@oysteilo
any scramble?
Ktylu (Allies +20) vs. StuckTojo (Axis)
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2nd file, please. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
2 fighters moved from Russia to SamaraCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour and 2 mech_infantrys
retreated to Samara
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier and 1 destroyer
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
2 fighters moved from Samara to RussiaPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour and 12 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 bombers moved from Kweichow to India
2 mech_infantrys moved from Yunnan to French Indo China
2 mech_infantrys moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 bomber moved from Kiangsu to Siam
3 fighters moved from Japan to Manchuria
1 submarine moved from 3 Sea Zone to 14 Sea Zone -
Intercept in India?
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yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour and 12 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 bombers moved from Kweichow to India
2 mech_infantrys moved from Yunnan to French Indo China
2 mech_infantrys moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 bomber moved from Kiangsu to Siam
3 fighters moved from Japan to Manchuria
1 submarine moved from 3 Sea Zone to 14 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 3 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Siam
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Siam from ANZAC with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from India to Yunnan
1 tactical_bomber moved from 38 Sea Zone to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Anhwe to Yunnan
3 infantry moved from Shantung to Jehol
2 fighters moved from Manchuria to Anhwe
1 fighter moved from 19 Sea Zone to Japan
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 2 fighters
EDIT: Adding units owned by Japanese to Kiangsu: 2 fighters
EDIT: Turning off Edit Mode
2 armour and 1 infantry placed in Kiangsu
3 infantry placed in Shantung
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,3,1,6,6,3,3,3,5,6
Japanese collect 35 PUs (11 lost to blockades); end with 35 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour and 12 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 bombers moved from Kweichow to India
2 mech_infantrys moved from Yunnan to French Indo China
2 mech_infantrys moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 bomber moved from Kiangsu to Siam
3 fighters moved from Japan to Manchuria
1 submarine moved from 3 Sea Zone to 14 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 3 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Siam
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Siam from ANZAC with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from India to Yunnan
1 tactical_bomber moved from 38 Sea Zone to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Anhwe to Yunnan
3 infantry moved from Shantung to Jehol
2 fighters moved from Manchuria to Anhwe
1 fighter moved from 19 Sea Zone to Japan
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 2 fighters
EDIT: Adding units owned by Japanese to Kiangsu: 2 fighters
EDIT: Turning off Edit Mode
2 armour and 1 infantry placed in Kiangsu
3 infantry placed in Shantung
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,3,1,6,6,3,3,3,5,6
Japanese collect 35 PUs (11 lost to blockades); end with 35 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
EDIT: Adding units owned by Japanese to Vologda: 1 infantry
EDIT: Turning off Edit Mode -
Use the 2nd file, please. I forgot about that little pecker over in Novosibirsk. :-P
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 submarines moved from 104 Sea Zone to 105 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Northwest Persia to India
1 artillery and 1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 bombers moved from Iwo Jima to Japan
2 fighters moved from Iwo Jima to Siberia
4 transports moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
4 fighters moved from Iwo Jima to Siberia
2 fighters moved from Iwo Jima to Midway
1 transport moved from 10 Sea Zone to 89 Sea ZoneCombat - Americans
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scramble orders in normandy and tokyo sir
wait just tokyo, lol
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@ktylu:
scramble orders in normandy and tokyo sir
wait just tokyo, lol
Noooooooooo, thank you! :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 submarines moved from 104 Sea Zone to 105 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Northwest Persia to India
1 artillery and 1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 bombers moved from Iwo Jima to Japan
2 fighters moved from Iwo Jima to Siberia
4 transports moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
4 fighters moved from Iwo Jima to Siberia
2 fighters moved from Iwo Jima to Midway
1 transport moved from 10 Sea Zone to 89 Sea ZoneCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 fighter
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
retreated to Normandy Bordeaux
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Air Battle in Japan
Americans attacks with 4 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 5,3,4,4 and causes: 16 damage to unit: factory_major
Bombing raid in Japan causes 16 damage total.
Cleaning up after air battlesNon Combat Move - Americans
4 bombers moved from Japan to Iwo Jima
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 bomber placed in Eastern United States
1 carrier, 1 cruiser, 1 destroyer and 3 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 37 PUs;
British buy 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 fighters moved from Egypt to Iraq
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from India to BurmaCombat - British
Non Combat Move - British
Place Units - British
1 transport placed in 109 Sea Zone
3 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Kazakhstan to Eastern Persia
2 fighters moved from Caucasus to Eastern PersiaCombat - Italians
Battle in Eastern Persia
Italians attack with 2 armour and 2 fighters
British defend with 3 infantry
Italians win, taking Eastern Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from Eastern Persia to Caucasus
3 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Samara to Turkmenistan
2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 armour and 2 infantry placed in Volgograd
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 bombers moved from Iwo Jima to Japan
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 submarines moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from Burma to Shan StateCombat - ANZAC
Air Battle in Japan
ANZAC attacks with 2 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 8,5 and causes: 4 damage to unit: factory_major
Bombing raid in Japan causes 4 damage total.
Cleaning up after air battlesNon Combat Move - ANZAC
2 bombers moved from Japan to Korea
1 aaGun moved from Burma to Shan State
1 mech_infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 3 armour, 3 artilleries, 1 bomber and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 mech_infantrys moved from Turkmenistan to Persia
2 bombers and 3 fighters moved from Caucasus to Persia
3 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Smolensk
3 fighters and 1 tactical_bomber moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to SmolenskCombat - Germans
Battle in Persia
Germans attack with 2 bombers, 3 fighters and 2 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans win, taking Persia from British with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Tambov
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Vologda to Bryansk
3 armour moved from Novgorod to Bryansk
4 mech_infantrys moved from Bryansk to Caucasus
2 bombers and 3 fighters moved from Persia to Caucasus
1 tactical_bomber moved from Tambov to Caucasus
1 fighter moved from Tambov to Caucasus
2 fighters moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to France
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Romania to YugoslaviaPlace Units - Germans
3 armour placed in Novgorod
7 mech_infantrys placed in Germany
3 artilleries placed in France
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,3,4,1,5
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Italians
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 12x factory_major; Remaining resources: 23 PUs; 0 SuicideAttackTokens;
Japanese buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 mech_infantrys moved from Siam to Shan State
2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Shan StateCombat - Japanese
Japanese creates battle in territory 34 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 infantry and 1 mech_infantry; Americans defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 bombers moved from Shan State to Hunan
2 armour moved from Kiangsu to Hunan
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Kwangtung
3 infantry moved from Jehol to Manchuria
3 infantry moved from Shantung to Jehol
1 fighter moved from Kiangsu to Japan
1 submarine moved from 34 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 fighter and 1 infantry placed in Japan
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,2,5,4,5,6,4,5,1,6
Japanese collect 38 PUs (5 lost to blockades); end with 38 PUs total





