@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
Not sure if you want to take a cheap one with your Russians, so I’ll wait for you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Combat Move - Russians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Removing units owned by Americans from Spain: 2 fighters
EDIT: Adding units owned by Americans to Spain: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
No moves as USSR but a change to the OOL in Spain. If you want to continue the attack, you’ll need to roll it in the forum.
No moves as USSR but a change to the OOL in Spain. If you want to continue the attack, you’ll need to roll it in the forum.
No attack, but I’ll possibly have to reconsider my non-combat and/or placements.
OK. I had to re-think this a thousand f’ing times. I forgot your carriers are stuck in sz 93 and can’t threaten Denmark of W Germany. Hence, all the crazy edits and re-edits. But I think I’ve got it now:
Two of the three guys placed on Normandy go on W Germ. and the other one goes on Germany.
I think that should do it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Japanese
Japanese repair damage of 2x factory_major; Remaining resources: 3 PUs; 0 SuicideAttackTokens;
Japanese buy 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,5,5,6,3,4,2,6,3,5,4,5,1,6,6,4,1,4,4,4,4
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 5 PUs
OK. I had to re-think this a thousand f’ing times. I forgot your carriers are stuck in sz 93 and can’t threaten Denmark of W Germany. Hence, all the crazy edits and re-edits. But I think I’ve got it now:
Two of the three guys placed on Normandy go on W Germ. and the other one goes on Germany.
I think that should do it.
Oh, and the two guys that went from Germany to W Germany stay on Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 2 bombers, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Tsinghai to Volgograd
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 artillery and 1 infantry moved from Spain to 93 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 2 fighters, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
8 fighters moved from Spain to Greece
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Norway
Battle in Greece
Americans attack with 1 artillery, 10 fighters and 1 infantry
Italians defend with 1 factory_minor and 3 infantry
Americans win, taking Norway from Germans, taking Greece from Italians with 1 artillery and 10 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
10 fighters moved from Greece to 97 Sea Zone
3 transports moved from 93 Sea Zone to 91 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 armour, 1 artillery and 2 infantry moved from British Guiana to 88 Sea Zone
11 artilleries and 14 infantry moved from Brazil to British Guiana
10 artilleries and 12 infantry moved from Colombia to Brazil
5 artilleries and 6 infantry moved from Central America to Colombia
6 artilleries and 6 infantry moved from Southeast Mexico to Central America
2 aaGuns, 3 artilleries and 4 infantry moved from Central United States to Southeast Mexico
3 fighters moved from Eastern United States to Spain
1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
3 armour moved from French Indo China to Yunnan
1 bomber moved from Volgograd to Tsinghai
Place Units - Americans
3 infantry placed in Spain
2 armour and 1 mech_infantry placed in French Indo China
1 transport placed in 10 Sea Zone
5 artilleries and 5 infantry placed in Central United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
8 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 8 infantry
Germans defend with 1 armour and 2 mech_infantrys
Chinese win, taking Burma from Germans with 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
20 infantry moved from Szechwan to Yunnan
2 artilleries moved from Sikang to Szechwan
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - British
British buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
8 artilleries, 9 infantry and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Germans
1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Manchuria to Amur
UK_Pacific take Amur from Germans
4 artilleries moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
4 fighters moved from Spain to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 10 fighters and 1 infantry
Germans defend with 4 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 10 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Non Combat Move - British
2 infantry moved from 126 Sea Zone to Norway
2 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from Holland Belgium to 91 Sea Zone
6 fighters moved from Holland Belgium to Norway
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
8 artilleries and 8 infantry moved from Korea to 6 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 6 Sea Zone to 20 Sea Zone
3 artilleries and 6 infantry moved from Manchuria to Jehol
1 armour moved from Jehol to Hunan
Place Units - British
2 artilleries and 1 infantry placed in Union of South Africa
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour, 5 fighters, 7 infantry and 1 mech_infantry moved from Southern France to Spain
Combat - Italians
Battle in Spain
Italians attack with 4 armour, 5 fighters, 7 infantry and 1 mech_infantry
British defend with 3 artilleries and 3 infantry; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 5 infantry
retreated to Spain
Americans win with 1 armour, 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -31
Casualties for British: 1 infantry
Casualties for Italians: 4 armour, 7 infantry and 1 mech_infantry
Casualties for Americans: 5 infantry
Non Combat Move - Italians
5 fighters moved from Spain to Southern Italy
2 mech_infantrys moved from Southern Italy to Southern France
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,2,4,1,3,2,5,3,1,2,4,6,1,3,6,6,5,3,3,5,5,2,2,1,2,5,2,1,5,4,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 3 artilleries and 3 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
4 transports moved from 37 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
3 transports moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
Place Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 9 infantry, 13 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from India to Burma
5 fighters and 1 tactical_bomber moved from India to Burma
1 armour moved from Iraq to Greece
1 mech_infantry moved from Iraq to Greece
1 bomber moved from Persia to Greece
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to Tanganyika Territory
12 armour, 1 fighter and 7 mech_infantrys moved from Anglo Egyptian Sudan to Tanganyika Territory
2 bombers moved from Persia to Tanganyika Territory
1 mech_infantry moved from Iraq to Greece
2 artilleries and 1 infantry moved from Southern France to Spain
3 mech_infantrys moved from France to Spain
2 armour moved from France to Spain
1 bomber moved from Germany to 126 Sea Zone
2 tactical_bombers moved from France to Spain
1 fighter moved from France to 110 Sea Zone
3 bombers moved from Germany to Norway
1 armour, 1 artillery and 4 mech_infantrys moved from Finland to Norway
1 fighter moved from France to Norway
7 fighters moved from France to Spain
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Americans
1 armour moved from Yenisey to Yakut S.S.R.
1 fighter moved from Southern Italy to Norway
1 mech_infantry moved from West India to Burma
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Germans attack with 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Germans win, taking Burma from Chinese with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Chinese: 5 infantry
Battle in Tanganyika Territory
Germans attack with 13 armour, 2 bombers, 1 fighter and 7 mech_infantrys
British defend with 9 artilleries, 11 infantry and 2 mech_infantrys
Germans win, taking Tanganyika Territory from British with 11 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 37
Casualties for Germans: 2 armour and 7 mech_infantrys
Casualties for British: 9 artilleries, 11 infantry and 2 mech_infantrys
Battle in Greece
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Americans defend with 1 artillery and 1 factory_minor
Germans win, taking Greece from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Norway
Germans attack with 1 armour, 1 artillery, 3 bombers, 2 fighters and 4 mech_infantrys
British defend with 6 fighters and 2 infantry; Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 31
Casualties for Germans: 1 artillery, 1 bomber, 1 fighter and 4 mech_infantrys
Casualties for British: 6 fighters and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 5 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 1 armour and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Spain
Germans attack with 2 armour, 2 artilleries, 7 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 3 artilleries and 2 infantry; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 3 fighters
Germans win, taking Spain from Americans with 2 armour, 1 artillery, 7 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 3 artilleries and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 3 fighters
Non Combat Move - Germans
7 fighters and 2 tactical_bombers moved from Spain to France
1 fighter moved from 110 Sea Zone to France
2 mech_infantrys moved from Western Germany to France
7 mech_infantrys moved from Germany to France
3 infantry moved from Germany to Western Germany
2 infantry moved from Karelia to Finland
1 bomber moved from 126 Sea Zone to Western Germany
2 bombers moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 bomber moved from Greece to Western Germany
2 bombers moved from Tanganyika Territory to Saudi Arabia
2 infantry moved from Iraq to Saudi Arabia
3 armour moved from Afghanistan to India
5 armour and 2 mech_infantrys moved from West India to India
1 armour moved from Kazakhstan to West India
1 armour moved from Timguska to Kazakhstan
1 fighter moved from Tanganyika Territory to Italian Somaliland
2 infantry moved from Denmark to Western Germany
5 fighters and 1 tactical_bomber moved from Burma to India
Place Units - Germans
3 infantry placed in India
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in France
3 mech_infantrys placed in Novgorod
1 armour and 8 mech_infantrys placed in Western Germany
2 armour and 1 fighter placed in Persia
Germans undo move 7.
1 armour, 1 fighter and 1 tactical_bomber placed in Persia
1 armour placed in Turkey
Germans undo move 6.
8 mech_infantrys placed in Western Germany
1 armour placed in Iraq
Germans undo move 7.
1 armour placed in Iraq
Turn Complete - Germans
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4,1,6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,2,2,3,1,1,1,3,3,1,6,5,2,6,3,6,3,5,3,6,2,6,2,4,1,3,1,2,3,4,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 92 PUs (18 lost to blockades); end with 92 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 121 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,4,5,5,6,1,1,6,6,4,1,5,1,5,6,3,1,1,1,5,1
Japanese collect 0 PUs (8 lost to blockades); end with 2 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 7 PUs
I assumed nothing for the USSR. You can change it if you wish, of course.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 2 bombers, 6 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 armour and 1 mech_infantry moved from French Indo China to Burma
3 armour moved from Yunnan to Burma
1 bomber moved from Tsinghai to Russia
5 transports moved from 91 Sea Zone to 88 Sea Zone
5 artilleries and 5 infantry moved from British Guiana to 88 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
10 fighters moved from 97 Sea Zone to Spain
Combat - Americans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Burma
Americans attack with 5 armour and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans win, taking Burma from Germans with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Spain
Americans attack with 2 artilleries, 10 fighters and 2 infantry
Germans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Americans win, taking Spain from Germans with 2 artilleries, 10 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
5 carriers, 1 cruiser, 8 destroyers and 1 transport moved from 97 Sea Zone to 93 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
10 fighters moved from Spain to 93 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Eastern United States to United Kingdom
1 transport moved from 10 Sea Zone to 8 Sea Zone
10 artilleries and 12 infantry moved from Brazil to British Guiana
5 artilleries and 6 infantry moved from Colombia to Brazil
6 artilleries and 6 infantry moved from Central America to Colombia
2 aaGuns, 3 artilleries and 4 infantry moved from Southeast Mexico to Central America
5 artilleries and 5 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Eastern United States
5 artilleries and 5 infantry placed in Central United States
3 armour placed in French Indo China
Turn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
27 infantry moved from Yunnan to Burma
Non Combat Move - Chinese
2 artilleries moved from Szechwan to Yunnan
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - British
British buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
8 artilleries, 8 infantry and 8 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Burma
3 artilleries and 6 infantry moved from Jehol to Anhwe
Combat - British
Non Combat Move - British
8 artilleries and 8 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Union of South Africa to Mozambique
1 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Union of South Africa
4 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Southern France to Spain
5 fighters moved from Southern Italy to Spain
Combat - Italians
Battle in Spain
Italians attack with 5 fighters and 2 mech_infantrys
British defend with 3 fighters; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
retreated to Spain
Americans win with 2 fighters remaining. Battle score for attacker is -27
Casualties for British: 1 fighter
Casualties for Italians: 4 fighters and 2 mech_infantrys
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Italians
1 fighter moved from Spain to France
1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Southern France
Place Units - Italians
1 armour placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,4,4,5,3,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs