@donutgold hey there, all ok?
Odonis (Axis) vs Private Panic BM V2 - Rubber Match!
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sorry, just got back from vacation!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Suiyuyan to Shensi
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to New Guinea
1 battleship moved from 35 Sea Zone to 46 Sea Zone
2 bombers moved from French Indo China to Shensi
2 fighters and 1 tactical_bomber moved from Hunan to Shensi
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Suiyuyan to Shensi
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to New Guinea
1 battleship moved from 35 Sea Zone to 46 Sea Zone
2 bombers moved from French Indo China to Shensi
2 fighters and 1 tactical_bomber moved from Hunan to Shensi
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Solomon Islands from ANZAC with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 carrier moved from 36 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
2 fighters moved from 36 Sea Zone to 46 Sea Zone
1 cruiser moved from 36 Sea Zone to 46 Sea Zone
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 carriers moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Yunnan to 45 Sea Zone
2 tactical_bombers moved from Yunnan to Philippines
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Kweichow
2 bombers moved from Shensi to French Indo China
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Japan to 46 Sea Zone
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 aaGun moved from Suiyuyan to Hopei
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
1 fighter placed in Japan
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 63 Sea Zone
4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from Alaska to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 bomber moved from Western United States to Hawaiian Islands
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 fighter moved from Kansu to Suiyuyan
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Sikang
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Japanese win, taking Sikang from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 5 PUs;Combat Move - British
2 mech_infantrys moved from Egypt to Tobruk
British take Tobruk from Italians
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour, 4 infantry and 1 mech_infantry moved from Persia to Eastern Persia
1 cruiser moved from 72 Sea Zone to 70 Sea Zone
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery, 2 destroyers and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 1 bomber and 3 fighters
Italians defend with 1 destroyer
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 70 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 submarine
British win, taking 70 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Eastern Persia
British attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Eastern Persia from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 bomber moved from 95 Sea Zone to Egypt
2 fighters moved from 95 Sea Zone to Malta
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
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I assumed no scramble in sz95 so hope that was correct?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 1 artillery and 1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 infantry
Italians win, taking Algeria from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
3 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Romania to Belarus
1 aaGun moved from Western Ukraine to BryanskPlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
1 artillery and 1 infantry moved from Western Australia to South Australia
1 aaGun moved from South Australia to Queensland
1 transport moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
20 armour, 7 artilleries, 8 infantry and 13 mech_infantrys moved from Smolensk to Russia
3 bombers, 3 fighters and 3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
20 armour, 7 artilleries, 8 infantry and 13 mech_infantrys moved from Smolensk to Russia
3 bombers, 3 fighters and 3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to RussiaCombat - Germans
Germans creates battle in territory 110 Sea Zone
Battle in Russia
Germans attack with 20 armour, 7 artilleries, 4 bombers, 3 fighters, 8 infantry, 13 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 3 fighters, 35 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Germans: 13 armour, 7 artilleries, 3 fighters, 8 infantry, 13 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 2 armour, 5 artilleries, 3 fighters, 35 infantry, 5 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
2 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Novgorod to Bryansk
1 bomber moved from Russia to Bryansk
3 bombers moved from Russia to Novgorod
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 armour moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 fighters and 5 infantry placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Samara to Kazakhstan
6 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
1 submarine moved from 110 Sea Zone to 104 Sea ZoneCombat - Russians
Battle in Kazakhstan
Russians attack with 12 infantry
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Russians
4 artilleries and 4 infantry moved from Ukraine to Rostov
1 aaGun moved from Volgograd to Kazakhstan
8 infantry moved from Kansu to Suiyuyan
1 aaGun moved from Kansu to SuiyuyanTurn Complete - Russians
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Annoyingly if those wayward inf and art down south had been up in Moscow, where they should have been, you’d have failed!
I played R VERY badly indeed!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 5 infantry, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour and 4 mech_infantrys moved from India to Eastern Persia
2 bombers moved from French Indo China to Eastern Persia
2 fighters and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 56 Sea Zone to Western Australia
1 marine moved from New Britain to 47 Sea Zone
1 battleship and 1 marine moved from 47 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to Queensland
3 carriers and 1 cruiser moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island -
scramble in 54?
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No scramble thanks Odonis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 5 infantry, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour and 4 mech_infantrys moved from India to Eastern Persia
2 bombers moved from French Indo China to Eastern Persia
2 fighters and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 56 Sea Zone to Western Australia
1 marine moved from New Britain to 47 Sea Zone
1 battleship and 1 marine moved from 47 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to Queensland
3 carriers and 1 cruiser moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake IslandCombat - Japanese
Battle in Sikang
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Queensland
Japanese attack with 1 artillery, 6 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Japanese win, taking Queensland from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -25
Casualties for Japanese: 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 aaGuns, 1 artillery, 2 fighters and 3 infantry
Battle in Eastern Persia
Japanese attack with 2 armour, 2 bombers and 4 mech_infantrys
British defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Japanese win, taking Eastern Persia from British with 2 armour and 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 4 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Battle in Midway
Battle in Western Australia
Battle in Wake IslandNon Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 bombers moved from Eastern Persia to India
1 destroyer moved from 47 Sea Zone to 30 Sea Zone
1 battleship moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 54 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to New Guinea
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Shensi
1 aaGun and 1 artillery moved from Hopei to Kweichow
2 fighters and 1 tactical_bomber moved from Sikang to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from Japan to Caroline Islands
1 destroyer moved from 6 Sea Zone to 31 Sea ZonePlace Units - Japanese
1 fighter and 2 mech_infantrys placed in India
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
Japanese undo move 3.
Japanese undo move 1.
Japanese undo move 1.
1 transport placed in 36 Sea Zone
1 infantry and 1 mech_infantry placed in French Indo China
1 fighter and 2 infantry placed in India
3 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Algeria
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer and 1 transport
Americans win with 2 destroyers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 3 tactical_bombers
Japanese defend with 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 2 transports
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Japanese: 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 2 transports
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 2 tactical_bombersNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from 54 Sea Zone to New South Wales
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Algeria to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 52 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
3 infantry moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total