Simon33 (Allies +14) vs. StuckTojo (Axis) - No VCs, no Tech

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
                Americans buy 6 artilleries, 3 bombers and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                7 transports moved from 91 Sea Zone to 88 Sea Zone
                7 artilleries and 7 infantry moved from British Guiana to 88 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 88 Sea Zone to 91 Sea Zone
                7 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
                7 fighters moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Southern France causes 3 damage total.
                Battle in Gibraltar
                    Americans attack with 7 artilleries, 7 fighters and 7 infantry
                    Germans defend with 1 harbour and 1 mech_infantry
                    Americans win, taking Gibraltar from Germans with 7 artilleries, 7 fighters and 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                7 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber moved from France to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 fighter moved from 91 Sea Zone to United Kingdom
                2 aaGuns, 3 artilleries and 4 infantry moved from Colombia to Brazil
                6 artilleries and 6 infantry moved from Brazil to British Guiana
                5 artilleries and 5 infantry moved from Central America to Colombia
                5 artilleries and 5 infantry moved from Southeast Mexico to Central America
                3 artilleries and 5 infantry moved from Central United States to Southeast Mexico
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                3 armour moved from French Indo China to Burma

    Place Units - Americans
                3 bombers placed in French Indo China
                4 artilleries and 6 infantry placed in Central United States
                2 artilleries placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_38404.0_Ame32.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

    triplea_38404.0_Chi32.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 21 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Korea to Amur
                2 fighters moved from 6 Sea Zone to Amur

    Combat - British
                British creates battle in territory 36 Sea Zone
                Battle in Amur
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery
                    British win, taking Amur from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                2 fighters moved from Amur to 6 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 22 PUs; end with 43 PUs total

    Turn Complete - UK_Pacific

    triplea_38404.0_UK_32.tsvg

  • 19 17 16

    I’m obviously attacking Calcutta as ANZAC with everything. Scramble and OOL (i.e. lose bombers first?)

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - Italians
                Italians repair damage of 2x factory_minor; Remaining resources: 16 PUs;
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Spain to Southern Italy
                1 armour and 1 mech_infantry moved from Southern France to Spain
                1 armour moved from Southern Italy to Southern France

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                Italians undo move 1.
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,5,1,2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Italians collect 5 PUs (12 lost to blockades); end with 5 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_38404.0_Ita32.tsvg

  • 19 17 16

    Go max defence in India, please.

  • 19 17 16

    I’m assuming no scramble then. I wasn’t planning on covering the ships with planes - 5DDs is with a bunch of free hits is well and truly enough.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - ANZAC
                ANZAC buy 3 artilleries and 3 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                4 infantry moved from Java to 42 Sea Zone
                4 artilleries, 4 carriers, 5 destroyers, 4 fighters, 8 infantry and 6 transports moved from 42 Sea Zone to 39 Sea Zone
                2 bombers moved from Queensland to India
                4 fighters moved from 39 Sea Zone to India
                4 artilleries and 8 infantry moved from 39 Sea Zone to India
                10 artilleries and 12 infantry moved from Burma to India

    Combat - ANZAC
                Battle in India
                    ANZAC attack with 14 artilleries, 2 bombers, 4 fighters and 20 infantry
                    Germans defend with 1 airfield, 18 armour, 2 bombers, 1 factory_minor, 7 fighters, 1 harbour, 12 infantry, 7 mech_infantrys and 2 tactical_bombers
                    Germans win with 17 armour, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -86
                    Casualties for Germans: 1 armour, 2 bombers, 12 infantry and 7 mech_infantrys
                    Casualties for ANZAC: 14 artilleries, 2 bombers, 4 fighters and 20 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 38 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Queensland
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_38404.0_ANZ32.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Combat Move - French

    Turn Complete - French

    triplea_38404.0_Fre32.tsvg

  • 19 17 16

    USSR sub in SZ97 moves to SZ93.

