Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 battleship and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Southern Manchuria to Shansi 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 fighter moved from Southern Manchuria to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from 132 Sea Zone to Siam 2 bombers moved from 132 Sea Zone to Siam 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 tactical_bomber moved from Shansi to Shantung 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kwangtung to Formosa 1 armour and 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 carriers moved from 7 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to Paulau Place Units - Japanese 1 infantry and 1 marine placed in Japan 3 transports placed in 7 Sea Zone Japanese undo move 2. 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 44 PUsKtylu (Allies +20) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 3x harbour, 6x airfield, 4x factory_minor; Remaining resources: 86 PUs;
Americans buy 6 armour, 4 artilleries, 4 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
4 bombers moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Western Germany
4 fighters moved from Norway to Finland
2 fighters moved from Iceland to Norway
8 artilleries, 2 carriers, 4 fighters, 8 infantry and 8 transports moved from 123 Sea Zone to 125 Sea Zone
2 transports moved from 125 Sea Zone to 117 Sea Zone
4 fighters moved from Yenisey to Evenkiyskiy
3 armour moved from Buryatia to Yenisey
1 armour moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
3 armour moved from Jehol to Suiyuyan
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 armour moved from Shantung to Hunan
1 infantry moved from Kiangsi to Hunan
3 armour moved from Korea to Buryatia
3 bombers moved from Korea to Japan
5 submarines moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Hunan
2 fighters moved from Wake Island to Korea
1 transport moved from 125 Sea Zone to 117 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Battle in Evenkiyskiy
Americans attack with 4 fighters
Germans defend with 3 armour
Germans win with 1 armour remaining. Battle score for attacker is -28
Casualties for Germans: 2 armour
Casualties for Americans: 4 fighters
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8,3 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany rolls: 7,6,3,8 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany causes 21 damage total. Damaged units is as follows: airfield = 6, factory_major = 15
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 4,6,4 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Finland
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Americans win, taking Finland from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Cleaning up after air battlesNon Combat Move - Americans
4 fighters moved from Finland to Norway
8 artilleries and 8 infantry moved from 125 Sea Zone to Norway
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 4 artilleries, 2 destroyers, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Japan to Korea
2 bombers moved from Eastern United States to United Kingdom
6 bombers moved from Western Germany to United KingdomPlace Units - Americans
3 armour placed in Norway
3 armour placed in Korea
3 transports placed in 10 Sea Zone
3 artilleries and 4 infantry placed in Western United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Hunan to YunnanNon Combat Move - Chinese
Place Units - Chinese
4 artilleries and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 5 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 26 PUs;
UK_Pacific buy 1 armour and 5 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to SzechwanNon Combat Move - British
Place Units - British
3 armour placed in Egypt
2 armour placed in Union of South Africa
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,3,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 5 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 5 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Northwest Persia to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Northwest Persia to Syria
Italians take Syria from FrenchCombat - Italians
Non Combat Move - Italians
2 armour moved from Caucasus to Tsinghai
2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 fighter moved from Northwest Persia to Tsinghai
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Western Germany to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
7 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
3 artilleries and 6 infantry moved from Romania to Yugoslavia
5 infantry moved from Southern France to Northern ItalyPlace Units - Italians
3 armour placed in Volgograd
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 bombers and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from India to West India
1 bomber moved from India to Persia
1 artillery moved from Yunnan to BurmaCombat - ANZAC
Air Battle in Persia
ANZAC attacks with 1 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Cleaning up after air battlesNon Combat Move - ANZAC
1 bomber moved from Persia to India
2 infantry moved from 39 Sea Zone to IndiaPlace Units - ANZAC
2 bombers and 1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major, 4x factory_minor; Remaining resources: 66 PUs;
Germans buy 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 1 mech_infantry moved from Sikang to Suiyuyan
1 armour moved from Kazakhstan to Kansu
1 armour moved from Evenkiyskiy to Kansu
1 fighter and 1 tactical_bomber moved from Persia to West India
1 armour moved from Eastern Persia to West India
3 mech_infantrys moved from Novgorod to Finland
2 bombers moved from Western Germany to Finland
2 bombers moved from Western Germany to United Kingdom -
Intercept in London?
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As Churchill said once, if it can fly put it in the air maties!
haha, full scramble sir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major, 4x factory_minor; Remaining resources: 66 PUs;
Germans buy 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 1 mech_infantry moved from Sikang to Suiyuyan
1 armour moved from Kazakhstan to Kansu
1 armour moved from Evenkiyskiy to Kansu
1 fighter and 1 tactical_bomber moved from Persia to West India
1 armour moved from Eastern Persia to West India
3 mech_infantrys moved from Novgorod to Finland
2 bombers moved from Western Germany to Finland
2 bombers moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total. Damaged units is as follows: airfield = 6, factory_major = 5
Battle in Suiyuyan
Germans attack with 3 armour and 1 mech_infantry
Americans defend with 3 armour
Germans win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 3 armour
Battle in Kansu
Germans attack with 2 armour
Americans defend with 1 armour
Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Battle in West India
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 armour
Battle in Finland
Germans attack with 2 bombers and 3 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Finland from Americans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Finland to Western Germany
2 armour moved from Archangel to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
3 mech_infantrys moved from Germany to Baltic States
4 artilleries moved from Kazakhstan to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Archangel
5 armour moved from Iraq to Trans-Jordan
2 aaGuns moved from Iraq to Trans-Jordan
6 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
1 aaGun moved from Eastern Persia to Persia
3 armour moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from West India to Persia
12 artilleries and 18 infantry moved from Normandy Bordeaux to France
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
Germans undo move 1.
1 artillery and 2 infantry placed in Persia
1 artillery and 1 infantry placed in Russia
3 infantry placed in Novgorod
4 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Germans undo move 6.
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Germans undo move 7.
1 mech_infantry placed in Germany
Germans undo move 7.
1 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 5 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 5 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,5,1,3,3,5,4,4,4,5,2,5,2,5,2
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Japanese buy nothing; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,6,1,3,5,6,1,1,5,3,4,4,3,6,1,5,2,2,5,1,6,3,3,3
Japanese collect 2 PUs (8 lost to blockades); end with 2 PUs total -
Dammit I keep forgetting to just go with Japan.
When you get to be my age the brain starts getting mouldy.
:-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Norway to Finland
8 artilleries and 8 infantry moved from Norway to 125 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 125 Sea Zone to 112 Sea Zone
8 artilleries and 8 infantry moved from 112 Sea Zone to Western Germany
4 fighters moved from Gibraltar to United Kingdom
4 infantry moved from Morocco to 91 Sea Zone
4 artilleries moved from Morocco to 91 Sea Zone
3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
8 bombers moved from United Kingdom to Western Germany
6 fighters moved from 125 Sea Zone to Western Germany
6 fighters moved from Norway to Western Germany
5 carriers, 3 cruisers and 4 destroyers moved from 125 Sea Zone to 112 Sea Zone
1 artillery moved from Central United States to Eastern United States
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
5 submarines moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Germans
1 armour moved from Hunan to Shensi
1 infantry moved from Hunan to Yunnan
3 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Germans
3 armour moved from Buryatia to Yenisey
3 armour moved from Evenkiyskiy to Urals
Americans take Urals from Germans
3 armour moved from Korea to Jehol
2 fighters moved from Korea to Yenisey
3 bombers moved from Korea to Yenisey
2 fighters moved from Hunan to IndiaCombat - Americans
Battle in Denmark
Americans attack with 4 artilleries and 4 infantry
Germans defend with 8 infantry
Americans win, taking Denmark from Germans with 3 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 8 infantry
Casualties for Americans: 1 artillery and 4 infantry
Battle in Finland
Americans attack with 3 armour
Germans defend with 3 mech_infantrys
Americans win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 armour
Battle in Western Germany
Americans attack with 8 artilleries, 8 bombers, 12 fighters and 8 infantry
Germans defend with 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour, 19 infantry, 7 mech_infantrys and 2 tactical_bombers
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 2 artilleries, 8 bombers and 7 fighters remaining. Battle score for attacker is 112
Casualties for Germans: 3 aaGuns, 4 bombers, 4 fighters, 19 infantry, 7 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 6 artilleries, 5 fighters and 8 infantryNon Combat Move - Americans
8 bombers moved from Western Germany to United Kingdom
7 fighters moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 117 Sea Zone to 101 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
2 transports placed in 10 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 bomber placed in Central United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 4 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
1 infantry moved from Anhwe to Chahar
1 artillery and 4 infantry moved from Yunnan to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries and 2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 32 PUs;
British buy 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Norway to Finland
1 submarine moved from 125 Sea Zone to 105 Sea Zone
2 transports moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from Union of South Africa to Belgian Congo
4 armour moved from India to Eastern Persia
British take Eastern Persia from Germans
1 mech_infantry moved from India to Eastern Persia
2 artilleries and 2 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Szechwan
5 artilleries, 1 fighter and 6 infantry moved from India to West India
1 fighter moved from West India to Eastern PersiaCombat - British
Non Combat Move - British
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
2 aaGuns moved from Norway to Finland
2 aaGuns moved from Yunnan to Burma
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Eastern Persia to West IndiaPlace Units - British
2 infantry and 1 tactical_bomber placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
10 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 2 fighters and 10 infantry
British defend with 2 artilleries and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
1 infantry owned by the Italians retreated to Northern Italy
Americans win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 infantry
Casualties for Italians: 9 infantry
Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
3 artilleries and 6 infantry moved from Yugoslavia to Greater Southern Germany
1 fighter moved from Iraq to Southern Italy
1 armour moved from Syria to Persia
2 armour moved from Trans-Jordan to Persia
4 armour and 1 mech_infantry moved from Tsinghai to Volgograd
1 fighter moved from Tsinghai to Persia
1 destroyer moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour placed in Volgograd
4 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to India
1 bomber moved from India to Iraq
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Burma to India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 bomber moved from India to West India
1 bomber moved from India to West India
1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in Iraq
ANZAC attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
ANZAC win, taking Iraq from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 bomber moved from Iraq to West India
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 1 bomber placed in Queensland
1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to 80 Sea Zone
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
5 fighters and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia
2 mech_infantrys moved from Novosibirsk to Urals
4 artilleries moved from Novosibirsk to Urals
1 armour moved from Kansu to Urals
18 infantry moved from France to Western Germany
2 artilleries moved from France to Western Germany
10 artilleries moved from France to Western Germany
11 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Archangel to Urals
1 armour moved from Novgorod to FinlandCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Urals
Germans attack with 1 armour, 4 artilleries and 3 mech_infantrys
Americans defend with 5 armour
Germans win, taking Urals from Americans with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Americans: 5 armour
Battle in Eastern Persia
Germans attack with 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 4 armour and 1 mech_infantry
Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for British: 4 armour and 1 mech_infantry
Battle in Iraq
Germans attack with 8 armour
ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Iraq from ANZAC with 6 armour remaining. Battle score for attacker is -5
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Germans: 2 armour
Battle in Finland
Germans attack with 1 armour and 11 mech_infantrys
British defend with 2 aaGuns and 3 infantry; Americans defend with 1 armour
Germans win, taking Finland from Americans with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 aaGuns and 3 infantry
Casualties for Americans: 1 armour
Battle in Western Germany
Germans attack with 12 artilleries and 18 infantry
British defend with 2 artilleries and 1 infantry; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 12 artilleries and 17 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
3 mech_infantrys moved from Baltic States to Germany
1 artillery and 1 infantry moved from Russia to Vologda
5 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
1 aaGun moved from Trans-Jordan to Iraq
1 fighter moved from 80 Sea Zone to Persia
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
8 fighters and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1,2,4,1,6,6,4,6,3,2,1,6,1,2,3,6,2
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs





