bd6bd62f-da25-4c01-9853-a2fc6a9d7456-image.png
sz93: keep dd or cruiser?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 31 PUs;
UK_Pacific buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from West India to Persia
3 transports moved from 39 Sea Zone to 79 Sea Zone
3 artilleries and 3 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Saudi Arabia
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
4 fighters moved from 125 Sea Zone to Normandy Bordeaux
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
British creates battle in territory 36 Sea Zone
Battle in Saudi Arabia
British attack with 2 artilleries and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for British: 2 artilleries and 2 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Persia
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
British win, taking Persia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
1 armour, 2 artilleries, 3 fighters and 2 infantry moved from West India to India
1 fighter moved from Persia to West India
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
2 carriers, 1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries moved from Jehol to Manchuria
3 infantry moved from Shantung to Jehol
2 artilleries and 2 infantry moved from Anhwe to Jehol
2 artilleries and 2 infantry moved from Kwangsi to Kiangsi
2 transports moved from 36 Sea Zone to 39 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Place Units - UK_Pacific
10 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 32 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
Some Units in India change ownership: 10 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians repair damage of 5x factory_major; Remaining resources: 25 PUs;
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 4 infantry moved from Southern France to Spain
2 fighters moved from Southern France to Spain
Combat - Italians
Battle in Spain
Italians attack with 1 artillery, 2 fighters and 4 infantry
Americans defend with 2 artilleries and 1 infantry
Italians win, taking Spain from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Italians
2 fighters moved from Spain to Southern Italy
1 armour and 1 mech_infantry moved from Greece to Iraq
1 fighter moved from Southern Italy to Iraq
1 armour moved from Northern Italy to Bulgaria
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 fighter placed in Southern Italy
2 infantry placed in Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 20 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 34 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 97 PUs;
Germans buy 3 armour, 1 bomber, 1 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Trans-Jordan to 76 Sea Zone
1 fighter moved from Trans-Jordan to 80 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Persia
1 artillery and 1 mech_infantry moved from Eastern Persia to West India
2 bombers moved from Eastern Persia to West India
2 armour and 2 mech_infantrys moved from Novosibirsk to Timguska
Germans take Timguska from Americans
1 artillery moved from Novosibirsk to Timguska
1 artillery moved from Novosibirsk to Timguska
1 artillery moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Americans
1 bomber moved from Western Germany to Persia
6 armour and 2 mech_infantrys moved from Eastern Persia to Persia
5 artilleries moved from Eastern Persia to Persia
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 1 submarine; British defend with 1 transport
1 submarine owned by the ANZAC Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 76 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in West India
Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
British defend with 1 fighter
Germans win, taking West India from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery
Casualties for British: 1 fighter
Battle in Persia
Germans attack with 6 armour, 5 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Germans win, taking Persia from British with 6 armour, 5 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
3 fighters moved from Eastern Persia to Iraq
1 fighter moved from Persia to Iraq
1 bomber moved from Persia to Iraq
2 bombers moved from West India to Iraq
1 armour and 1 mech_infantry moved from Saudi Arabia to Egypt
3 armour moved from Turkey to Iraq
2 armour and 1 mech_infantry moved from Volgograd to Afghanistan
1 mech_infantry moved from Novosibirsk to Afghanistan
1 armour moved from Eastern Persia to Iraq
1 mech_infantry moved from Novosibirsk to Yenisey
1 armour moved from Norway to Finland
1 armour and 2 mech_infantrys moved from Novgorod to Finland
4 mech_infantrys moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 76 Sea Zone to Iraq
Place Units - Germans
3 armour placed in Iraq
3 mech_infantrys placed in Turkey
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in France
1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
1 infantry and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Removing units owned by Germans from Germany: 5 infantry and 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 5 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 84 PUs (2 lost to blockades); end with 84 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
Did some edits and then undid them when I realized I didn’t need them. It’s getting late here; time for bed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,1,4,2,5,3,5,1,3,3,4,6,6,3,5,4,6,3,1,6,6,6,3,3,3,4,3,4,6,3,1,1,6,5,6
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 3 armour, 10 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from Malta to Northern Italy
4 fighters moved from 92 Sea Zone to Southern France
1 transport moved from 92 Sea Zone to 88 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
7 artilleries moved from British Guiana to 88 Sea Zone
7 infantry moved from British Guiana to 88 Sea Zone
6 fighters moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 93 Sea Zone to 97 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 88 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Portugal to Spain
5 fighters moved from Gibraltar to Southern France
1 bomber moved from Kansu to Volgograd
1 artillery moved from India to West India
Combat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in West India
Americans attack with 1 artillery
Germans defend with 1 mech_infantry
Americans win, taking West India from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 1 artillery, 15 fighters and 1 infantry
Germans defend with 4 infantry; Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 artillery and 10 fighters remaining. Battle score for attacker is -27
Casualties for Germans: 4 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 5 fighters and 1 infantry
Battle in Spain
Americans attack with 8 artilleries and 7 infantry
Italians defend with 1 artillery and 3 infantry
Americans win, taking Spain from Italians with 8 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to Malta
6 fighters moved from Southern France to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
2 fighters moved from Southern France to 91 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
5 artilleries and 2 infantry moved from Brazil to British Guiana
8 artilleries and 8 infantry moved from Colombia to Brazil
1 artillery and 1 infantry moved from Central America to Colombia
10 artilleries and 11 infantry moved from Southeast Mexico to Central America
2 artilleries and 12 infantry moved from Central United States to Southeast Mexico
4 artilleries and 6 infantry moved from Eastern United States to Central United States
2 artilleries and 3 infantry moved from Western United States to Central United States
1 bomber moved from Volgograd to Tsinghai
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
3 artilleries and 7 infantry placed in Eastern United States
2 artilleries placed in Western United States
3 armour placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Indo China: 3 armour
EDIT: Adding units owned by Americans to Burma: 3 armour
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
10 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - British
2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 5 infantry moved from Jehol to Manchuria
1 artillery moved from Amur to Manchuria
2 artilleries and 2 infantry moved from Kiangsi to Anhwe
1 armour, 2 artilleries and 5 infantry moved from India to 39 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 39 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
Place Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 41 PUs total
Place Units - UK_Pacific
3 transports placed in 39 Sea Zone
4 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Units Change Ownership
Some Units in India change ownership: 4 artilleries
Some Units in 39 Sea Zone change ownership: 3 transports
If I’m not mistaken, that will allow me to hold Spain for a turn and consolidate there. Has it been 15+ rounds I’ve been trying to do that!?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians repair damage of 4x factory_major; Remaining resources: 18 PUs;
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from Northern Italy to Southern France
4 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 4 fighters and 5 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 4 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
4 fighters moved from Southern France to Southern Italy
1 armour moved from Bulgaria to Northern Italy
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Southern Italy
Place Units - Italians
1 infantry placed in Greece
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,3,2,6,1,3,3,6,5,4,2,4,2,6,3,6,4,4,1,4,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,4
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 16 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 6 Sea Zone to 19 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 19 Sea Zone to 20 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
No moves USSR - barring some ship being placed in the Baltic.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 112 PUs;
Germans buy 1 airfield, 3 armour, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Persia to West India
3 bombers moved from Iraq to India
5 fighters and 1 tactical_bomber moved from Iraq to West India
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
5 armour and 1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Northern Italy to Spain
5 mech_infantrys moved from France to Spain
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
4 bombers, 5 fighters and 1 tactical_bomber moved from Western Germany to Spain
Intercept in India?
Yes, all 3.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 112 PUs;
Germans buy 1 airfield, 3 armour, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Persia to West India
3 bombers moved from Iraq to India
5 fighters and 1 tactical_bomber moved from Iraq to West India
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
5 armour and 1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Northern Italy to Spain
5 mech_infantrys moved from France to Spain
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
4 bombers, 5 fighters and 1 tactical_bomber moved from Western Germany to Spain
Combat - Germans
Air Battle in India
Germans attacks with 3 units heading to India
UK_Pacific launches 3 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,5,8 and causes: 17 damage to unit: factory_major
Bombing raid in India causes 17 damage total.
Battle in Yakut S.S.R.
Germans attack with 2 armour and 3 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Yakut S.S.R. from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West India
Germans attack with 5 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking West India from UK_Pacific with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 4 bombers, 5 fighters, 9 mech_infantrys and 1 tactical_bomber
Americans defend with 8 artilleries and 3 infantry
Germans win, taking Spain from Americans with 4 bombers, 5 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 8 artilleries and 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Western Germany
5 fighters moved from Spain to France
1 tactical_bomber moved from Spain to France
1 mech_infantry moved from Western Germany to France
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Norway to Finland
2 armour moved from Finland to Karelia
3 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Finland to Karelia
1 mech_infantry moved from Russia to Novosibirsk
2 artilleries moved from Timguska to Novosibirsk
3 mech_infantrys moved from Volgograd to Afghanistan
2 armour and 2 mech_infantrys moved from Afghanistan to Eastern Persia
5 artilleries moved from Persia to Eastern Persia
5 fighters and 1 tactical_bomber moved from West India to Eastern Persia
6 armour moved from Persia to Eastern Persia
3 mech_infantrys moved from Turkey to Persia
4 armour moved from Iraq to Egypt
3 armour moved from Iraq to Eastern Persia
1 bomber moved from Spain to Southern Italy
1 bomber moved from Spain to Southern Italy
2 bombers moved from Spain to Western Germany
3 bombers moved from India to Eastern Persia
Place Units - Germans
1 airfield and 3 armour placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Persia: 1 armour
EDIT: Adding units owned by Germans to Persia: 1 armour
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Turkey
2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Russia
3 mech_infantrys placed in France
5 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,2,2,3,3,6,2,2,4,6,5,4,5,1,3,6,2,3,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 83 PUs (7 lost to blockades); end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs