Also, SZ33 has 4 US figs on 2 CVs, and 1 Anzac fig on a US CV
Simon33 (Allies +14) vs. StuckTojo (Axis) - No VCs, no Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
10 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 3 transports; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 5 infantry moved from Jehol to Manchuria
1 artillery moved from Amur to Manchuria
2 artilleries and 2 infantry moved from Kiangsi to Anhwe
1 armour, 2 artilleries and 5 infantry moved from India to 39 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 39 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to KwangsiPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 41 PUs totalPlace Units - UK_Pacific
3 transports placed in 39 Sea Zone
4 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Units Change Ownership
Some Units in India change ownership: 4 artilleries
Some Units in 39 Sea Zone change ownership: 3 transports -
If I’m not mistaken, that will allow me to hold Spain for a turn and consolidate there. Has it been 15+ rounds I’ve been trying to do that!?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians repair damage of 4x factory_major; Remaining resources: 18 PUs;
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to Southern France
4 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 4 fighters and 5 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 4 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
4 fighters moved from Southern France to Southern Italy
1 armour moved from Bulgaria to Northern Italy
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Southern ItalyPlace Units - Italians
1 infantry placed in Greece
2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,3,2,6,1,3,3,6,5,4,2,4,2,6,3,6,4,4,1,4,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,4
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 16 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 6 Sea Zone to 19 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 19 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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No moves USSR - barring some ship being placed in the Baltic.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 112 PUs;
Germans buy 1 airfield, 3 armour, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Persia to West India
3 bombers moved from Iraq to India
5 fighters and 1 tactical_bomber moved from Iraq to West India
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
5 armour and 1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Northern Italy to Spain
5 mech_infantrys moved from France to Spain
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
4 bombers, 5 fighters and 1 tactical_bomber moved from Western Germany to Spain -
Intercept in India?
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Yes, all 3.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 112 PUs;
Germans buy 1 airfield, 3 armour, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Persia to West India
3 bombers moved from Iraq to India
5 fighters and 1 tactical_bomber moved from Iraq to West India
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
5 armour and 1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Northern Italy to Spain
5 mech_infantrys moved from France to Spain
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
4 bombers, 5 fighters and 1 tactical_bomber moved from Western Germany to SpainCombat - Germans
Air Battle in India
Germans attacks with 3 units heading to India
UK_Pacific launches 3 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,5,8 and causes: 17 damage to unit: factory_major
Bombing raid in India causes 17 damage total.
Battle in Yakut S.S.R.
Germans attack with 2 armour and 3 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Yakut S.S.R. from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West India
Germans attack with 5 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking West India from UK_Pacific with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 4 bombers, 5 fighters, 9 mech_infantrys and 1 tactical_bomber
Americans defend with 8 artilleries and 3 infantry
Germans win, taking Spain from Americans with 4 bombers, 5 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 8 artilleries and 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Western Germany
5 fighters moved from Spain to France
1 tactical_bomber moved from Spain to France
1 mech_infantry moved from Western Germany to France
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Norway to Finland
2 armour moved from Finland to Karelia
3 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Finland to Karelia
1 mech_infantry moved from Russia to Novosibirsk
2 artilleries moved from Timguska to Novosibirsk
3 mech_infantrys moved from Volgograd to Afghanistan
2 armour and 2 mech_infantrys moved from Afghanistan to Eastern Persia
5 artilleries moved from Persia to Eastern Persia
5 fighters and 1 tactical_bomber moved from West India to Eastern Persia
6 armour moved from Persia to Eastern Persia
3 mech_infantrys moved from Turkey to Persia
4 armour moved from Iraq to Egypt
3 armour moved from Iraq to Eastern Persia
1 bomber moved from Spain to Southern Italy
1 bomber moved from Spain to Southern Italy
2 bombers moved from Spain to Western Germany
3 bombers moved from India to Eastern PersiaPlace Units - Germans
1 airfield and 3 armour placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Persia: 1 armour
EDIT: Adding units owned by Germans to Persia: 1 armour
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Turkey
2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Russia
3 mech_infantrys placed in France
5 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,2,2,3,3,6,2,2,4,6,5,4,5,1,3,6,2,3,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 83 PUs (7 lost to blockades); end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans buy 8 artilleries, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 88 Sea Zone
4 artilleries moved from British Guiana to 88 Sea Zone
4 infantry moved from British Guiana to 88 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
8 fighters moved from 93 Sea Zone to Spain
1 bomber moved from Malta to Northern Italy
1 bomber moved from Tsinghai to Volgograd
1 armour moved from Burma to Szechwan
2 armour moved from Burma to Szechwan
3 armour moved from French Indo China to SzechwanCombat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Spain
Americans attack with 4 artilleries, 10 fighters and 4 infantry
Germans defend with 5 mech_infantrys
Americans win, taking Spain from Germans with 4 artilleries, 10 fighters and 3 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 5 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 1 transport moved from 93 Sea Zone to 91 Sea Zone
10 fighters moved from Spain to 91 Sea Zone
8 artilleries and 8 infantry moved from Brazil to British Guiana
3 transports moved from 91 Sea Zone to 89 Sea Zone
6 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
4 infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
6 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Colombia to Brazil
10 artilleries and 11 infantry moved from Central America to Colombia
2 artilleries and 6 infantry moved from Southeast Mexico to Central America
11 artilleries and 14 infantry moved from Central United States to Southeast Mexico
3 artilleries and 7 infantry moved from Eastern United States to Central United States
2 artilleries moved from Western United States to Central United States
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Northern Italy to Malta
1 bomber moved from Volgograd to TsinghaiPlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
3 submarines placed in 101 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Eastern United States
2 artilleries and 1 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor; Remaining resources: 24 PUs;Combat Move - British
3 fighters and 1 infantry moved from India to West India
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
4 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - British
British creates battle in territory 36 Sea Zone
Battle in West India
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking West India from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 4 fighters and 1 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
British attack with 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
4 fighters owned by the British retreatedNon Combat Move - British
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters moved from Holland Belgium to United Kingdom
1 aaGun, 1 fighter and 2 infantry moved from United Kingdom to Scotland
5 artilleries and 5 infantry moved from Manchuria to Korea
3 artilleries and 3 infantry moved from India to 39 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Anhwe to Jehol
1 armour moved from Kwangsi to Anhwe
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
3 fighters moved from West India to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 artilleries and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 2 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 factory_minor placed in KoreaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 55 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 60 PUs -
I’m glad you skipped Japan. :-) I forgot to go; I have a few games going my mind gets muddled. Unless anything drastic changes, just assume Japan does nothing in these situations.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians repair damage of 4x factory_major; Remaining resources: 15 PUs;
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Persia to West India
5 infantry moved from Southern France to Spain
2 armour moved from Northern Italy to Spain
5 fighters moved from Southern Italy to SpainCombat - Italians
Battle in West India
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking West India from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Italians attack with 2 armour, 5 fighters and 5 infantry
Americans defend with 4 artilleries and 3 infantry
2 armour owned by the Italians retreated to Southern France
Americans win with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Italians: 5 infantry
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Italians
5 fighters moved from Spain to Southern France
3 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Greece
1 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,3
Italians collect 15 PUs (5 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 bomber, 1 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 fighters moved from 39 Sea Zone to West IndiaCombat - ANZAC
Battle in West India
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
ANZAC win, taking West India from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from West India to India
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 fighters moved from 20 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 20 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 artillery and 1 bomber placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - French
Battle in Normandy Bordeaux
French attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
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As last time, no need to do the USSR turn unless you put fleet in the baltic
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 111 PUs;
Germans buy 3 armour, 1 fighter, 5 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Americans
Germans take Sakha from Americans
3 mech_infantrys moved from Afghanistan to West India
5 artilleries moved from Eastern Persia to West India
2 mech_infantrys moved from Eastern Persia to West India
10 armour moved from Eastern Persia to West India
3 armour and 3 mech_infantrys moved from Persia to West India
1 bomber moved from Eastern Persia to 79 Sea Zone
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 armour moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to Kenya
Germans take Kenya from British
4 armour and 1 mech_infantry moved from Ethiopia to Kenya
2 infantry moved from Southern France to Spain
1 mech_infantry moved from Normandy Bordeaux to Spain
5 fighters and 1 tactical_bomber moved from France to Spain
3 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to SpainCombat - Germans
Battle in 79 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in West India
Germans attack with 13 armour, 5 artilleries and 8 mech_infantrys
ANZAC defend with 1 artillery
Germans win, taking West India from UK_Pacific with 13 armour, 5 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 artilleries
Germans win, taking Spain from Americans with 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Spain to Western Germany
2 fighters moved from Spain to Northern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to France
1 armour moved from Egypt to Tobruk
3 armour moved from Egypt to Kenya
3 mech_infantrys moved from Iraq to Egypt
3 mech_infantrys moved from Turkey to Persia
1 mech_infantry moved from Persia to Eastern Persia
2 bombers moved from Eastern Persia to Persia
1 bomber moved from 79 Sea Zone to Persia
5 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
2 mech_infantrys moved from Volgograd to Afghanistan
1 artillery moved from Timguska to Yenisey
1 mech_infantry moved from Yakut S.S.R. to Sakha
1 mech_infantry moved from Novosibirsk to Yenisey
2 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Karelia to Archangel
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Eastern Persia to West IndiaPlace Units - Germans
3 mech_infantrys placed in Persia
3 armour placed in Iraq
3 mech_infantrys placed in Russia
Germans undo move 3.
3 mech_infantrys placed in Turkey
3 infantry placed in Volgograd
2 mech_infantrys placed in Russia
3 mech_infantrys placed in France
1 fighter, 2 infantry and 6 mech_infantrys placed in Western Germany
Germans undo move 4.
Germans undo move 6.
3 mech_infantrys placed in Volgograd
1 fighter, 5 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 6.
2 mech_infantrys placed in Volgograd
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 89 PUs (6 lost to blockades); end with 89 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - Russians





