Ktylu (Allies +20) vs. StuckTojo (Axis)

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 12x factory_major; Remaining resources: 23 PUs; 0 SuicideAttackTokens;
                Japanese buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                2 mech_infantrys moved from Siam to Shan State
                2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Shan State

    Combat - Japanese
                Japanese creates battle in territory 34 Sea Zone
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 1 aaGun, 1 infantry and 1 mech_infantry; Americans defend with 1 artillery
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                2 bombers moved from Shan State to Hunan
                2 armour moved from Kiangsu to Hunan
                1 artillery moved from Kiangsi to Anhwe
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Kiangsi to Kwangtung
                3 infantry moved from Jehol to Manchuria
                3 infantry moved from Shantung to Jehol
                1 fighter moved from Kiangsu to Japan
                1 submarine moved from 34 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 fighter and 1 infantry placed in Japan
                2 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,2,5,4,5,6,4,5,1,6
                Japanese collect 38 PUs (5 lost to blockades); end with 38 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 14 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_38326.0_Jap13.tsvg

  • 19 17 16

    Dang, it must be getting late.  Use the 2nd file, please.  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 101 Sea Zone to 109 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Eastern United States to United Kingdom
                1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                4 bombers and 2 fighters moved from Iwo Jima to Japan
                1 artillery and 1 infantry moved from Korea to Manchuria
                6 fighters moved from Siberia to Manchuria
                1 artillery moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Amur to Sakha
                      Russians take Sakha from Japanese
                1 armour and 1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                4 transports moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to Korea

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Germans launches 6 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.
                Air Battle in Japan
                    Americans attacks with 6 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    1 bomber killed by AA
                    Bombing raid in Japan rolls: 7,6,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in Japan causes 12 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Manchuria
                    Americans attack with 1 artillery, 6 fighters and 1 infantry
                    Japanese defend with 4 infantry
                    Americans win, taking Manchuria from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 4 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                6 fighters moved from Manchuria to Korea
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                3 bombers moved from Japan to Korea
                2 fighters moved from Japan to 6 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Korea
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
                Americans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38326.0_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_38326.0_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 artilleries, 1 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                3 infantry moved from Iraq to Persia
                2 fighters moved from Iraq to Persia
                4 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from India to West India

    Combat - British
                Battle in Persia
                    British attack with 2 fighters and 3 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Persia to Iraq
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 submarine and 2 transports placed in 109 Sea Zone
                2 artilleries and 1 infantry placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,2
                British collect 34 PUs (4 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_38326.0_UK_13.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Turkmenistan to Persia
                1 armour moved from Eastern Persia to Persia
                2 fighters moved from Caucasus to Persia
                1 armour and 2 infantry moved from Volgograd to Samara

    Combat - Italians
                Battle in Persia
                    Italians attack with 2 armour, 2 fighters and 1 mech_infantry
                    British defend with 1 factory_minor and 2 infantry
                    Italians win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Samara
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Samara from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Persia to Caucasus

    Place Units - Italians
                1 armour placed in Volgograd
                1 infantry placed in Volgograd
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_38326.0_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                2 submarines moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 bombers moved from Korea to Kiangsu
                1 fighter and 1 tactical_bomber moved from Korea to Manchuria
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Northwest Persia to Persia

    Combat - ANZAC
                Battle in Persia
                    ANZAC attack with 2 infantry
                    Italians defend with 2 armour and 1 factory_minor
                    Italians win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for ANZAC: 2 infantry
                Air Battle in Kiangsu
                    ANZAC attacks with 2 units heading to Kiangsu
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Kiangsu
                    1 bomber killed by AA
                    Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Battle in 35 Sea Zone
                    ANZAC attack with 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Cleaning up after air battles

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kiangsu to Korea

    Place Units - ANZAC
                1 bomber and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_38326.0_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_38326.0_Fre13.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 70 PUs;
                Germans buy 3 armour, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour, 15 artilleries, 4 fighters, 8 infantry, 24 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Tambov to Russia
                3 mech_infantrys moved from Eastern Poland to Smolensk
                2 armour moved from Novgorod to Vologda
                2 bombers, 4 fighters and 1 tactical_bomber moved from Caucasus to Russia
                1 bomber moved from Western Germany to Russia
                1 carrier moved from 113 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 armour
                    Russians defend with 1 artillery
                    Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Russia
                    Germans attack with 12 armour, 15 artilleries, 3 bombers, 8 fighters, 9 infantry, 24 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 17 artilleries, 1 factory_major, 2 fighters, 35 infantry and 1 mech_infantry
                    Germans captures 9PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 armour, 4 artilleries, 3 bombers, 7 fighters, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 84
                    Casualties for Germans: 11 artilleries, 1 fighter, 9 infantry and 13 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 17 artilleries, 2 fighters, 35 infantry and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Smolensk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 armour moved from Novgorod to Karelia
                3 mech_infantrys moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from France to Western Germany
                5 mech_infantrys moved from Germany to France
                2 mech_infantrys moved from Germany to Northern Italy
                2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Western Germany to Denmark
                2 bombers, 4 fighters and 1 tactical_bomber moved from Russia to Caucasus
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                3 aaGuns moved from Bryansk to Rostov
                1 bomber moved from Russia to Samara
                3 fighters moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara

    Place Units - Germans
                3 mech_infantrys placed in France
                3 armour placed in Novgorod
                9 infantry and 1 mech_infantry placed in Western Germany
                3 infantry placed in Southern France
                Germans undo move 3.
                Germans undo move 1.
                6 infantry and 4 mech_infantrys placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,1,5
                Germans collect 63 PUs (1 lost to blockades); end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs

    triplea_38326.0_Ger14.tsvg

  • 19 17 16

    I’ll just go with Japan since Russia has nothing left on the board.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese repair damage of 12x factory_major; Remaining resources: 26 PUs; 0 SuicideAttackTokens;
                Japanese buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                4 infantry moved from Jehol to Manchuria
                2 bombers moved from Hunan to Manchuria
                1 submarine moved from 1 Sea Zone to 10 Sea Zone
                      Japanese take 1 Sea Zone from Americans

    Combat - Japanese
                Battle in 10 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Manchuria
                    Japanese attack with 2 bombers and 4 infantry
                    ANZAC defend with 1 fighter and 1 tactical_bomber; Chinese defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
                    retreated to Manchuria
                    Chinese win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 4 infantry
                    Casualties for ANZAC: 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Manchuria to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                7 infantry moved from Kiangsu to Shantung
                1 fighter moved from Kiangsu to Japan
                2 armour moved from Hunan to Yunnan
                1 tactical_bomber moved from Yunnan to Shantung
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,5,6,4,2,3,6,3,6,2,5,5,5,6,6,4,3,6,3
                Japanese collect 32 PUs (9 lost to blockades); end with 32 PUs total

    triplea_38326.0_Jap14.tsvg


  • @StuckTojo:

    I’ll just go with Japan since Russia has nothing left on the board.

    Well that sucks, damn calculator lied to me! haha

    i would not of done what i did with 2 units going each direction if it didnt. Oh well. Game on!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 1 factory_upgrade, 9 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Korea to Japan
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Americans take Yakut S.S.R. from Japanese
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Korea to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                4 transports moved from 26 Sea Zone to 10 Sea Zone
                2 transports moved from 25 Sea Zone to 9 Sea Zone
                2 submarines moved from 105 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 bomber and 1 fighter moved from United Kingdom to Western Germany
                2 bombers and 1 fighter moved from United Kingdom to Western Germany
                2 fighters moved from 109 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters and 5 submarines
                    Germans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 2 fighters and 5 submarines remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Germans launches 6 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 5,7,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Western Germany causes 20 damage total.
                Air Battle in Japan
                    Americans attacks with 3 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Japan causes 12 damage total.  Damaged units is as follows: factory_major = 6, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers moved from Japan to Korea
                2 cruisers moved from 109 Sea Zone to 110 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                7 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 3 artilleries and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 destroyer moved from 105 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to 110 Sea Zone
                3 bombers moved from Western Germany to United Kingdom

    Place Units - Americans
                2 armour placed in Korea
                1 artillery and 1 infantry placed in Eastern United States
                1 bomber placed in Eastern United States
                8 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Korea: 1 aaGun and 1 harbour
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_38326.0_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    triplea_38326.0_Chi14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                5 transports moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 3 artilleries and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                3 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Italians
                1 artillery and 1 infantry moved from Iraq to Persia
                2 fighters moved from Iraq to Persia
                1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 fighter moved from India to Yunnan
                2 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                6 artilleries and 10 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Persia
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour and 1 factory_minor
                    British win, taking Persia from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Yunnan
                    British attack with 1 armour, 6 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
                    Japanese defend with 5 armour, 1 artillery, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                    British win, taking Yunnan from Japanese with 1 armour, 4 artilleries and 1 fighter remaining. Battle score for attacker is 37
                    Casualties for British: 2 artilleries, 10 infantry and 2 mech_infantrys
                    Casualties for Japanese: 5 armour, 1 artillery, 1 fighter, 7 mech_infantrys and 1 tactical_bomber

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                2 aaGuns moved from Burma to Yunnan
                2 fighters moved from Persia to Northwest Persia

    Place Units - British
                1 aaGun and 2 armour placed in Iraq
                3 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                EDIT: Removing units owned by British from 110 Sea Zone: 2 armour, 6 artilleries, 10 infantry, 2 mech_infantrys and 5 transports
                EDIT: Adding units owned by British to 110 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,6,6
                British collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 aaGun and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 aaGun and 2 mech_infantrys

    triplea_38326.0_UK_14.tsvg


  • I had to edit the end of the US turn.

    I bought and thought, ok ill make a fac major in korea…. durr cant do that.

    so i took the 20 IPC and built harbor and a AA gun

    then on the UK turn i pulled a “jeffrey” and had to edit my units from water onto the land, durr

    Just a fyi sir :-D :-D :-D :-D :-D :-D :-D

  • 19 17 16

    Ha, no worries.

    The calculator for me had Germany at 100% taking Moscow, so I’m wondering if maybe you didn’t count all the planes I was able to bring?  I brought eight fighters, two tac, and three bombers.

    Aside from that I’m not sure what happened with your calculator  :?

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 destroyer
                    Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                3 fighters moved from 92 Sea Zone to Southern France
                1 aaGun and 15 infantry moved from Northern Italy to Southern France
                14 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Caucasus
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Samara to Kazakhstan
                1 armour moved from Samara to Caucasus
                1 armour moved from Volgograd to Caucasus

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Volgograd
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_38326.0_Ita14.tsvg


  • @StuckTojo:

    Ha, no worries.

    The calculator for me had Germany at 100% taking Moscow, so I’m wondering if maybe you didn’t count all the planes I was able to bring?  I brought eight fighters, two tac, and three bombers.

    Aside from that I’m not sure what happened with your calculator   :?

    It is not smart!  :wink:

    I think i did miss a couple planes, though not sure why it would still of shown me zero each time. what i did was planned out how many units i would take out of moscow, then add in purchased units and calculate… last forever turns been zero percent to take moscow… likely did not see bombers. However, its not like there is 100 bombers, should of still been some percentage i would think.

    Ah well… lets see what i can screw up this turn  :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                      ANZAC take 19 Sea Zone from Japanese
                1 bomber moved from Korea to Shantung
                1 fighter moved from Manchuria to Jehol
                1 bomber moved from Queensland to Shantung
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Strategic bombing raid in Shantung
                    Bombing raid in Shantung rolls: 5,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Shantung causes 6 damage total.
                Battle in Formosa
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                    ANZAC win, taking Formosa from Japanese, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                2 bombers moved from Shantung to Jehol

    Place Units - ANZAC
                1 bomber placed in Queensland
                2 transports placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_38326.0_ANZ14.tsvg

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