6171d88a-deb0-4aed-814b-5efc34cc7925-triplea_41868_1Dut.tsvg
Inno (Allies) vs. Magic Q (Axis)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from 24 Sea Zone to French Equatorial Africa
1 transport moved from 24 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from 24 Sea Zone to Belgian Congo
British take Belgian Congo from Germans
1 fighter moved from 24 Sea Zone to French Equatorial AfricaCombat - Americans
Battle in French Equatorial Africa
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in French Equatorial Africa, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 0/3 hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the Americans lost in French Equatorial Africa
Americans roll dice for 1 artillery and 1 fighter in French Equatorial Africa, round 3 : 1/2 hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
1 infantry owned by the Germans lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from French Equatorial Africa to 24 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
2 infantry moved from Eastern Australia to 45 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 45 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 carrier moved from 43 Sea Zone to 53 Sea Zone
2 fighters moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 submarine moved from 56 Sea Zone to 64 Sea Zone
1 carrier moved from 56 Sea Zone to 53 Sea ZonePlace Units - Americans
2 fighters placed in Western United States
1 bomber placed in Eastern United States
1 destroyer placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs totalTerritory Summary for Americans :
22 Sea Zone : 1 transport
24 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
53 Sea Zone : 3 carriers, 2 destroyers, 3 fighters and 1 transport
56 Sea Zone : 1 destroyer
64 Sea Zone : 1 submarine
Belgian Congo : 1 artillery and 1 infantry
Brazil : 2 infantry
Eastern United States : 1 aaGun, 1 bomber and 1 factory
French Equatorial Africa : 1 artillery
French West Africa : 1 armour
Hawaiian Islands : 2 infantry
India : 1 fighter
Solomon Islands : 1 flag
Wake Island : 1 flag, 1 aaGun and 1 infantry
Western United States : 1 factory and 2 fightersProduction/PUs Summary :
Russians : 10 / 21
Germans : 55 / 57
British : 27 / 27
Japanese : 38 / 38
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Archangel
1 armour moved from Kazakh S.S.R. to Novosibirsk
1 armour moved from Kazakh S.S.R. to Vologda
1 armour moved from Kazakh S.S.R. to Vologda
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Vologda, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 2 armour in Vologda, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Archangel : 2 infantry
Caucasus : 1 factory and 1 infantry
Novosibirsk : 1 armour and 1 infantry
Russia : 2 aaGuns, 4 armour, 7 artilleries, 1 factory, 2 fighters and 43 infantry
Vologda : 1 armourProduction/PUs Summary :
Russians : 18 / 18
Germans : 50 / 57
British : 27 / 27
Japanese : 35 / 38
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Belorussia to Russia
2 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 bomber moved from Italy to Belgian Congo
2 fighters moved from Anglo-Egyptian Sudan to Belgian Congo
1 bomber moved from Anglo-Egyptian Sudan to India
2 infantry moved from Karelia S.S.R. to Archangel
11 armour, 9 artilleries and 30 infantry moved from West Russia to Caucasus
2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Northwestern Europe to Archangel
1 fighter moved from Belorussia to Archangel
1 fighter moved from Belorussia to Archangel
1 infantry moved from Trans-Jordan to Persia
Germans take Persia from BritishCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Strategic bombing raid in India
Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in India causes 2 damage total.
Battle in Archangel
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belgian Congo
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Belgian Congo from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 11 armour, 9 artilleries and 32 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 11 armour, 9 artilleries and 32 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from West Russia to Caucasus
2 infantry moved from Libya to Egypt
2 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 bomber moved from Russia to Germany
1 infantry moved from Belorussia to West Russia
9 infantry moved from Baltic States to Belorussia
2 artilleries and 8 infantry moved from Germany to Poland
2 artilleries moved from Karelia S.S.R. to Belorussia
2 fighters moved from Archangel to Belorussia
1 fighter moved from Archangel to Karelia S.S.R.
1 bomber and 2 fighters moved from Belgian Congo to Union of South Africa
1 armour moved from Anglo-Egyptian Sudan to Union of South Africa
1 bomber moved from India to French Indo-China Thailand
1 infantry moved from Karelia S.S.R. to BelorussiaPlace Units - Germans
1 bomber and 2 infantry placed in Italy
3 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total -
I add a bomber SBR as I miss it…
bombing caucusas -
;dice1
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;dice 1;
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Rolling 1:
(4) -
Rolling 1:
(2) -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 25 PUs;
British buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 fighter moved from Kazakh S.S.R. to Egypt
1 fighter moved from Kazakh S.S.R. to Egypt
1 infantry moved from India to Persia
1 fighter moved from Kazakh S.S.R. to Persia
1 fighter moved from 35 Sea Zone to Persia
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from 35 Sea Zone to BurmaCombat - British
Battle in Egypt
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
British roll dice for 2 fighters and 2 infantry in Egypt, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Egypt
British roll dice for 2 fighters and 1 infantry in Egypt, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 2 fighters and 2 infantry in Burma, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Persia
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 carrier, 2 destroyers and 1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Egypt to 34 Sea Zone
2 fighters moved from Burma to India
1 fighter moved from Persia to Russia
1 fighter moved from Persia to India
2 infantry moved from Western Australia to Eastern AustraliaPlace Units - British
2 fighters and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Kazakh S.S.R.: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory = 2
EDIT: Turning off Edit ModeTurn Complete - British
British collect 29 PUs; end with 31 PUs totalTerritory Summary for British :
34 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Burma : 2 infantry
East Indies : 1 flag
Eastern Australia : 2 infantry
Egypt : 1 infantry
India : 1 aaGun, 5 armour, 2 artilleries, 1 bomber, 1 factory, 5 fighters and 3 infantry
Persia : 1 infantry
Russia : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 13 / 18
Germans : 54 / 57
British : 29 / 31
Japanese : 34 / 38
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 bomber moved from Japan to Burma
1 fighter moved from French Indo-China Thailand to Burma
4 fighters moved from 48 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 5 fighters and 2 infantry
British defend with 2 infantry
Japanese win, taking Burma from British with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 infantry moved from West Russia to Caucasus
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Anhwei
1 bomber moved from Burma to French Indo-China Thailand
4 fighters moved from Burma to 48 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from Japan to 62 Sea Zone
1 submarine moved from 60 Sea Zone to 48 Sea Zone
1 fighter moved from Burma to French Indo-China ThailandPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 bomber moved from Japan to Burma
1 fighter moved from French Indo-China Thailand to Burma
4 fighters moved from 48 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 5 fighters and 2 infantry
British defend with 2 infantry
Japanese win, taking Burma from British with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 infantry moved from West Russia to Caucasus
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Anhwei
1 bomber moved from Burma to French Indo-China Thailand
4 fighters moved from Burma to 48 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from Japan to 62 Sea Zone
1 submarine moved from 60 Sea Zone to 48 Sea Zone
1 fighter moved from Burma to French Indo-China ThailandPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 48 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippine Islands: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 armour moved from French West Africa to Anglo-Egyptian Sudan
1 fighter moved from India to Anglo-Egyptian Sudan
1 fighter moved from 24 Sea Zone to Belgian Congo
2 infantry moved from Brazil to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Belgian CongoCombat - Americans
Battle in Belgian Congo
Americans attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Belgian Congo, round 2 : 1/1 hits
Americans roll dice for 1 fighter and 2 infantry in Belgian Congo, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Belgian Congo
Americans win, taking Belgian Congo from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Anglo-Egyptian Sudan
Americans attack with 1 armour, 1 artillery and 1 fighter
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Anglo-Egyptian Sudan, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Anglo-Egyptian Sudan, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
Americans win, taking Anglo-Egyptian Sudan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
1 fighter moved from Belgian Congo to 24 Sea Zone
1 fighter moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 57 Sea Zone
2 infantry moved from 57 Sea Zone to Midway
1 submarine moved from 64 Sea Zone to 57 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
3 carriers, 2 destroyers and 3 fighters moved from 53 Sea Zone to 57 Sea Zone
2 fighters moved from Western United States to 57 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from Eastern United States to French West AfricaPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 fighter placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs totalTerritory Summary for Americans :
24 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
56 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
57 Sea Zone : 3 carriers, 3 destroyers, 5 fighters, 1 submarine and 1 transport
Anglo-Egyptian Sudan : 1 armour
Belgian Congo : 1 infantry
Central United States : 1 aaGun
Eastern United States : 1 factory
French Equatorial Africa : 1 fighter
French West Africa : 1 bomber
Midway : 2 infantry
Solomon Islands : 1 flag
Wake Island : 1 flag, 1 aaGun and 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 11 / 18
Germans : 53 / 57
British : 25 / 31
Japanese : 41 / 41
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to West Russia
1 artillery moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 armour moved from Vologda to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Russia to West Russia
1 armour moved from Novosibirsk to Evenki National Okrug
2 armour moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 5 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 armour and 1 infantry in Evenki National Okrug, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in West Russia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in West Russia, round 3 : 0/2 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in West Russia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 fighter moved from West Russia to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Evenki National Okrug : 5 armour and 1 infantry
Russia : 2 aaGuns, 1 armour, 6 artilleries, 1 factory, 2 fighters and 47 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 14 / 14
Germans : 51 / 57
British : 25 / 31
Japanese : 40 / 41
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 55 PUs;
Germans buy 3 armour, 4 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to Russia
1 bomber moved from French Indo-China Thailand to India
1 armour moved from Union of South Africa to Anglo-Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from Libya to Egypt
2 infantry moved from Caucasus to Persia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
1 fighter moved from Belorussia to Persia
1 bomber moved from Union of South Africa to French West Africa
1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
1 bomber moved from Italy to Anglo-Egyptian SudanCombat - Germans
Battle in Egypt
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in French West Africa
Germans attack with 1 bomber
Americans defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Persia
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo-Egyptian Sudan
Germans attack with 1 armour, 1 bomber and 1 fighter
Americans defend with 1 armour
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India causes 0 damage total.Non Combat Move - Germans
1 bomber moved from French West Africa to Morocco
1 bomber and 1 fighter moved from Anglo-Egyptian Sudan to Libya
1 fighter moved from Egypt to Libya
1 fighter moved from Persia to Caucasus
1 bomber moved from Russia to Caucasus
2 fighters moved from West Russia to Southern Europe
1 infantry moved from Karelia S.S.R. to Archangel
2 artilleries and 8 infantry moved from Poland to Ukraine S.S.R.
2 artilleries and 10 infantry moved from Belorussia to Ukraine S.S.R.
3 armour moved from Germany to Ukraine S.S.R.
1 aaGun moved from Northwestern Europe to Germany
3 infantry moved from Germany to Baltic States
2 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 submarine moved from 14 Sea Zone to 15 Sea Zone
2 fighters moved from Northwestern Europe to Libya
4 infantry moved from Germany to PolandPlace Units - Germans
4 artilleries placed in Caucasus
3 armour and 1 infantry placed in Germany
1 bomber placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 2 carriers and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Persia
1 fighter moved from India to 37 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from India to Burma
2 fighters moved from India to Persia
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Russia to Persia
1 fighter moved from 34 Sea Zone to Persia
1 artillery and 1 infantry moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to East Indies
1 bomber moved from India to East Indies
1 fighter moved from 34 Sea Zone to Persia
1 fighter moved from India to BurmaCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in East Indies
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in East Indies, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in East Indies
British win, taking East Indies from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 5 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 5 fighters and 1 infantry in Persia, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from East Indies to India
2 fighters moved from Burma to 35 Sea Zone
3 fighters moved from Persia to 35 Sea Zone
2 fighters moved from Persia to India
1 armour moved from India to PersiaPlace Units - British
2 carriers placed in 35 Sea Zone
1 infantry placed in IndiaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
35 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine
37 Sea Zone : 1 transport
Burma : 1 infantry
East Indies : 1 flag, 1 artillery
Eastern Australia : 2 infantry
India : 1 aaGun, 4 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
Persia : 1 armour and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 10 / 14
Germans : 57 / 58
British : 28 / 28
Japanese : 35 / 41
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Philippine Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo-China Thailand to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
1 bomber moved from French Indo-China Thailand to East Indies
2 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from 48 Sea Zone to Burma
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in East Indies
Japanese attack with 1 bomber and 2 infantry
British defend with 1 artillery
Japanese win, taking East Indies from British with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Japanese
2 carriers, 2 destroyers, 3 fighters and 4 submarines moved from 48 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Anhwei to Sinkiang
1 fighter moved from 37 Sea Zone to French Indo-China Thailand
1 fighter moved from Burma to French Indo-China Thailand
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 62 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 fighter, 2 submarines and 1 transport placed in 60 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Belgian Congo to Union of South Africa
British take Union of South Africa from Germans
1 fighter moved from 24 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 fighter
Germans defend with 1 bomber
Americans roll dice for 1 fighter in Morocco, round 2 : 1/1 hits
Germans roll dice for 1 bomber in Morocco, round 2 : 0/1 hits
1 bomber owned by the Germans lost in Morocco
Americans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - Americans
1 carrier moved from 24 Sea Zone to 13 Sea Zone
1 fighter moved from Morocco to 13 Sea Zone
1 fighter moved from French Equatorial Africa to India
1 transport moved from 24 Sea Zone to 21 Sea Zone
2 infantry moved from Midway to 57 Sea Zone
3 carriers, 3 destroyers, 5 fighters, 2 infantry, 1 submarine and 1 transport moved from 57 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 transport moved from 24 Sea Zone to 27 Sea Zone
1 transport moved from 24 Sea Zone to 22 Sea Zone
1 cruiser and 1 destroyer moved from 24 Sea Zone to 22 Sea ZonePlace Units - Americans
1 fighter placed in Western United States
1 carrier placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
Americans undo move 3.
1 fighter placed in Western United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 40 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier
13 Sea Zone : 1 carrier and 1 fighter
21 Sea Zone : 1 transport
22 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
27 Sea Zone : 1 transport
44 Sea Zone : 4 carriers, 4 destroyers, 6 fighters, 2 submarines and 1 transport
Central United States : 1 aaGun
Eastern United States : 1 factory
India : 1 fighter
Solomon Islands : 1 flag, 2 infantry
Union of South Africa : 1 infantry
Wake Island : 1 flag, 1 aaGun and 1 infantry
Western United States : 1 factory, 2 fighters and 1 infantryProduction/PUs Summary :
Russians : 9 / 14
Germans : 55 / 58
British : 25 / 28
Japanese : 41 / 41
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Evenki National Okrug to Vologda
1 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in West Russia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in West Russia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 armour moved from Evenki National Okrug to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from West Russia to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 6 armour, 6 artilleries, 1 factory, 2 fighters and 49 infantry
Vologda : 1 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 15 / 15
Germans : 51 / 58
British : 25 / 28
Japanese : 39 / 41
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Evenki National Okrug to Vologda
1 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in West Russia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in West Russia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 armour moved from Evenki National Okrug to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from West Russia to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Russia : 2 aaGuns, 6 armour, 6 artilleries, 1 factory, 2 fighters and 49 infantry
Vologda : 1 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 15 / 15
Germans : 51 / 58
British : 25 / 28
Japanese : 39 / 41
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
2 infantry moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
2 fighters moved from Libya to Persia
1 armour moved from Caucasus to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Archangel to Vologda
1 bomber moved from Caucasus to Vologda
1 fighter moved from Southern Europe to West Russia
1 fighter moved from Southern Europe to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 bomber moved from Libya to 13 Sea Zone
1 submarine moved from 15 Sea Zone to 13 Sea Zone
1 bomber moved from Germany to 13 Sea Zone
1 fighter moved from Libya to 13 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 13 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 submarine
Americans defend with 1 carrier and 1 fighter
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier and 1 fighter
Battle in Persia
Germans attack with 3 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Germans win, taking Persia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
3 fighters moved from Persia to Caucasus
3 armour, 4 artilleries and 17 infantry moved from Ukraine S.S.R. to Caucasus
3 armour moved from Germany to Ukraine S.S.R.
4 infantry moved from Poland to Ukraine S.S.R.
3 infantry moved from Baltic States to Belorussia
1 infantry moved from Germany to Baltic States
2 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
2 infantry moved from Libya to Egypt
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 bombers moved from 13 Sea Zone to Italy
1 bomber moved from Vologda to Caucasus
2 fighters moved from West Russia to Caucasus
1 fighter moved from Libya to AlgeriaPlace Units - Germans
1 submarine placed in 15 Sea Zone
4 artilleries placed in Caucasus
2 infantry placed in Italy
1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total