Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsKtylu (Allies +20) vs. StuckTojo (Axis)
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russia still dead sir :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,1,1,1,1,5,1,6,2,5,6,6,4,3,4,4,5,3,5,2,3,1,5,1,2,3,4,6,5,2,3,3,1,4,4,2,2,4,2,4
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total -
@ktylu:
russia still dead sir :-D
:-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 armour and 8 bombers; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 125 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Denmark to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to Norway
5 artilleries, 12 infantry and 1 mech_infantry moved from Denmark to Western Germany
5 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Germany
3 armour moved from Vologda to Smolensk
Americans take Smolensk from Germans
3 armour moved from Smolensk to Russia
Russians take Russia from Germans
Russians take Evenkiyskiy from Americans
Russians take Yenisey from Americans
Russians take Yakut S.S.R. from Americans
Russians take Timguska from Americans
Russians take Kazakhstan from ANZAC
Russians take Rostov from British
Russians take Urals from Americans
Russians take Novosibirsk from Americans
Russians take Vologda from Americans
Russians take Volgograd from British
Russians take Turkmenistan from British
Russians take Caucasus from British
Russians take Smolensk from Americans
Russians take Samara from British
3 armour moved from Urals to Archangel
1 bomber moved from Novosibirsk to Archangel
3 armour moved from Buryatia to Korea
1 infantry moved from Eastern Persia to Turkmenistan
9 infantry moved from Korea to 6 Sea Zone
2 armour, 3 artilleries and 1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
5 fighters moved from Korea to Japan
2 fighters moved from 6 Sea Zone to Japan
2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
2 fighters moved from Midway to Japan
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 5 fighters and 6 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 5 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Americans attack with 5 artilleries, 12 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 6 infantry
Americans win, taking Western Germany from Germans with 5 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery and 6 infantry
Casualties for Americans: 2 infantry
Air Battle in Germany
Americans attacks with 2 units heading to Germany
Germans launches 5 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Norway
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Norway from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Americans attack with 3 armour and 1 bomber
Germans defend with 3 infantry
Americans win, taking Archangel from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 armour
Battle in Japan
Americans attack with 2 armour, 3 artilleries, 9 fighters, 11 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 23 infantry and 1 tactical_bomber
Americans captures 0PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 2 armour, 1 artillery, 9 fighters and 1 mech_infantry remaining. Battle score for attacker is 60
Casualties for Americans: 2 artilleries, 11 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun, 2 fighters, 23 infantry and 1 tactical_bomber
Cleaning up after air battlesNon Combat Move - Americans
6 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Korea
2 fighters moved from 6 Sea Zone to Korea
2 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Archangel to Vologda
1 bomber moved from Germany to Denmark
2 fighters moved from Norway to 125 Sea Zone
9 artilleries and 9 infantry moved from Central United States to 101 Sea Zone
9 artilleries, 1 cruiser, 1 destroyer, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
5 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
3 bombers placed in Korea
1 armour and 5 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British buy 3 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
4 armour moved from Volgograd to Tambov
1 mech_infantry moved from Kazakhstan to Tambov
2 armour, 1 artillery and 1 infantry moved from Rostov to Ukraine
2 armour moved from Rostov to Bryansk
2 artilleries moved from Rostov to Ukraine
2 artilleries moved from Rostov to Bryansk
7 mech_infantrys moved from Volgograd to Bryansk
2 fighters moved from Novosibirsk to Archangel
4 artilleries and 5 infantry moved from Poland to 114 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 112 Sea Zone
3 armour moved from Caucasus to Ukraine
2 mech_infantrys moved from Caucasus to Ukraine
1 artillery and 3 infantry moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Volgograd
3 armour and 3 mech_infantrys moved from Iraq to Caucasus
3 armour moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from West India to Rostov
1 armour moved from West India to PersiaCombat - British
Battle in Bryansk
British attack with 2 armour, 2 artilleries and 7 mech_infantrys
Italians defend with 1 armour
British win, taking Bryansk from Italians with 2 armour, 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Tambov
British attack with 4 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
British win, taking Tambov from Germans with 4 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Ukraine
British attack with 5 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor and 1 infantry
British win, taking Ukraine from Italians with 5 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
4 artilleries and 5 infantry moved from 112 Sea Zone to Western GermanyPlace Units - British
3 armour placed in Iraq
5 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
2 fighters and 1 mech_infantry placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in West India change ownership: 2 fighters and 1 mech_infantry -
OK, stick a fork in me, I’m done.
Good game. Nice to see your game so improved.
Maybe you’ll be up for a re-match come the weekend? Right now I need to finish up some games and take a bit of a break.
I’ll post the result.
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Ok, i just got lucky. Maybe a little bit better.
PM me this weekend, or start one up and send me the link. Your my bud, i dont care what the bid is or which side i play.
I am interested in playing a game of BM, but havent installed the engine to do it or know how to play. We could do one of normal game and maybe introduce me to BM? If you want, dont have to. :-D
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Yeah, I’ve never played BM, either, but I wouldn’t mind trying it with another rookie.
We could give it a try at some point, but I’ll have to get my girlfriend to figure out how to do all the computer stuff.
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Well for now, we can just get another game going. When you want of course, i been posting in find players section but not getting any bites:/





