Simon33 (Allies +14) vs. StuckTojo (Axis) - No VCs, no Tech

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                10 infantry moved from Yunnan to Burma

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries and 2 infantry moved from Jehol to Manchuria
                20 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                8 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total

    triplea_38404.0_Chi27.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - British
                British buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                4 artilleries moved from United Kingdom to 110 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                3 fighters moved from Scotland to Normandy Bordeaux
                8 artilleries, 9 infantry and 2 mech_infantrys moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Germans

    Combat - British
                British creates battle in territory 36 Sea Zone
                Battle in Normandy Bordeaux
                    British attack with 4 artilleries, 10 fighters and 6 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 20 mech_infantrys
                    Germans win with 7 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 13 mech_infantrys
                    Casualties for British: 4 artilleries and 6 infantry
                    10 fighters owned by the British retreated

    Non Combat Move - British
                10 fighters moved from Normandy Bordeaux to 110 Sea Zone
                3 fighters moved from 110 Sea Zone to Spain
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to Spain
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                6 transports moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Anhwe to Kiangsi
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 armour moved from Korea to Jehol
                1 artillery and 4 infantry moved from Korea to Manchuria
                2 artilleries and 3 infantry moved from Korea to Manchuria
                1 aaGun and 2 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                4 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Turn Complete - UK_Pacific

    triplea_38404.0_UK_27.tsvg

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 92 Sea Zone
                4 fighters moved from Southern Italy to 92 Sea Zone

    triplea_38404.0_Ita27.tsvg

  • 19 17 16

    Scramble in sz 92?

  • 19 17 16

    No scramble.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 92 Sea Zone
                4 fighters moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 5 fighters
                    Americans defend with 2 transports
                    Italians win with 5 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Italians
                5 fighters moved from 92 Sea Zone to Southern France
                3 armour moved from Northern Italy to Southern France
                1 armour moved from Southern Italy to Southern France
                1 mech_infantry moved from Southern Italy to Southern France
                7 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,1,4,3,4,3
                Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    triplea_38404.0_Ita27.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - ANZAC
                ANZAC buy 3 artilleries and 3 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from 6 Sea Zone to 37 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 46 Sea Zone to 55 Sea Zone
                2 infantry moved from New Guinea to Dutch New Guinea
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                2 transports moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 carrier and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_38404.0_ANZ27.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Combat Move - French

    Turn Complete - French

    triplea_38404.0_Fre27.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor, 4x factory_minor; Remaining resources: 125 PUs;
                Germans buy 2 armour, 2 artilleries, 4 bombers, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Novosibirsk to Timguska
                2 armour and 1 mech_infantry moved from Kazakhstan to Timguska
                4 infantry moved from Western Germany to Holland Belgium
                7 mech_infantrys moved from Normandy Bordeaux to Spain
                1 infantry moved from Southern France to Spain
                1 armour and 2 mech_infantrys moved from France to Spain
                4 bombers, 8 fighters and 2 tactical_bombers moved from Western Germany to Spain
                1 fighter moved from Southern Italy to Spain
                5 mech_infantrys moved from India to Burma
                3 bombers, 5 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to Burma
                1 armour moved from India to Burma

    Combat - Germans
                Battle in Burma
                    Germans attack with 1 armour, 3 bombers, 5 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 10 infantry; Americans defend with 2 armour
                    Germans win, taking Burma from Americans with 1 armour, 3 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 infantry and 3 mech_infantrys
                    Casualties for Americans: 2 armour
                    Casualties for Chinese: 10 infantry
                Battle in Timguska
                    Germans attack with 2 armour and 3 mech_infantrys
                    Americans defend with 2 armour
                    Germans win, taking Timguska from Americans with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 2 armour
                Battle in Holland Belgium
                    Germans attack with 4 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Holland Belgium from Americans with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Spain
                    Germans attack with 1 armour, 4 bombers, 9 fighters, 1 infantry, 9 mech_infantrys and 2 tactical_bombers
                    British defend with 4 fighters; Americans defend with 1 airfield, 4 artilleries, 2 bombers, 1 factory_minor, 10 fighters and 4 infantry
                    retreated to Spain
                    Americans win with 14 fighters remaining. Battle score for attacker is -41
                    Casualties for Germans: 1 armour, 4 bombers, 1 infantry and 9 mech_infantrys
                    Casualties for Americans: 4 artilleries, 2 bombers and 4 infantry

