@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 bomber moved from India to Russia
1 bomber moved from Urals to Russia
3 artilleries and 2 infantry moved from Eastern Persia to Turkmenistan
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Queensland to India
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Air Battle in Russia
ANZAC attacks with 2 units heading to Russia
Germans launches 4 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Battle in Iraq
ANZAC attack with 2 artilleries and 2 infantry
Germans defend with 2 aaGuns, 3 armour, 1 factory_minor, 3 fighters, 3 infantry and 2 tactical_bombers; Italians defend with 1 armour
Germans win with 4 armour, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 aaGuns
Casualties for ANZAC: 2 artilleries and 2 infantry
Cleaning up after air battles
Non Combat Move - ANZAC
1 bomber moved from Russia to Urals
1 bomber moved from Russia to Vologda
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 6 armour, 1 bomber, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Southern France to Normandy Bordeaux
1 armour, 12 artilleries, 2 fighters, 11 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
4 fighters moved from Germany to Normandy Bordeaux
2 mech_infantrys moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Germany to 112 Sea Zone
3 infantry moved from Karelia to Finland
2 armour moved from Novgorod to Finland
1 armour moved from Novgorod to Vologda
3 armour moved from Russia to Vologda
3 fighters moved from Russia to Vologda
1 fighter moved from Iraq to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vologda
Germans attack with 4 armour and 3 fighters
ANZAC defend with 1 bomber; Americans defend with 3 armour
Germans win, taking Vologda from Americans with 4 armour and 3 fighters remaining. Battle score for attacker is 30
Casualties for ANZAC: 1 bomber
Casualties for Americans: 3 armour
Battle in Finland
Germans attack with 2 armour and 3 infantry
Americans defend with 2 armour
Germans win, taking Finland from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armour
Battle in Holland Belgium
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 artillery
retreated to Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Normandy Bordeaux
Germans attack with 1 armour, 12 artilleries, 6 fighters, 16 infantry and 3 mech_infantrys
British defend with 2 aaGuns, 4 artilleries and 7 infantry; Americans defend with 3 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 12 artilleries, 6 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 104
Casualties for Germans: 14 infantry
Casualties for British: 2 aaGuns, 4 artilleries and 7 infantry
Casualties for Americans: 3 armour, 4 artilleries, 5 fighters and 5 infantry
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
4 fighters moved from Normandy Bordeaux to France
7 infantry moved from Germany to Western Germany
3 fighters moved from Vologda to Caucasus
1 fighter moved from 80 Sea Zone to Caucasus
2 fighters and 2 tactical_bombers moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
3 armour moved from Iraq to Caucasus
2 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Iraq to Syria
Place Units - Germans
2 infantry placed in Iraq
3 armour placed in Russia
3 armour placed in Novgorod
5 mech_infantrys placed in Germany
1 bomber placed in France
Germans undo move 4.
Germans undo move 4.
3 mech_infantrys placed in France
2 mech_infantrys placed in Southern France
Germans undo move 5.
Germans undo move 4.
1 bomber and 2 mech_infantrys placed in France
3 mech_infantrys placed in Southern France
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 7 fighters and 1 tactical_bomber
Americans defend with 2 cruisers, 1 destroyer, 4 submarines and 5 transports
4 submarines owned by the Americans Submerged
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 cruisers, 1 destroyer and 5 transports
Non Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,5,2,3,6,4,6,5,1,2,3,5,4,4,5,1,3,2,1,2,2,5
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 6 armour, 14 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 17 Sea Zone to 6 Sea Zone
2 bombers moved from Korea to Novosibirsk
3 armour moved from Suiyuyan to Novosibirsk
2 bombers moved from Urals to Russia
1 infantry moved from India to West India
8 submarines moved from 92 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
9 infantry and 9 mech_infantrys moved from Morocco to 91 Sea Zone
9 infantry, 9 mech_infantrys and 9 transports moved from 91 Sea Zone to 110 Sea Zone
9 infantry and 9 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 bombers moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to France
9 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
8 artilleries moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
8 artilleries, 10 infantry, 1 mech_infantry and 10 transports moved from 101 Sea Zone to 103 Sea Zone
3 destroyers moved from 110 Sea Zone to 103 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from Kiangsu to Kansu
3 armour moved from Buryatia to Yenisey
1 bomber moved from Urals to Russia
4 infantry moved from Paulau Island to 34 Sea Zone
2 cruisers, 4 infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone
5 transports moved from 110 Sea Zone to 107 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
Combat - Americans
Air Battle in France
Americans attacks with 2 units heading to France
Germans launches 6 interceptors out of France
Air Battle is over, the attackers have all died
Air Battle in Russia
Americans attacks with 3 units heading to Russia
Germans launches 1 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,8,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Battle in Novosibirsk
Americans attack with 3 armour and 2 bombers
Italians defend with 3 armour
Americans win, taking Novosibirsk from Italians with 3 armour remaining. Battle score for attacker is -6
Casualties for Italians: 3 armour
Casualties for Americans: 2 bombers
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 bombers, 2 fighters, 9 infantry and 9 mech_infantrys
Germans defend with 1 armour, 12 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Germans win with 1 armour and 7 artilleries remaining. Battle score for attacker is -61
Casualties for Germans: 5 artilleries, 2 infantry and 3 mech_infantrys
Casualties for Americans: 1 artillery, 1 bomber, 2 fighters, 9 infantry and 9 mech_infantrys
2 bombers owned by the Americans retreated
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Russia to Timguska
Place Units - Americans
3 armour placed in Norway
3 armour placed in Korea
7 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 72 PUs; end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 6 armour and 1 artillery; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 mech_infantrys and 2 transports moved from 110 Sea Zone to 126 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Syria
5 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Syria
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Syria
3 mech_infantrys moved from Egypt to Syria
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Italians
1 infantry moved from Szechwan to Sikang
2 armour moved from Eastern Persia to Kazakhstan
2 fighters moved from Eastern Persia to Novosibirsk
1 infantry moved from Eastern Persia to Persia
3 armour moved from Persia to Northwest Persia
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from West India to Eastern Persia
4 armour moved from India to Eastern Persia
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 armour
British win, taking Iraq from Germans with 1 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 4 infantry
Casualties for Italians: 1 armour
Battle in Syria
British attack with 1 armour, 1 fighter and 4 mech_infantrys
Germans defend with 1 infantry
British win, taking Syria from Italians with 1 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 3 armour, 5 artilleries and 3 infantry
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 3 armour, 5 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Syria to Persia
1 tactical_bomber moved from Iraq to Persia
2 aaGuns moved from Trans-Jordan to Iraq
2 aaGuns moved from West India to Eastern Persia
3 mech_infantrys moved from 126 Sea Zone to Norway
Place Units - British
3 armour placed in Persia
3 armour placed in Egypt
1 artillery placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 factory_minor placed in West India
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
3 destroyers and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from France to 93 Sea Zone
4 fighters moved from Southern Italy to 93 Sea Zone
3 armour moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 3 destroyers, 6 fighters and 1 submarine
Americans defend with 8 submarines
retreated to 93 Sea Zone
Americans win with 4 submarines remaining. Battle score for attacker is -6
Casualties for Italians: 3 destroyers and 1 submarine
Casualties for Americans: 4 submarines
Battle in Kazakhstan
Italians attack with 3 armour and 1 fighter
British defend with 2 armour and 1 infantry
Italians win, taking Kazakhstan from British with 3 armour and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 2 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from Kazakhstan to Volgograd
6 fighters moved from 93 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 5 infantry moved from Southern France to Normandy Bordeaux
3 infantry moved from Western Germany to France
10 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
3 armour placed in Volgograd
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 artilleries and 2 infantry moved from Turkmenistan to Kazakhstan
1 bomber moved from India to Vologda
1 bomber moved from Urals to Vologda
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Japan
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 23 infantry and 1 tactical_bomber
Japanese win with 1 aaGun, 6 fighters, 23 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 2 aaGuns
Battle in Kazakhstan
ANZAC attack with 3 artilleries and 2 infantry
Italians defend with 3 armour
ANZAC win, taking Kazakhstan from Italians with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Italians: 3 armour
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Vologda
ANZAC attack with 2 bombers
Germans defend with 4 armour
Germans win with 2 armour remaining. Battle score for attacker is -12
Casualties for Germans: 2 armour
Casualties for ANZAC: 2 bombers
Non Combat Move - ANZAC
Place Units - ANZAC
2 bombers and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
1 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield, 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 4 armour, 1 artillery and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 infantry moved from Finland to Norway
2 armour moved from Vologda to Urals
Germans take Urals from Americans
2 armour moved from Urals to Novosibirsk
3 armour moved from Russia to Novosibirsk
2 armour moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to 126 Sea Zone
2 fighters moved from Western Germany to Norway
4 fighters moved from France to Norway
1 bomber moved from France to Norway
4 fighters and 1 tactical_bomber moved from Caucasus to Novosibirsk
1 fighter moved from Caucasus to Novosibirsk
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
British defend with 3 transports
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in Novosibirsk
Germans attack with 5 armour, 5 fighters and 1 tactical_bomber
British defend with 2 fighters; Americans defend with 3 armour
Germans win, taking Novosibirsk from Americans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 4 armour
Casualties for British: 2 fighters
Casualties for Americans: 3 armour
Battle in Kazakhstan
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 artilleries
retreated to Kazakhstan
ANZAC win with 1 artillery remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 artillery
Casualties for Germans: 2 armour
Battle in Norway
Germans attack with 2 armour, 1 bomber, 7 fighters and 1 infantry
British defend with 1 aaGun and 3 mech_infantrys; Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Germans win, taking Norway from Americans with 2 armour, 1 bomber and 6 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 3 mech_infantrys
Casualties for Americans: 3 armour
Non Combat Move - Germans
3 fighters moved from Norway to Normandy Bordeaux
1 fighter moved from 126 Sea Zone to Novgorod
3 fighters moved from Norway to Western Germany
1 bomber moved from Norway to France
3 infantry moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
2 mech_infantrys moved from France to Normandy Bordeaux
3 mech_infantrys moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
3 armour moved from Novgorod to Bryansk
3 fighters moved from Novosibirsk to Russia
2 fighters moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Volgograd
Place Units - Germans
3 armour placed in Russia
1 artillery and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in France
3 mech_infantrys placed in Southern France
1 armour and 1 mech_infantry placed in Germany
Germans undo move 2.
Germans undo move 2.
3 mech_infantrys placed in Novgorod
1 artillery and 2 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,5,4,3,5,4
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from Japan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
retreated to Korea
Americans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 aaGun and 2 armour
Non Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from Korea to Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,6,4,6,4,6,6,4,1,4,2,5,1,3,1,4,1,3,5,1,1,2,3,1,5,1,4,6,2,2
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 5 artilleries, 7 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
5 transports moved from 107 Sea Zone to 106 Sea Zone
9 transports moved from 110 Sea Zone to 107 Sea Zone
3 destroyers moved from 103 Sea Zone to 104 Sea Zone
8 artilleries, 10 infantry, 1 mech_infantry and 10 transports moved from 103 Sea Zone to 110 Sea Zone
3 destroyers moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 106 Sea Zone to 101 Sea Zone
4 infantry moved from Central United States to Eastern United States
4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 cruisers, 4 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 10 Sea Zone to 26 Sea Zone
3 armour moved from Yenisey to Novosibirsk
3 bombers moved from Timguska to Novosibirsk
2 fighters moved from Kansu to Novosibirsk
Combat - Americans
Battle in Novosibirsk
Americans attack with 3 armour, 3 bombers and 2 fighters
Germans defend with 1 armour
Americans win, taking Novosibirsk from Germans with 3 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
3 bombers moved from Novosibirsk to Timguska
2 fighters moved from Novosibirsk to Timguska
1 artillery and 9 infantry moved from 91 Sea Zone to Gibraltar
8 artilleries, 10 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
8 infantry moved from 6 Sea Zone to Korea
Place Units - Americans
5 artilleries placed in Eastern United States
5 fighters placed in Eastern United States
2 mech_infantrys placed in Korea
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 4 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Persia to Novosibirsk
3 armour, 5 artilleries and 2 infantry moved from Northwest Persia to Caucasus
4 armour moved from Eastern Persia to Kazakhstan
1 armour and 4 mech_infantrys moved from Syria to Northwest Persia
3 armour moved from Persia to Caucasus
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 armour and 2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from India to Novosibirsk
1 mech_infantry moved from India to Eastern Persia
Combat - British
Battle in Caucasus
British attack with 7 armour, 5 artilleries, 2 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 7 armour, 5 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Place Units - British
2 transports placed in 110 Sea Zone
3 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
2 fighters and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
Combat - Italians
Battle in Kazakhstan
Italians attack with 3 armour and 1 fighter
ANZAC defend with 1 artillery; British defend with 4 armour and 1 infantry
1 armour owned by the Italians retreated to Volgograd
ANZAC win with 2 armour remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery
Casualties for British: 2 armour and 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - Italians
1 fighter moved from Kazakhstan to Ukraine
1 fighter moved from Southern Italy to Ukraine
6 fighters moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to France
3 artilleries and 7 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 bombers moved from Queensland to Korea
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
2 tactical_bombers moved from Volgograd to Novosibirsk
4 fighters moved from Russia to Novosibirsk
Combat - Germans
Battle in Novosibirsk
Germans attack with 4 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 3 armour
retreated to Novosibirsk
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Germans: 4 armour, 1 fighter and 1 mech_infantry
Casualties for Americans: 3 armour
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Novosibirsk to Russia
1 armour moved from Bryansk to Rostov
1 fighter moved from Volgograd to Russia
1 fighter moved from Novgorod to Russia
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Russia
3 fighters moved from Normandy Bordeaux to France
2 mech_infantrys moved from France to Southern France
1 armour moved from Normandy Bordeaux to Southern France
5 mech_infantrys moved from Normandy Bordeaux to Southern France
7 artilleries moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Germany to France
5 infantry moved from Western Germany to France
2 armour moved from Norway to Karelia
3 mech_infantrys moved from Novgorod to Karelia
3 fighters moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Germany
3 armour placed in Southern France
3 armour placed in Russia
Germans undo move 1.
7 infantry and 3 mech_infantrys placed in Germany
3 infantry placed in Norway
Germans undo move 4.
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,3,1,6,1,3,3
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - Japanese
1 tactical_bomber moved from Japan to Korea
Combat - Japanese
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Korea causes 4 damage total.
Non Combat Move - Japanese
1 tactical_bomber moved from Korea to Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,6,2,5,5,1,6,2,6,1,3,1,1,3,4,3,6,6,2,6,2,2,1,3,4,2,4,6,6,5,3,2,5,4,2,5,1,4,4,2
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total