from Novgorod to Western Germany
4 bombers moved from Russia to Novgorod
2 fighters moved from Bryansk to Germany
1 tactical_bomber moved from Bryansk to Germany
2 bombers moved from Caucasus to Novgorod
1 fighter moved from Volgograd to Novgorod
2 aaGuns, 27 armour, 20 infantry and 17 mech_infantrys moved from Bryansk to Tambov
2 armour moved from Volgograd to Tambov
3 armour moved from Ukraine to Tambov
1 armour moved from Archangel to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
36 artilleries moved from Bryansk to TambovPlace Units - Germans
1 carrier placed in 112 Sea Zone
3 bombers and 1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Nenetsia: 2 armour
EDIT: Adding units owned by Germans to Western Germany: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 74 PUs; end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs