Use latest map please.
Odonis (Axis) vs StuckTojo (Allies +21) G40L16 No Tech, No VCs
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Apologies - I’m on vacation for 2 weeks anyway, back online Sept 14th.
Hope you have the saved game!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Bulgaria to Yugoslavia
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to KazakhstanPlace Units - Italians
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total -
Emailed game works - If you can post today I may be able to get one more move in, but otherwise, see you in 2 weeks!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Bulgaria to Yugoslavia
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to KazakhstanPlace Units - Italians
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 fighters moved from India to Caucasus
1 bomber moved from India to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Caucasus
ANZAC attack with 2 fighters
Italians defend with 1 armour
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - ANZAC
2 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Java to Sumatra
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Sumatra
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
French take Caucasus from GermansCombat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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Welcome back. Hope you had a good vacation, and went somewhere exotic.
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Portugal, not too exotic, but a long flight from where I am!
Thanks it was a good trip.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier moved from 112 Sea Zone to 91 Sea Zone
2 bombers and 2 fighters moved from Southern Italy to 91 Sea Zone
2 bombers moved from Southern Italy to United Kingdom
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus -
intercept in London?
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No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier moved from 112 Sea Zone to 91 Sea Zone
2 bombers and 2 fighters moved from Southern Italy to 91 Sea Zone
2 bombers moved from Southern Italy to United Kingdom
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to CaucasusCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom rolls: 6,3,7,3 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier and 2 fighters
Americans defend with 1 destroyer and 2 transports
Germans win with 2 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer and 2 transports
Battle in Caucasus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Caucasus from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 armour moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Ukraine to Volgograd
1 armour moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Tambov
2 armour and 2 mech_infantrys moved from Urals to Kazakhstan
1 mech_infantry moved from Greece to Romania
2 tactical_bombers moved from Albania to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Western GermanyPlace Units - Germans
2 artilleries placed in Western Germany
5 transports placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Germans undo move 1.
2 artilleries placed in Western Germany
1 infantry placed in Normandy Bordeaux
Germans undo move 4.
1 artillery placed in Western Germany
1 carrier placed in 112 Sea Zone
2 artilleries and 1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
sorry, will have to do my Japan turn tomorrow
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No worries.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Korea to Siberia
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Americans
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
2 fighters moved from Japan to Siberia
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Americans
1 cruiser moved from 35 Sea Zone to 22 Sea Zone
2 battleships and 4 carriers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Korea to Siberia
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Americans
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
2 fighters moved from Japan to Siberia
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Americans
1 cruiser moved from 35 Sea Zone to 22 Sea Zone
2 battleships and 4 carriers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers and 1 destroyer
Americans defend with 1 submarine
Japanese win with 2 battleships, 4 carriers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Siberia
Japanese attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Siberia from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Siberia to Manchuria
1 aaGun moved from Amur to Manchuria
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Ulaanbaatar to Buyant-Uhaa
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Kweichow
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
2 armour, 2 artilleries and 6 mech_infantrys moved from Yunnan to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Burma
2 mech_infantrys moved from Kwangsi to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from 44 Sea Zone to YunnanPlace Units - Japanese
2 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Malaya
2 mech_infantrys placed in Kwangtung
1 fighter placed in Japan
2 infantry placed in Japan
1 destroyer placed in 20 Sea Zone
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Soviet Far East to Siberia
1 bomber moved from Hawaiian Islands to Siberia
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Queensland to 22 Sea Zone
5 fighters moved from 54 Sea Zone to 22 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Western Australia to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to 36 Sea Zone
1 armour and 1 mech_infantry moved from Central Mongolia to Yenisey
Americans take Yenisey from Japanese
3 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea ZoneCombat - Americans
Battle in 22 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 carrier and 1 fighter
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 carrier and 1 fighter
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Siberia
Americans attack with 1 bomber and 2 infantry
Japanese defend with 2 mech_infantrys
Americans win, taking Siberia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Siberia to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
3 carriers moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 36 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 fighter moved from Northwest Persia to India
4 fighters moved from 98 Sea Zone to Gibraltar
2 carriers, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
5 transports moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea ZonePlace Units - Americans
6 bombers placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 18x factory_major; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 fighter moved from India to 38 Sea Zone
1 armour moved from Iraq to CaucasusCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caucasus
British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys
Germans defend with 1 artillery, 1 infantry and 3 mech_infantrys
British win, taking Caucasus from Germans with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from 38 Sea Zone to India
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Persia to West India
1 aaGun and 1 infantry moved from Syria to Iraq
5 fighters moved from Northwest Persia to India
2 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Persia
1 armour moved from Iraq to Persia
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Iraq
5 armour moved from Northwest Persia to Persia
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United KingdomPlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
Sorry about the edit, but I’ve been away from this game for a long time. It’s hard to remember where my head was.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kazakhstan to Caucasus
3 fighters moved from Southern Italy to Caucasus