shitty dice all around, but ok
Ktylu (Allies +20) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Japanese buy nothing; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,6,1,3,5,6,1,1,5,3,4,4,3,6,1,5,2,2,5,1,6,3,3,3
Japanese collect 2 PUs (8 lost to blockades); end with 2 PUs total -
Dammit I keep forgetting to just go with Japan.
When you get to be my age the brain starts getting mouldy.
:-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Norway to Finland
8 artilleries and 8 infantry moved from Norway to 125 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 125 Sea Zone to 112 Sea Zone
8 artilleries and 8 infantry moved from 112 Sea Zone to Western Germany
4 fighters moved from Gibraltar to United Kingdom
4 infantry moved from Morocco to 91 Sea Zone
4 artilleries moved from Morocco to 91 Sea Zone
3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
8 bombers moved from United Kingdom to Western Germany
6 fighters moved from 125 Sea Zone to Western Germany
6 fighters moved from Norway to Western Germany
5 carriers, 3 cruisers and 4 destroyers moved from 125 Sea Zone to 112 Sea Zone
1 artillery moved from Central United States to Eastern United States
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
5 submarines moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Germans
1 armour moved from Hunan to Shensi
1 infantry moved from Hunan to Yunnan
3 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Germans
3 armour moved from Buryatia to Yenisey
3 armour moved from Evenkiyskiy to Urals
Americans take Urals from Germans
3 armour moved from Korea to Jehol
2 fighters moved from Korea to Yenisey
3 bombers moved from Korea to Yenisey
2 fighters moved from Hunan to IndiaCombat - Americans
Battle in Denmark
Americans attack with 4 artilleries and 4 infantry
Germans defend with 8 infantry
Americans win, taking Denmark from Germans with 3 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 8 infantry
Casualties for Americans: 1 artillery and 4 infantry
Battle in Finland
Americans attack with 3 armour
Germans defend with 3 mech_infantrys
Americans win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 armour
Battle in Western Germany
Americans attack with 8 artilleries, 8 bombers, 12 fighters and 8 infantry
Germans defend with 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour, 19 infantry, 7 mech_infantrys and 2 tactical_bombers
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 2 artilleries, 8 bombers and 7 fighters remaining. Battle score for attacker is 112
Casualties for Germans: 3 aaGuns, 4 bombers, 4 fighters, 19 infantry, 7 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 6 artilleries, 5 fighters and 8 infantryNon Combat Move - Americans
8 bombers moved from Western Germany to United Kingdom
7 fighters moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 117 Sea Zone to 101 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
2 transports placed in 10 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 bomber placed in Central United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 4 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
1 infantry moved from Anhwe to Chahar
1 artillery and 4 infantry moved from Yunnan to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries and 2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 32 PUs;
British buy 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Norway to Finland
1 submarine moved from 125 Sea Zone to 105 Sea Zone
2 transports moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from Union of South Africa to Belgian Congo
4 armour moved from India to Eastern Persia
British take Eastern Persia from Germans
1 mech_infantry moved from India to Eastern Persia
2 artilleries and 2 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Szechwan
5 artilleries, 1 fighter and 6 infantry moved from India to West India
1 fighter moved from West India to Eastern PersiaCombat - British
Non Combat Move - British
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
2 aaGuns moved from Norway to Finland
2 aaGuns moved from Yunnan to Burma
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Eastern Persia to West IndiaPlace Units - British
2 infantry and 1 tactical_bomber placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
10 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 2 fighters and 10 infantry
British defend with 2 artilleries and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
1 infantry owned by the Italians retreated to Northern Italy
Americans win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 infantry
Casualties for Italians: 9 infantry
Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
3 artilleries and 6 infantry moved from Yugoslavia to Greater Southern Germany
1 fighter moved from Iraq to Southern Italy
1 armour moved from Syria to Persia
2 armour moved from Trans-Jordan to Persia
4 armour and 1 mech_infantry moved from Tsinghai to Volgograd
1 fighter moved from Tsinghai to Persia
1 destroyer moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour placed in Volgograd
4 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to India
1 bomber moved from India to Iraq
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Burma to India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 bomber moved from India to West India
1 bomber moved from India to West India
1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in Iraq
ANZAC attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
ANZAC win, taking Iraq from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 bomber moved from Iraq to West India
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 1 bomber placed in Queensland
1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to 80 Sea Zone
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
5 fighters and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia
2 mech_infantrys moved from Novosibirsk to Urals
4 artilleries moved from Novosibirsk to Urals
1 armour moved from Kansu to Urals
18 infantry moved from France to Western Germany
2 artilleries moved from France to Western Germany
10 artilleries moved from France to Western Germany
11 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Archangel to Urals
1 armour moved from Novgorod to FinlandCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Urals
Germans attack with 1 armour, 4 artilleries and 3 mech_infantrys
Americans defend with 5 armour
Germans win, taking Urals from Americans with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Americans: 5 armour
Battle in Eastern Persia
Germans attack with 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 4 armour and 1 mech_infantry
Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for British: 4 armour and 1 mech_infantry
Battle in Iraq
Germans attack with 8 armour
ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Iraq from ANZAC with 6 armour remaining. Battle score for attacker is -5
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Germans: 2 armour
Battle in Finland
Germans attack with 1 armour and 11 mech_infantrys
British defend with 2 aaGuns and 3 infantry; Americans defend with 1 armour
Germans win, taking Finland from Americans with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 aaGuns and 3 infantry
Casualties for Americans: 1 armour
Battle in Western Germany
Germans attack with 12 artilleries and 18 infantry
British defend with 2 artilleries and 1 infantry; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 12 artilleries and 17 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
3 mech_infantrys moved from Baltic States to Germany
1 artillery and 1 infantry moved from Russia to Vologda
5 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
1 aaGun moved from Trans-Jordan to Iraq
1 fighter moved from 80 Sea Zone to Persia
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
8 fighters and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1,2,4,1,6,6,4,6,3,2,1,6,1,2,3,6,2
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
Bloody hell. I forgot to move my Italian planes into Germany. This one’s probably over as a result. I’m still going to make you go through the motions, though. :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese repair damage of 2x factory_major; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Japanese buy nothing; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,6,5,1,3,2,1,4,3,3,4,1,4,6,2,3,1,1,2,1,5,5,4,5,2,2,6,1,5,2,6
Japanese collect 2 PUs (8 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 6 armour and 9 transports; Remaining resources: 2 PUs;Combat Move - Americans
3 armour moved from Jehol to Suiyuyan
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Germans
1 armour moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 armour moved from Tsinghai to Novosibirsk
Americans take Novosibirsk from Japanese
3 armour, 3 bombers and 2 fighters moved from Yenisey to Urals
Americans take Timguska from Japanese
3 armour moved from Korea to Jehol
1 bomber moved from Korea to India
3 artilleries, 4 cruisers, 3 infantry and 5 transports moved from 26 Sea Zone to 32 Sea Zone
3 artilleries moved from 32 Sea Zone to Marshall Islands
3 infantry moved from 32 Sea Zone to Marshall Islands
2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Central United States to United Kingdom
3 armour moved from Norway to Finland
8 bombers moved from United Kingdom to Finland
8 submarines moved from 105 Sea Zone to 91 Sea Zone
3 artilleries moved from Denmark to 112 Sea Zone
3 artilleries and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
10 transports moved from 112 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 10 mech_infantrys moved from Western United States to Central United States
10 infantry and 10 mech_infantrys moved from Central United States to Eastern United States
6 fighters moved from 112 Sea Zone to FinlandCombat - Americans
Battle in Normandy Bordeaux
Battle in Suiyuyan
Americans attack with 3 armour
Germans defend with 1 armour
Americans win, taking Normandy Bordeaux from Germans, taking Suiyuyan from Germans with 3 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Marshall Islands
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 bomber
Americans win, taking Marshall Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Finland
Americans attack with 3 armour, 8 bombers and 6 fighters
Germans defend with 1 armour and 8 mech_infantrys
Americans win, taking Finland from Germans with 3 armour, 5 bombers and 4 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 1 armour and 8 mech_infantrys
Casualties for Americans: 3 bombers and 2 fighters
Battle in Urals
Americans attack with 3 armour, 3 bombers and 2 fighters
Germans defend with 1 armour, 2 artilleries and 2 mech_infantrys
Americans win, taking Urals from Germans with 3 armour and 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 2 artilleries and 2 mech_infantrys
Casualties for Americans: 2 fightersNon Combat Move - Americans
3 bombers moved from Urals to Timguska
1 infantry moved from Yunnan to Burma
5 carriers, 3 cruisers, 6 destroyers, 1 fighter and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
5 bombers moved from Finland to Norway
4 fighters moved from Finland to Norway
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Timguska to Kansu
3 bombers moved from Kansu to Suiyuyan
3 bombers moved from Suiyuyan to ShensiPlace Units - Americans
3 armour placed in Korea
3 armour placed in Norway
9 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 75 PUs; end with 77 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 artilleries and 2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British repair damage of 6x airfield, 6x factory_major; Remaining resources: 19 PUs;
British buy 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
2 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Italians
1 artillery moved from Szechwan to Sikang
1 infantry moved from Kwangsi to Yunnan
5 artilleries, 1 fighter and 6 infantry moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
1 infantry moved from India to West IndiaCombat - British
Battle in Trans-Jordan
British attack with 3 infantry
Germans defend with 1 aaGun
British win, taking Trans-Jordan from Italians with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - British
1 mech_infantry moved from Egypt to Trans-Jordan
3 armour moved from Egypt to Trans-Jordan
4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Burma to IndiaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 armour, 1 fighter and 1 infantry -
we are going to the end ! if i win or loose. not over yet :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
15 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter moved from Persia to Kazakhstan
7 armour moved from Volgograd to KazakhstanCombat - Italians
Battle in Novosibirsk
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Italians win, taking Novosibirsk from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Kazakhstan
Italians attack with 7 armour and 1 fighter
British defend with 2 artilleries and 2 infantry
Italians win, taking Kazakhstan from British with 7 armour and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 artilleries and 2 infantry
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 15 infantry
British defend with 4 artilleries and 8 infantry; Americans defend with 1 aaGun, 3 artilleries, 1 factory_minor and 1 harbour
5 infantry owned by the Italians retreated to Southern France
Americans win with 7 artilleries and 7 infantry remaining. Battle score for attacker is -22
Casualties for British: 1 infantry
Casualties for Italians: 10 infantry
Casualties for Americans: 1 aaGunNon Combat Move - Italians
3 infantry moved from Greater Southern Germany to Germany
1 infantry moved from Greater Southern Germany to Germany
1 infantry moved from Greater Southern Germany to Germany
3 artilleries and 1 infantry moved from Greater Southern Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Persia to Iraq
1 fighter moved from Kazakhstan to Russia
3 fighters moved from Normandy Bordeaux to Northern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
1 armour placed in Volgograd
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
Been busy the last several days. Bear with me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
3 bombers moved from West India to Vologda
1 artillery and 1 infantry moved from West India to Eastern Persia
2 artilleries and 1 infantry moved from India to 39 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Queensland to India
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in Vologda
ANZAC attack with 3 bombers
Germans defend with 1 artillery and 1 infantry
ANZAC win with 1 bomber remaining. Battle score for attacker is -17
Casualties for Germans: 1 artillery and 1 infantry
Casualties for ANZAC: 2 bombersNon Combat Move - ANZAC
1 bomber moved from Vologda to UralsPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 bomber placed in Queensland
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 80 Sea Zone: 2 artilleries, 1 infantry and 2 transports
EDIT: Adding units owned by ANZAC to 80 Sea Zone: 2 transports
EDIT: Adding units owned by ANZAC to Eastern Persia: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French