    If I can’t get back on Calcutta I think you have this one.

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 33

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 119 PUs;
                Germans buy 2 armour, 1 destroyer, 2 fighters, 6 infantry and 15 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour and 2 mech_infantrys moved from Sakha to Amur
                11 infantry moved from Spain to Gibraltar
                7 fighters and 1 tactical_bomber moved from Spain to Gibraltar
                1 bomber moved from Spain to United Kingdom
                1 bomber moved from Spain to United Kingdom
                1 bomber moved from Spain to United Kingdom
                2 bombers moved from Spain to Gibraltar
                1 tactical_bomber moved from Western Germany to Gibraltar
                1 mech_infantry moved from Spain to Gibraltar
                1 mech_infantry moved from Spain to Gibraltar
                1 mech_infantry moved from Spain to Gibraltar

    triplea_38404.0_Ger33.tsvg

  • 19 17 16

    Intercept in London?

  • 19 17 16

    no

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 33

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 119 PUs;
                Germans buy 2 armour, 1 destroyer, 2 fighters, 6 infantry and 15 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour and 2 mech_infantrys moved from Sakha to Amur
                11 infantry moved from Spain to Gibraltar
                7 fighters and 1 tactical_bomber moved from Spain to Gibraltar
                1 bomber moved from Spain to United Kingdom
                1 bomber moved from Spain to United Kingdom
                1 bomber moved from Spain to United Kingdom
                2 bombers moved from Spain to Gibraltar
                1 tactical_bomber moved from Western Germany to Gibraltar
                1 mech_infantry moved from Spain to Gibraltar
                1 mech_infantry moved from Spain to Gibraltar
                1 mech_infantry moved from Spain to Gibraltar

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: harbour = 6, airfield = 6
                Battle in Amur
                    Germans attack with 3 armour and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Amur from UK_Pacific with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Germans attack with 2 bombers, 7 fighters, 11 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 7 artilleries and 6 infantry
                    Germans win, taking Gibraltar from British with 2 bombers, 7 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 7 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 7 artilleries and 6 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Gibraltar to Spain
                3 infantry and 6 mech_infantrys moved from Southern France to Spain
                3 infantry moved from Normandy Bordeaux to Spain
                3 mech_infantrys moved from France to Spain
                8 mech_infantrys moved from Western Germany to Southern France
                3 infantry moved from Western Germany to France
                3 bombers moved from United Kingdom to France
                2 bombers moved from Gibraltar to France
                1 armour moved from Finland to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                2 mech_infantrys moved from Yakut S.S.R. to Buryatia
                2 mech_infantrys moved from Buryatia to Amur
                2 mech_infantrys moved from Timguska to Yakut S.S.R.
                1 mech_infantry moved from Novosibirsk to Afghanistan
                1 artillery moved from Kazakhstan to Afghanistan
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                3 armour and 2 mech_infantrys moved from West India to India
                3 mech_infantrys moved from Eastern Persia to India
                2 infantry moved from Eastern Persia to West India
                3 armour moved from Persia to West India
                1 fighter moved from Persia to India
                1 armour moved from Anglo Egyptian Sudan to Alexandria
                1 mech_infantry moved from Trans-Jordan to Alexandria
                5 armour moved from Belgian Congo to Egypt
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                3 mech_infantrys moved from Iraq to Eastern Persia
                6 fighters moved from Gibraltar to Spain
                1 fighter moved from Gibraltar to Southern Italy

    Place Units - Germans
                2 armour and 1 fighter placed in India
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                9 mech_infantrys placed in Western Germany
                1 fighter placed in Western Germany
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,6,2,5,3,5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,1,2,6,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Germans collect 100 PUs (14 lost to blockades); end with 101 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 106 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 111 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 115 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 120 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 135 PUs

    triplea_38404.0_Ger33.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 33

    Combat Move - Russians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_38404.0_Rus33.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 33

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from Japan to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Korea to Amur
                1 tactical_bomber moved from Korea to Japan

