@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
16L G40 BM 2.0 Simon (allies) vs majikforce(axis)
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TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry and 3 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to NorwayCombat - Americans
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Scramble from the Philippines?
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry and 3 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to NorwayCombat - Americans
Battle in Borneo
Battle in Norway
Battle in Spain
Americans attack with 3 artilleries, 2 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans win, taking Borneo from Japanese, taking Norway from Germans, taking Spain from Neutral_True with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in 35 Sea Zone
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 transport
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline Islands
4 fighters moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
3 fighters moved from Iceland to United Kingdom
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
3 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 bombers and 5 tactical_bombers
Japanese win with 1 bomber and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 2 fighters, 2 infantry and 2 marines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
1 fighter and 2 infantry moved from Burma to Yunnan
1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Union of South Africa to Angola
1 artillery and 1 infantry moved from Rhodesia to Angola
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Angola
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 armour and 3 infantry moved from Syria to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
4 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to Algeria
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 aaGuns, 1 fighter and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 artillery and 2 marines placed in Egypt
1 artillery and 2 infantry placed in Persia
2 fighters placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry -
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 bomber moved from Germany to 112 Sea Zone
1 bomber moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in 125 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 125 Sea Zone to Northern Italy
1 mech_infantry moved from Western Ukraine to Romania
1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 aaGuns moved from France to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 marine moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China -
Kamikaze SZ19?
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Don’t have access to the map right now. Can’t remember if I have ground forces able to counter. Or if Russia can reinforce. I’m gonna say no kami so I don’t hold you up. Probably not a super critical battle.
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There are no ground forces and an IC which will be destroyed if you don’t successfully Kami. Sure?
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Yep no Kami. Can’t really afford that factory anyway with my income. LOL! Thanks for double checking with me. Class act.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 marine moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo ChinaCombat - ANZAC
Battle in Shantung
Battle in French Indo China
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Shantung from Japanese, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from French Indo China: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 fighter
EDIT: Turning off Edit Mode
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from Java to India
EDIT: 2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 infantry, 2 marines and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Spain
3 bombers moved from Western Germany to Spain
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Norway
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 marines moved from Western Germany to 113 Sea Zone
2 marines moved from 113 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
1 armour moved from Novgorod to Vyborg
1 armour moved from Vyborg to Karelia
2 armour moved from Novgorod to Finland
1 fighter moved from 115 Sea Zone to Karelia
1 fighter moved from 115 Sea Zone to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 mech_infantry moved from 113 Sea Zone to Norway
1 carrier moved from 115 Sea Zone to 113 Sea Zone
2 destroyers moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Norway
Germans attack with 2 fighters, 1 infantry, 2 marines and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 2 fighters and 2 marines remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Spain
Germans attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 2 artilleries and 1 infantry
Germans win, taking Spain from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 3 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 fighter and 1 tactical_bomber
Germans win, taking Karelia from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Finland
Germans attack with 2 armour and 1 fighter
Russians defend with 1 artillery
Germans win, taking Finland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 armour, 7 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Bulgaria to Romania
1 fighter moved from Karelia to Novgorod
1 fighter moved from Finland to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 fighter moved from Norway to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
3 bombers moved from Spain to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 mech_infantry moved from Germany to Switzerland
Germans take Switzerland from Neutral_True
1 fighter moved from 113 Sea Zone to Western GermanyPlace Units - Germans
2 marines placed in Western Germany
3 infantry placed in Novgorod
1 infantry placed in France
2 mech_infantrys placed in France
2 armour and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 infantry
EDIT: Adding units owned by Germans to Greece: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Archangel to Novgorod
1 fighter moved from Russia to Novgorod
10 infantry moved from Belarus to Novgorod
6 infantry moved from Belarus to Novgorod
1 armour moved from Bryansk to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 fighter and 17 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 17 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 3 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
9 artilleries moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
1 aaGun moved from Belarus to Novgorod
6 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Bryansk
1 fighter moved from Novgorod to BryanskPlace Units - Russians
1 armour, 7 artilleries and 2 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 artillery and 2 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Malaya to Shan State
2 fighters moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to French Indo China
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 bombers moved from Hunan to Burma
1 tactical_bomber moved from Hunan to French Indo China
4 mech_infantrys moved from Szechwan to Yunnan
2 tactical_bombers moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Shantung
2 infantry moved from Kiangsu to Shantung
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Sikang to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
6 infantry moved from Jehol to Manchuria
2 infantry moved from Korea to Manchuria
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to Shantung
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 cruiser
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Burma
Japanese attack with 2 bombers and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 tactical_bomber
Battle in French Indo China
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 tactical_bomber
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 fighter
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 2 infantry
Casualties for ANZAC: 1 fighter
Battle in Yunnan
Japanese attack with 1 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Shan State to Kwangtung
2 tactical_bombers moved from Shan State to Kwangtung
1 fighter moved from French Indo China to Kwangtung
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
2 bombers moved from Burma to Kwangtung
2 tactical_bombers moved from Yunnan to Kwangtung
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsu
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 marines moved from 6 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Kiangsu to HunanPlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
3 mech_infantrys placed in Malaya
1 artillery and 1 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,2
Japanese collect 42 PUs (5 lost to blockades); end with 42 PUs total -
I’m assuming no kami in SZ19. If you want that we can roll in the forum.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 5 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
1 artillery, 2 infantry and 2 mech_infantrys moved from Colombia to Venezuela
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
4 fighters moved from 33 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Venezuela
Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Holland Belgium
Battle in Iwo Jima
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
Americans win, taking Spain from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in 105 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from Caroline Islands to Queensland
2 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
4 fighters moved from Iwo Jima to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Spain to Gibraltar
1 fighter moved from 105 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to TobrukPlace Units - Americans
4 artilleries and 5 infantry placed in Central United States
3 submarines placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
5 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs