There’s no point leaving a CV, 2 fgs., and a TT in 50. ANZAC could attack with 3 figs, DD, and CA and stand a 83% chance of winning. I’d rather have 3 figs and 2 tacs on the Solomons. Will revise tomorrow.
Simon33 (Allies +14) vs. StuckTojo (Axis) - No VCs, no Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
1 armour and 1 mech_infantry moved from Greece to Syria
1 fighter moved from Southern Italy to Syria
1 fighter moved from Southern Italy to Syria
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Greece
2 artilleries and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
2 fighters moved from West India to Kazakhstan
1 fighter moved from Shensi to KazakhstanCombat - ANZAC
Battle in Kazakhstan
ANZAC attack with 3 fighters
Japanese defend with 2 fighters
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 2 fightersNon Combat Move - ANZAC
1 fighter moved from Kazakhstan to Afghanistan
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 101 PUs;
Germans buy 8 artilleries, 1 fighter, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Karelia to Norway
2 fighters and 2 tactical_bombers moved from Western Germany to Norway
12 infantry moved from Southern France to Spain
8 artilleries moved from Southern France to Spain
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
5 mech_infantrys moved from Southern France to Spain
4 mech_infantrys moved from France to Spain
4 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
4 bombers moved from Southern Italy to Spain
2 bombers moved from Greece to Spain
4 armour and 3 artilleries moved from Persia to Eastern Persia
3 mech_infantrys moved from Northwest Persia to Eastern Persia
6 armour moved from Saudi Arabia to Egypt
3 mech_infantrys moved from Iraq to Egypt
3 bombers moved from Northwest Persia to Egypt
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
3 fighters moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Karelia to Norway
1 armour moved from France to Spain
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Germans attack with 4 armour, 3 artilleries, 3 fighters and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Eastern Persia from British with 4 armour, 3 artilleries, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Egypt
Germans attack with 6 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 2 artilleries, 1 harbour and 3 infantry
Germans win, taking Egypt from British with 6 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour, 2 artilleries and 3 infantry
Battle in Norway
Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 5 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Spain
Germans attack with 1 armour, 8 artilleries, 6 bombers, 12 infantry and 9 mech_infantrys
Americans defend with 17 artilleries and 16 infantry
Germans win, taking Spain from Americans with 1 armour, 8 artilleries and 6 bombers remaining. Battle score for attacker is 44
Casualties for Germans: 12 infantry and 9 mech_infantrys
Casualties for Americans: 17 artilleries and 16 infantryNon Combat Move - Germans
4 bombers moved from Spain to Southern Italy
2 bombers moved from Spain to France
2 fighters and 2 tactical_bombers moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
3 infantry moved from Iraq to Persia
3 bombers moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 armour moved from Turkey to Persia
1 armour moved from Turkey to Iraq
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Karelia
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 fighters moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to PersiaPlace Units - Germans
3 artilleries placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Turkey
3 artilleries placed in Russia
2 artilleries and 1 infantry placed in Southern France
1 infantry and 2 mech_infantrys placed in France
1 fighter and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 84 PUs (3 lost to blockades); end with 84 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Tsagaan Olom to KansuTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese repair damage of 1x factory_major; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Japanese buy nothing; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,6,3,5,3,2,5,4,1,6,1,4,1,1,6,2,3,4,6,5,4,5,4,4,6,6,2,1,6,1,2,4,6,3,6
Japanese collect 1 PU (8 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 7 artilleries, 3 bombers, 1 fighter and 6 infantry; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Dzavhan to Yenisey
Americans take Yenisey from Germans
1 artillery moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 bomber moved from Tsinghai to Volgograd
1 bomber moved from Tsinghai to Russia
1 bomber moved from Tsinghai to Turkey
3 transports moved from 91 Sea Zone to 88 Sea Zone
4 transports moved from 91 Sea Zone to 88 Sea Zone
7 artilleries and 7 infantry moved from British Guiana to 88 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 7 destroyers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Spain
4 fighters moved from 92 Sea Zone to Spain
5 fighters moved from Gibraltar to SpainCombat - Americans
Strategic bombing raid in Turkey
Bombing raid in Turkey rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey causes 6 damage total.
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Russia causes 3 damage total.
Battle in Spain
Americans attack with 3 artilleries, 9 fighters and 3 infantry
Germans defend with 1 armour and 8 artilleries
Americans win, taking Spain from Germans with 3 artilleries and 9 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 armour and 8 artilleries
Casualties for Americans: 3 infantryNon Combat Move - Americans
4 fighters moved from Spain to 92 Sea Zone
5 fighters moved from Spain to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 carriers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 88 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 3 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Central America to Colombia
5 artilleries and 5 infantry moved from Southeast Mexico to Central America
3 armour, 2 artilleries and 5 infantry moved from Central United States to Southeast Mexico
3 armour moved from Southeast Mexico to Central America
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Turkey to Tsinghai
1 bomber moved from Russia to Tsinghai
1 bomber moved from Volgograd to Tsinghai
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from Western United States to Central United StatesPlace Units - Americans
6 artilleries and 4 infantry placed in Central United States
1 artillery, 3 bombers, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
9 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Afghanistan to Kazakhstan
British take Kazakhstan from Japanese
2 artilleries and 4 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Saudi Arabia
1 artillery and 1 infantry moved from India to 39 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from United Kingdom to Holland Belgium
3 fighters moved from Scotland to Normandy BordeauxCombat - British
Battle in Saudi Arabia
Battle in Normandy Bordeaux
British attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Saudi Arabia from Germans with 5 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 4 infantry
British win with 3 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Battle in Iraq
British attack with 3 artilleries and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 3 mech_infantrys
British win, taking Iraq from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - British
1 artillery moved from Buryatia to Amur
1 fighter moved from Shensi to Yenisey
2 artilleries and 2 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to Scotland
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour, 1 artillery and 1 infantry
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 43 PUs totalPlace Units - UK_Pacific
3 fighters and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 3 fighters and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Trans-Jordan to Saudi Arabia
2 fighters moved from Syria to Saudi Arabia
1 mech_infantry moved from Syria to Saudi Arabia
1 armour moved from Syria to Saudi ArabiaCombat - Italians
Battle in Saudi Arabia
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 2 mech_infantrysNon Combat Move - Italians
2 fighters moved from Saudi Arabia to Turkey
1 armour moved from Syria to Turkey
1 armour and 1 mech_infantry moved from Greece to Turkey
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
4 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Afghanistan to Iraq
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 97 PUs;
Germans buy 6 armour, 2 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Turkey to Kazakhstan
1 mech_infantry moved from Egypt to Saudi Arabia
Germans take Saudi Arabia from British
1 bomber moved from Persia to 72 Sea Zone
1 armour moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 armour moved from West India to Afghanistan
Germans take Afghanistan from British
1 mech_infantry moved from Turkey to Iraq
1 mech_infantry moved from Egypt to Alexandria
Germans take Alexandria from British
2 bombers moved from Persia to Iraq
1 bomber moved from Iraq to 80 Sea Zone
1 bomber moved from Iraq to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters moved from Persia to Kazakhstan
1 fighter moved from Persia to Iraq
6 armour moved from Egypt to Iraq
1 infantry moved from Southern France to Spain
1 mech_infantry moved from Southern France to Spain
2 bombers moved from France to Spain
2 bombers moved from Southern Italy to Iraq
2 bombers moved from Southern Italy to Spain
3 mech_infantrys moved from France to Spain
1 mech_infantry moved from Eastern Persia to IraqCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 submarine; British defend with 3 transports
1 submarine owned by the ANZAC Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in 76 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 72 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 6 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 fighter; British defend with 3 artilleries, 1 factory_minor and 1 infantry
Germans win, taking Iraq from British with 6 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 artilleries and 1 infantry
Battle in Spain
Germans attack with 4 bombers, 1 infantry and 4 mech_infantrys
Americans defend with 3 artilleries
Germans win, taking Spain from Americans with 4 bombers and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 3 artilleriesNon Combat Move - Germans
3 bombers moved from Spain to Western Germany
2 fighters moved from Kazakhstan to Turkey
1 fighter moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from Iraq to Turkey
2 armour, 3 artilleries and 3 infantry moved from Persia to Eastern Persia
3 artilleries moved from Russia to Samara
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 fighter moved from Western Germany to Turkey
1 mech_infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Karelia to Finland
1 mech_infantry moved from Finland to Karelia
5 infantry moved from France to Southern France
4 infantry moved from Western Germany to Northern Italy
4 mech_infantrys moved from France to Northern Italy
1 bomber moved from 76 Sea Zone to Turkey
1 bomber moved from 72 Sea Zone to Eastern Persia
1 bomber moved from Iraq to Romania
1 bomber moved from Iraq to Romania
1 bomber moved from Spain to Western Germany
1 bomber moved from 80 Sea Zone to RomaniaPlace Units - Germans
3 armour placed in Persia
3 armour placed in Turkey
3 mech_infantrys placed in Russia
1 artillery and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Southern France
2 mech_infantrys placed in France
1 fighter and 1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
Germans undo move 3.
3 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 86 PUs (3 lost to blockades); end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 105 Sea Zone to 91 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese repair damage of 1x factory_major; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Japanese buy nothing; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,5,4,6,1,4,5,4,3,1,4,3,2,5,4,4,5,6,4,2,5,3,6,2,2,5,1,5,6,3,3,5,6,2,4
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 11 artilleries, 1 fighter, 11 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
3 transports moved from 92 Sea Zone to 88 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 4 fighters, 4 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to Southern France
2 artilleries and 4 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
3 fighters moved from 91 Sea Zone to Southern France
4 fighters moved from 93 Sea Zone to Southern France
4 artilleries and 4 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to France
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
2 bombers moved from United Kingdom to Norway
2 artilleries and 3 infantry moved from Yenisey to Timguska
Americans take Timguska from Germans
1 infantry moved from Central Mongolia to Dzavhan
1 bomber moved from Tsinghai to Russia
1 bomber moved from Tsinghai to Volgograd
1 bomber moved from Tsinghai to PersiaCombat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Spain
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 3 mech_infantrys
Americans win, taking Spain from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Norway
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 2 mech_infantrys
Americans win, taking Norway from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 4 artilleries, 10 fighters and 4 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Americans win, taking Southern France from Germans with 3 artilleries, 10 fighters and 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Americans
8 fighters moved from Southern France to 93 Sea Zone
2 carriers moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Southern France to Gibraltar
1 fighter moved from Spain to Gibraltar
1 bomber moved from France to United Kingdom
2 bombers moved from Norway to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 bomber moved from Russia to Tsinghai
1 bomber moved from Volgograd to TsinghaiPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Brazil: 3 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Colombia: 4 artilleries and 4 infantry
EDIT: Removing units owned by Americans from Central America: 3 armour and 3 infantry
EDIT: Removing units owned by Americans from Central United States: 11 artilleries, 1 factory_major and 11 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 9 artilleries and 6 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 bombers and 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 3 bombers
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry placed in Central United States
4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 79 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
10 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 3 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Iceland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from India to West India
UK_Pacific take West India from Germans
4 infantry moved from United Kingdom to 110 Sea Zone
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from GermansCombat - British
British creates battle in territory 36 Sea Zone
Battle in Normandy Bordeaux
British attack with 7 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 7 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Yenisey to Timguska
3 infantry moved from Kiangsi to Kiangsu
2 artilleries and 2 infantry moved from Kwangsi to Kiangsi
2 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 armour, 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Rhodesia to Belgian CongoPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 artilleries, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 armour, 2 artilleries, 1 fighter and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 1 armour, 2 artilleries, 1 fighter and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians repair damage of 3x factory_major; Remaining resources: 18 PUs;
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 5 infantry
Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for Americans: 3 artilleries and 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
3 artilleries moved from Southern Italy to Northern Italy
1 armour moved from Turkey to Albania
2 fighters moved from Turkey to Southern Italy
1 armour and 1 mech_infantry moved from Turkey to SyriaPlace Units - Italians
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,3,3,1,3,2,2,4,5,4,4,4,3,3,1,6,6,2,2,1,3,5,5,3,4,4,2,6
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to PersiaCombat - ANZAC
Battle in Persia
ANZAC attack with 2 artilleries and 2 infantry
Germans defend with 3 armour and 1 factory_minor
ANZAC win, taking Persia from Germans with 2 artilleries remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs





