Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
non intercept
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 fighter and 2 tactical_bombers moved from Southern Italy to Gibraltar
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,7,4 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 bombers moved from United Kingdom to Western Germany
3 aaGuns, 4 armour, 21 artilleries, 23 infantry and 5 mech_infantrys moved from Poland to Baltic States
3 armour moved from Romania to Baltic States
1 infantry moved from Norway to Finland
1 armour moved from Yugoslavia to Poland
3 infantry moved from Bulgaria to Romania
2 artilleries and 8 infantry moved from Germany to Poland
Place Units - Germans
1 armour and 1 mech_infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
Combat - Russians
Non Combat Move - Russians
9 infantry moved from Bryansk to Belarus
1 aaGun, 2 armour, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
6 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 submarine moved from 106 Sea Zone to 101 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 7 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Novgorod
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 1 harbour and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
2 artilleries moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Burma
4 fighters and 3 tactical_bombers moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 45 Sea Zone
1 armour moved from Yunnan to Burma
1 fighter moved from Korea to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
2 bombers moved from Philippines to Jehol
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 4 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 2 bombers, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Jehol from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 3 tactical_bombers moved from Burma to Kwangsi
1 artillery, 1 battleship, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
2 carriers moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Jehol to Hunan
2 bombers moved from Jehol to Kwangsi
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
3 fighters moved from Japan to 6 Sea Zone
1 aaGun and 10 infantry moved from Korea to Manchuria
Place Units - Japanese
3 fighters placed in Japan
1 harbour placed in Hainan
3 transports placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Hang on, considering a ncm edit.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 1 harbour and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
2 artilleries moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Burma
4 fighters and 3 tactical_bombers moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 45 Sea Zone
1 armour moved from Yunnan to Burma
1 fighter moved from Korea to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
2 bombers moved from Philippines to Jehol
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 4 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 2 bombers, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Jehol from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 3 tactical_bombers moved from Burma to Kwangsi
1 artillery, 1 battleship, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
2 carriers moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Jehol to Hunan
2 bombers moved from Jehol to Kwangsi
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
3 fighters moved from Japan to 6 Sea Zone
1 aaGun and 10 infantry moved from Korea to Manchuria
Place Units - Japanese
3 fighters placed in Japan
1 harbour placed in Hainan
3 transports placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 fighters
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 4 infantry and 2 marines moved from Midway to 25 Sea Zone
2 artilleries, 1 battleship, 3 cruisers, 4 infantry, 2 marines and 3 transports moved from 25 Sea Zone to 33 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Suiyuyan to Yunnan
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Yunnan to Hopei
3 carriers, 3 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
3 fighters moved from Midway to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from Western United States to Wake Island
1 aaGun moved from Western United States to Central United States
4 mech_infantrys moved from Alaska to Western United States
2 aaGuns, 2 infantry and 1 marine moved from British Columbia to Western United States
3 infantry moved from Alaska to British Columbia
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 carrier, 3 submarines and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Suiyuyan to Hopei
3 infantry moved from Shensi to Hopei
2 infantry moved from Chahar to Hopei
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to 95 Sea Zone
1 armour and 2 infantry moved from Iraq to 80 Sea Zone
1 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Algeria to Libya
British take Tunisia from Italians
British take Libya from Italians
2 artilleries and 1 infantry moved from Egypt to Alexandria
2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
Combat - British
it’s flashing again, so i need you to select whether you want to scramble and then post it back up for me.
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to 95 Sea Zone
1 armour and 2 infantry moved from Iraq to 80 Sea Zone
1 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Algeria to Libya
British take Tunisia from Italians
British take Libya from Italians
2 artilleries and 1 infantry moved from Egypt to Alexandria
2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
Combat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 40 PUs;
British buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to 95 Sea Zone
1 armour and 2 infantry moved from Iraq to 80 Sea Zone
1 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Algeria to Libya
British take Tunisia from Italians
British take Libya from Italians
2 artilleries and 1 infantry moved from Egypt to Alexandria
2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
Combat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 bomber
Italians defend with 1 fighter and 3 transports
British win with 1 bomber remaining. Battle score for attacker is 31
Casualties for Italians: 1 fighter and 3 transports
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 2 artilleries, 1 fighter and 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 bomber moved from 95 Sea Zone to Malta
1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 aaGuns, 4 artilleries and 14 infantry moved from India to West India
2 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 destroyer and 1 fighter placed in 110 Sea Zone
2 infantry placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
I cannot believe my fighter missed twice!
yup very unlucky, but then you made up for it in alex!
btw my emails came in late, so i just noticed you edited 3 more figs to japan. you can go ahead and do the if you wish, won’t affect my american turn.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Malta
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
2 armour moved from Baltic States to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 2 fighters and 2 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
Italians win, taking Malta from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 20
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Non Combat Move - Italians
2 fighters moved from Malta to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
2 aaGuns moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
1 destroyer and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Nah, I’ll leave it as is.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 cruiser
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Novgorod to Eastern Poland
1 bomber moved from 114 Sea Zone to Eastern Poland
1 fighter moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Gibraltar to Western Germany
2 tactical_bombers moved from Gibraltar to Western Germany
1 armour, 2 artilleries and 8 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Eastern Poland
3 infantry moved from Finland to Karelia
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 aaGuns, 7 armour, 21 artilleries, 21 infantry and 5 mech_infantrys moved from Baltic States to Eastern Poland
Place Units - Germans
1 destroyer placed in 113 Sea Zone
4 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
3 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians