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    • The CaptainT

      Axis & Allies Global 1940 House Rules Expansion

      House Rules
      • global 1940 • • The Captain
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      The CaptainT

      Rules Clarification: Concerning Military Victory:

      If a Major Capital (Berlin, Moscow, Tokoy, Washington or London) is captured by the enemy - and this Capital is NOT liberated on or before the original owners next turn - then the War is over and a Military Victory has been achieved.

      Remember:
      Your own and all of your allied Major Capitals must be controlled by friendly forces in order to achieve a Military Victory.

      The Winning Conditions are described in the G40 HRE rulebook at pg. 11.

      Note:
      Concerning Military Victory: One Round of PLay is completed when all Nations have each completed their turn - after a Major Capital has been captured by the enemy.

      Example:
      In Early 1945 Soviet forces capture Berlin (Germany).
      If German forces do not liberate Berlin on the German players next turn (Late 1945) - or if any other Axis forces do not liberate Berlin before the German players next turn - then the Allies have achieved a Military Victory.

    • Amon-SulA

      BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)

      League
      • • • Amon-Sul
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      Amon-SulA

      @fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):

      @Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):

      I ve been playing it a long time ago. Now i had a few years break.

      I think i played 20 games by forum (Global 1940 and BM)

      As for the 24 IPC bid

      i think it will be fun

      Ok, than we have a deal: You play allies (+24unorthodox IPC). But only if there’s nearly as much fun as in our first game ;-).
      Do you write when you are ready to go?

      i think it will be fun in a similar and new way at the same time :)

      i would like to bid French AC in sz 93 and a UK dd in sz 91

      please set up the game when ready

      and just send me the link :)

    • 6666

      S03 Gamerman01 (allies +12) v JWW

      Tournaments
      • • • 666
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      G

      Thank you, JWW
      Good game, well played
      Maybe we’ll play again someday

    • D

      Find league opponents here

      League
      • • • DarthMaximus
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      G

      It is, you are in, and I will draw up the bracket right now.
      Then all 8 of you can start bidding - higher seed bids first - and you all may start your games

    • NollN

      Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech

      Play Boardgames
      • • • Noll
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      JenniferJ

      @Noll:

      Jenn, I will be gone for the christmas eve and I will be very busy untill the mid of January (that’s 1 month!), so let’s put this game on standby please! I will still follow the team game though.

      Okay, just keep in mind I start a new job on 9 Jan, 2012.  No idea if I will have time to breath.

    • StalingradskiS

      Stalingradski (Axis) v Infrastructure (Allies) A3-G8

      Play Boardgames
      • • • Stalingradski
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      StalingradskiS

      Ok, sir… we move on to the other platform full time.

    • Imperious LeaderI

      Axis and Allies 1914 FAQ/Question and Answer Thread

      Axis & Allies 1914
      • • • Imperious Leader
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      W

      Evening piper909.
      You have understood it correctly. If you stay put , you do not have to roll for mines again. You only roll when you enter the mined  zone and when at war with the minefield’s owner.

    • CowC

      XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH

      Tournaments
      • • • Cow
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      VeqrynV

      @seththenewb:

      Good game

      good game to you too,
      you fought very well

    • suprise attackS

      War has been declared

      Team Games
      • • • suprise attack
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      W

      Way to go U.K. Nice!

    • GargantuaG

      XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

      Tournaments
      • • • Gargantua
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      CowC

      I had to take chances and make big things happen. It is better to burn out than to fade away!

    • redrumR

      NML 1914 - Team Game #3

      Team Games
      • • • redrum
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      F

      @witt In my prior post, I asked if France could play Serbia, Italy and Arabia. So that’s what it will be.
      Witt asked Seb why he was wearing the fancy FM uniform. Seb replied, my doctor said I was impo’tent, so I decided that if I was impo’tent, I should look impo’tant.

    • S

      Squirecam Witt G42 (Axis +6)

      Play Boardgames
      • • • squirecam
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      W

      @squirecam hi. Glad that is why you were absent.
      I was worried !

      Don’t rush though : I can’t play tonight or in the morning, As I am going to my parents’ soon . They need help with their imminent house move .

    • F

      FMERommel (X) vs ArtofWar1947 (L) BM3 19L

      League
      • • • FMErwinRommel
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      ArtofWar1947A

      @FMErwinRommel
      Exactly. This is why a victory in the SZ 37 battle was crucial. If the dice held true, I figured the US would come out of battle with 22 fighters, 2 tacs, and 4 bombers; 26 fighters if I sacrificed the 6 bombers; or possibly as many as 32 if the bombers and the attacking ships were sacrificed. This would have provided enough to protect the remaining fleet in SZ 41 against a German air strike from India. I built the airfield on Sumartra so that the great bulk of the US fighters could return to protect Iraq. But alas…

      I check through my AA posts and apparently the game just completed was our first game. Thought for sure it was our second. I will set up the rematch probably tomorrow morning with me as the Axis. After that we can decide what to do–flip to decide sides for a third game or not.

    • Karl7K

      LGLOMisterGreen(axis) v. Karl7(Allies+6)

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      • • • Karl7
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      Karl7K

      Ok.  Let me get tripple A up and running.  I will probably do a couple test runs so I don’t screw it up too bad. Unfortunately I am going out of town this weekend.  But I will try to get something to you by Sunday.

    • The CaptainT

      Global 1940 & 1943 Expansions Game Reports

      House Rules
      • • • The Captain
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      The CaptainT

      @crockett36

      Awesome Game Report.

      It was fun to watch the game all the way.

      Great game guys!

      Merry Christmas :-)

    • M

      M7574 & EM (axis) vs Anchovy & moulinex (allies) G40 alpha +2

      Play Boardgames
      • • • M7574
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      anchovyA

      Well, I’m not about to concede it.  I haven’t heard anything from M7574 in weeks, though.

    • wheatbeerW

      14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)

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      • • • wheatbeer
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      wheatbeerW

      That was a quite a game.

      If you have time for a rematch, let me know.

    • TheDefinitiveST

      G40 The Definitive S (Axis +6) vs Karl7 (Allies)

      Tournaments
      • • • TheDefinitiveS
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      Karl7K

      Thanks for the interesting game.  Japan’s air force was the scourge of the pacific.  You kept me guessing whether you were going to try for Australia or India.  In the end, instead of going on the offensive, I decided to just hunker down and wait for Germany to fall and then the US and USSR to come rolling in.

    • D

      R01 - DM (Axis) vs. Soul (Allies + 10)

      Tournaments
      • • • DarthMaximus
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      D

      Yeah looking forward to another game.

      Yeah, you might have been able to wear down Japan.

      I was worried about Japan.  Infact, I don’t know if you considered this, but there was a turn or two where I was really worried, it was when you started your US retreat from China (they might have been in Nin) and I think you had UK troops in Yun still.  But I was worried you’d send your UK troops to Fuk, then load them on the US trns and use them as fodder for weakening J.  I think it was right before your fairly big assualt or maybe the turn before.  But I think you could have spared one US attack since you had enough trns to basically attack with all your UK troops and I think it would have timed out pretty well for the Allies.

    • GrendalG

      New world order 1939 Lebowski

      Play Boardgames
      • • • Grendal
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      P

      no submerge option?

      Combat - Americans
                  Battle in sz36
                      Americans attack with 1 Bomber
                      Germans defend with 1 Submarine
                          Americans roll dice for 1 Bomber in sz36, round 2 :  1/1 hits
                          1 Submarine owned by the Germans lost in sz36
                      Americans win with 1 Bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 Submarine

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