    Non Combat Move - Germans
                9 fighters moved from Spain to France
                2 tactical_bombers moved from Spain to France
                2 infantry moved from Germany to Western Germany
                1 armour moved from Western Germany to France
                2 armour and 3 mech_infantrys moved from Germany to France
                2 infantry moved from Novgorod to Karelia
                2 mech_infantrys moved from Baltic States to Germany
                1 armour and 1 mech_infantry moved from Kazakhstan to West India
                3 armour moved from West India to India
                1 fighter moved from Persia to Southern Italy
                4 armour and 2 mech_infantrys moved from Persia to West India
                3 bombers, 5 fighters and 1 tactical_bomber moved from Burma to India
                3 bombers moved from India to Persia
                2 infantry moved from Iraq to Persia
                1 armour and 4 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
                4 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from British Somaliland to Anglo Egyptian Sudan
                3 infantry moved from Western Germany to France
                1 armour moved from Russia to Kazakhstan
                3 armour moved from Volgograd to Afghanistan
                1 mech_infantry moved from Soviet Far East to Sakha
                1 artillery moved from Buryatia to Sakha

    Place Units - Germans
                3 infantry placed in India
                1 armour and 2 mech_infantrys placed in Iraq
                3 infantry placed in Normandy Bordeaux
                2 artilleries and 1 infantry placed in Southern France
                1 armour and 2 mech_infantrys placed in France
                5 mech_infantrys placed in Western Germany
                Germans undo move 6.
                4 bombers and 5 mech_infantrys placed in Germany
                Germans undo move 6.
                4 bombers and 3 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,3,3,5,5,6,6,3,2,1,6,3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,4,3,5,1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 95 PUs (10 lost to blockades); end with 95 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 104 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 124 PUs

    triplea_38404.0_Ger28.tsvg

  • 19 17 16

    Not sure if you want to take a cheap one with your Russians, so I’ll wait for you.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Combat Move - Russians
                EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Removing units owned by Americans from Spain: 2 fighters
                EDIT: Adding units owned by Americans to Spain: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians

    triplea_38404.0_Rus28.tsvg

  • 19 17 16

    No moves as USSR but a change to the OOL in Spain. If you want to continue the attack, you’ll need to roll it in the forum.

  • 19 17 16

    @simon33:

    No moves as USSR but a change to the OOL in Spain. If you want to continue the attack, you’ll need to roll it in the forum.

    No attack, but I’ll possibly have to reconsider my non-combat and/or placements.

  • 19 17 16

    OK.  I had to re-think this a thousand f’ing times. I forgot your carriers are stuck in sz 93 and can’t threaten Denmark of W Germany.  Hence, all the crazy edits and re-edits.  But I think I’ve got it now:

    Two of the three guys placed on Normandy go on W Germ. and the other one goes on Germany.

    I think that should do it.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese repair damage of 2x factory_major; Remaining resources: 3 PUs; 0 SuicideAttackTokens;
                Japanese buy 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Place Units - Japanese
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,5,5,6,3,4,2,6,3,5,4,5,1,6,6,4,1,4,4,4,4
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 5 PUs

    triplea_38404.0_Jap28.tsvg

  • 19 17 16

    @StuckTojo:

    OK.  I had to re-think this a thousand f’ing times. I forgot your carriers are stuck in sz 93 and can’t threaten Denmark of W Germany.  Hence, all the crazy edits and re-edits.  But I think I’ve got it now:

    Two of the three guys placed on Normandy go on W Germ. and the other one goes on Germany.

    I think that should do it.

    Oh, and the two guys that went from Germany to W Germany stay on Germany.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Americans
                Americans buy 2 armour, 5 artilleries, 2 bombers, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Tsinghai to Volgograd
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from 126 Sea Zone to Norway
                1 artillery and 1 infantry moved from Spain to 93 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 2 fighters, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from 97 Sea Zone to Greece
                8 fighters moved from Spain to Greece
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Americans
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Norway
                Battle in Greece
                    Americans attack with 1 artillery, 10 fighters and 1 infantry
                    Italians defend with 1 factory_minor and 3 infantry
                    Americans win, taking Norway from Germans, taking Greece from Italians with 1 artillery and 10 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                10 fighters moved from Greece to 97 Sea Zone
                3 transports moved from 93 Sea Zone to 91 Sea Zone
                3 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from British Guiana to 88 Sea Zone
                11 artilleries and 14 infantry moved from Brazil to British Guiana
                10 artilleries and 12 infantry moved from Colombia to Brazil
                5 artilleries and 6 infantry moved from Central America to Colombia
                6 artilleries and 6 infantry moved from Southeast Mexico to Central America
                2 aaGuns, 3 artilleries and 4 infantry moved from Central United States to Southeast Mexico
                3 fighters moved from Eastern United States to Spain
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
                3 armour moved from French Indo China to Yunnan
                1 bomber moved from Volgograd to Tsinghai

    Place Units - Americans
                3 infantry placed in Spain
                2 armour and 1 mech_infantry placed in French Indo China
                1 transport placed in 10 Sea Zone
                5 artilleries and 5 infantry placed in Central United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 68 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    triplea_38404.0_Ame28.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                8 infantry moved from Yunnan to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 8 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                    Chinese win, taking Burma from Germans with 5 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                20 infantry moved from Szechwan to Yunnan
                2 artilleries moved from Sikang to Szechwan

    Place Units - Chinese
                7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs total

    triplea_38404.0_Chi28.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - British
                British buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                8 artilleries, 9 infantry and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
                      British take Tanganyika Territory from Germans
                1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Manchuria to Amur
                      UK_Pacific take Amur from Germans
                4 artilleries moved from United Kingdom to 110 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                4 fighters moved from 110 Sea Zone to Holland Belgium
                4 fighters moved from Spain to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 10 fighters and 1 infantry
                    Germans defend with 4 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 10 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry

    Non Combat Move - British
                2 infantry moved from 126 Sea Zone to Norway
                2 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                4 fighters moved from Holland Belgium to 91 Sea Zone
                6 fighters moved from Holland Belgium to Norway
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                8 artilleries and 8 infantry moved from Korea to 6 Sea Zone
                8 artilleries, 8 infantry and 8 transports moved from 6 Sea Zone to 20 Sea Zone
                3 artilleries and 6 infantry moved from Manchuria to Jehol
                1 armour moved from Jehol to Hunan

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

    triplea_38404.0_UK_28.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 armour, 5 fighters, 7 infantry and 1 mech_infantry moved from Southern France to Spain

    Combat - Italians
                Battle in Spain
                    Italians attack with 4 armour, 5 fighters, 7 infantry and 1 mech_infantry
                    British defend with 3 artilleries and 3 infantry; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 5 infantry
                    retreated to Spain
                    Americans win with 1 armour, 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -31
                    Casualties for British: 1 infantry
                    Casualties for Italians: 4 armour, 7 infantry and 1 mech_infantry
                    Casualties for Americans: 5 infantry

    Non Combat Move - Italians
                5 fighters moved from Spain to Southern Italy
                2 mech_infantrys moved from Southern Italy to Southern France

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,2,4,1,3,2,5,3,1,2,4,6,1,3,6,6,5,3,3,5,5,2,2,1,2,5,2,1,5,4,6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs

    triplea_38404.0_Ita28.tsvg

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