16L G40 Simon33 (Axis) vs ktylu (Allies +24)


  • @simon33:

    I would have intercepted one on one in West Germany. Let’s roll that now.

    attackerDiceRolling 1d6:
    (6)

    defenderDiceRolling 1d6:
    (2)

    teach me how to do that, is it “;1d6:” for example?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria
                1 armour, 2 fighters, 31 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 artillery and 1 infantry moved from Belarus to Smolensk

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 8 infantry
                    Japanese defend with 3 infantry
                    Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Russians
                1 aaGun moved from Korea to Manchuria
                2 aaGuns moved from Bryansk to Russia

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    triplea_38480_Rus4.tsvg

  • '19 '17 '16

    @ktylu:

    @simon33:

    I would have intercepted one on one in West Germany. Let’s roll that now.

    attackerDiceRolling 1d6:
    (6)

    defenderDiceRolling 1d6:
    (2)

    teach me how to do that, is it “;1d6:” for example?

    “:“dice 1d6”:”

    without the double quotes.

  • '19 '17 '16

    I’m going to assume you actually just defended your TTs with planes in SZ6. Otherwise I could have Kami’d.

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Shantung to Kansu
                1 armour moved from Shantung to Kweichow
                2 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to India
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 artilleries and 3 infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
                1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Shan State

    triplea_38480_Jap4.tsvg

  • '19 '17 '16

    Scramble off India? Actually, I’m going to change that slightly.

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Shantung to Kansu
                1 armour moved from Shantung to Kweichow
                2 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to India
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 artilleries and 3 infantry moved from 39 Sea Zone to India

    triplea_38480_Jap4.tsvg

  • '19 '17 '16

    Scramble off India?


  • I must of been on some good stuff. hehe  oh nm, from FIC…. i only counted 3 units on land able to reach.

    lesson learned!


  • forgot, no scramble good sir.
    :-D

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Shantung to Kansu
                1 armour moved from Shantung to Kweichow
                2 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to India
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 artilleries and 3 infantry moved from 39 Sea Zone to India

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 3 fighters and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for British: 1 aaGun, 3 fighters and 3 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 artillery and 1 infantry
                    retreated to Kansu
                    Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour and 1 fighter

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                1 fighter moved from Philippines to Japan
                1 bomber moved from India to Malaya
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 bomber moved from Kansu to Hopei
                1 fighter and 2 tactical_bombers moved from Kweichow to Shantung
                1 aaGun moved from Anhwe to Shantung

    Place Units - Japanese
                1 fighter placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                1 destroyer placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,4,5,5,2,2,5,1,1,6,5,4,5
                Japanese collect 41 PUs (8 lost to blockades); end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_38480_Jap4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 artillery and 3 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Korea to Jehol
                      Chinese take Jehol from Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone

    Combat - Americans

    triplea_38480_Ame4.tsvg


  • orders  sir

  • '19 '17 '16

    3 Kamis on each CV. No scramble.

  • '19 '17 '16

    Intercept in West Germany.

    Strange move there. I expected you to pull out of SZ6 and not do a negative expected value raid on WG.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 artillery and 3 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Korea to Jehol
                      Chinese take Jehol from Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,4,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,3,1
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Germans launches 3 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Battle in 98 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                    Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Cleaning up after air battles

    Non Combat Move - Americans
                1 armour, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from Western Germany to United Kingdom
                1 artillery moved from 6 Sea Zone to Korea
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 bomber placed in Western United States
                1 carrier and 2 transports placed in 10 Sea Zone
                4 infantry placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_38480_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery and 1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                8 infantry moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total

    triplea_38480_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Persia to India
                3 infantry moved from Persia to Eastern Persia
                1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in India
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from India to Burma
                2 aaGuns moved from Yunnan to Burma

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    triplea_38480_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 armour moved from Eastern Poland to Bryansk
                      Italians take Belarus from Russians
                      Italians take Bryansk from Russians
                1 armour moved from Romania to Ukraine
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Ethiopia from British
                      Italians take Kenya from British

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 mech_infantry moved from Tobruk to Egypt
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Eastern Poland to Western Ukraine
                2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
                Italians collect 18 PUs (4 lost to blockades); end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_38480_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Dutch New Guinea to Kiangsi

    Combat - ANZAC
                Battle in Philippines
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_38480_ANZ4.tsvg

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