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,5,5,2,2,6,3,1,5,4,4,1,6,6,4,5,1
                Japanese collect 0 PUs (8 lost to blockades); end with 1 PU total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 6 PUs

    triplea_38404.0_Jap33.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 33

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 fighter, 7 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 bombers moved from French Indo China to India
                14 armour and 1 mech_infantry moved from Burma to India
                7 transports moved from 91 Sea Zone to 88 Sea Zone
                7 artilleries moved from British Guiana to 88 Sea Zone
                7 infantry moved from British Guiana to 88 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 88 Sea Zone to 91 Sea Zone
                7 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
                10 fighters moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Gibraltar
                    Americans attack with 7 artilleries, 10 fighters and 7 infantry
                    Germans defend with 1 harbour, 4 infantry and 3 mech_infantrys
                    Americans win, taking Gibraltar from Germans with 7 artilleries, 10 fighters and 6 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 4 infantry and 3 mech_infantrys
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in India
                    Americans attack with 14 armour, 3 bombers and 1 mech_infantry
                    Germans defend with 1 airfield, 22 armour, 1 factory_minor, 9 fighters, 1 harbour, 5 mech_infantrys and 2 tactical_bombers
                    Germans win with 17 armour, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -74
                    Casualties for Germans: 5 armour and 5 mech_infantrys
                    Casualties for Americans: 14 armour, 3 bombers and 1 mech_infantry
                Battle in 97 Sea Zone
                    Americans attack with 6 submarines
                    Germans defend with 1 destroyer and 1 fighter; Italians defend with 2 destroyers and 2 fighters
                    4 submarines owned by the Americans Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 destroyer
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 2 submarines
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from France to United Kingdom
                2 aaGuns, 3 artilleries and 4 infantry moved from Brazil to British Guiana
                5 artilleries and 5 infantry moved from Colombia to Brazil
                5 artilleries and 5 infantry moved from Central America to Colombia
                3 artilleries and 5 infantry moved from Southeast Mexico to Central America
                4 artilleries and 6 infantry moved from Central United States to Southeast Mexico
                2 artilleries moved from Eastern United States to Central United States
                10 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                4 artilleries and 6 infantry placed in Central United States
                1 fighter placed in Eastern United States
                2 artilleries and 1 infantry placed in French Indo China

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_38404.0_Ame33.tsvg

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 33

    Purchase Units - British
                British repair damage of 4x airfield; Remaining resources: 39 PUs;
                British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 22 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 armour, 9 artilleries and 10 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal

    Combat - British
                Germans scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                Germans scrambles to create a battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    British attack with 1 transport; ANZAC loiter and taunt
                    Germans defend with 1 tactical_bomber
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 1 transport
                Battle in India
                    British attack with 1 armour, 9 artilleries and 10 infantry
                    Germans defend with 1 airfield, 17 armour, 1 factory_minor, 9 fighters, 1 harbour and 1 tactical_bomber
                    Germans win with 7 armour, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
                    Casualties for Germans: 10 armour
                    Casualties for British: 1 armour, 10 artilleries and 11 infantry
                Battle in Portugal
                Moving scrambled unit from 39 Sea Zone back to originating territory: India

    Non Combat Move - British

    triplea_38404.0_Bri33.tsvg

  • 19 17 16

    Seems I badly underestimated the Axis in this game. Well done! I’ll post your result. Rematch with same sides and upgrade to Triple-A 1.9 build 3160+?

  • 19 17 16

    @simon33:

    Seems I badly underestimated the Axis in this game. Well done! I’ll post your result. Rematch with same sides and upgrade to Triple-A 1.9 build 3160+?

    Thanks. Good game.

    Uh, sure, if you can tell what exactly Triple-A 1.9 build 3160+ is.  Will it affect the games I’m playing with other people?  I’m a bit of an old timer, so computer stuff takes me a bit to figure out.

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