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    • C

      Bobarossa allies 53 vs cwglee axis playoff

      League
      • • • cwglee51
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      BobbaRossaB

      @cwglee51 GG. Tough to play the Axis when only the Italians can get any decent dice

    • M

      L26 PTV MikawaGunichi (X+15) vs Ghostglider

      League
      • • • mikawagunichi
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      M

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 3 artilleries and 17 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Combat - Germans Non Combat Move - Germans 3 aaGuns moved from Poland to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Germany to Baltic States 2 artilleries and 6 infantry moved from Romania to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 6 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery moved from Southern France to 95 Sea Zone 1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Southern Italy to Gibraltar 1 fighter moved from 113 Sea Zone to Gibraltar 1 carrier moved from 113 Sea Zone to 94 Sea Zone 2 destroyers moved from 113 Sea Zone to 116 Sea Zone 8 infantry moved from Finland to Norway 2 infantry moved from France to Southern France 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 submarine and 2 transports placed in 116 Sea Zone 3 fighters placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

      Combat Hit Differential Summary :

      Savegame

    • ArtofWar1947A

      2025 PTV PO#2-Max (L) v AoW(X+12)

      League
      • • • ArtofWar1947
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      ArtofWar1947A

      @max334

      42240-Max-GER-2.tsvg

      Did did not scramble to defend 113, because the odds were overwhelming but would be glad to re-roll if you wish.

      Game History

      Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 unit repaired. 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Bulgaria to Greece Germans take Greece from Neutral_Allies 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 bombers, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to France 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 5 armour and 4 mech_infantrys moved from France to Germany 3 armour moved from Yugoslavia to Eastern Poland 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Bulgaria to Greece 2 infantry moved from Bulgaria to Romania 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun, 3 artilleries and 14 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone Place Units - Germans 1 submarine placed in 108 Sea Zone 1 submarine placed in 115 Sea Zone 8 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5 Germans collect 43 PUs (1 lost to blockades); end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

      Combat Hit Differential Summary :

      Germans regular : -2.83 British regular : -0.33
    • pacifiersboardP

      pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff

      League
      • • • pacifiersboard
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      pacifiersboardP

      @oysteilo
      any scramble?

    • AndrewAAGamerA

      L25 OOB Playoffs R1 AndrewAAGamer (X) vs dawgoneit (L+40)

      League
      • • • AndrewAAGamer
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      AndrewAAGamerA

      That is by far the best results I have ever had on a J1 DOW.

    • 6666

      PTV 25 playoff Ghostglider vs 666 (axis +14)

      League
      • • • 666
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      6666

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 11 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in Scotland Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 aaGun and 1 infantry moved from 114 Sea Zone to Scotland 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 115 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Western Germany 2 fighters moved from United Kingdom to 114 Sea Zone 1 fighter moved from 114 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to France 1 armour moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 5 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from France to Western Germany 2 infantry moved from Finland to Norway 7 infantry moved from Slovakia Hungary to Germany 3 armour moved from Yugoslavia to Western Germany 3 artilleries moved from Slovakia Hungary to Germany 5 infantry moved from Bulgaria to Romania 2 aaGuns and 8 infantry moved from Slovakia Hungary to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Romania Place Units - Germans 10 transports placed in 116 Sea Zone 1 transport placed in 116 Sea Zone 1 artillery placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

      Combat Hit Differential Summary :

      British AA : 0.67

      Territory Summary for Germans :

      Western Germany : 1 aaGun, 1 airfield, 9 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 5 mech_infantrys and 4 tactical_bombers Holland Belgium : 1 aaGun Romania : 2 aaGuns, 2 artilleries and 20 infantry Germany : 4 artilleries, 1 factory_major and 7 infantry Norway : 2 infantry Scotland : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 2 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 factory_minor and 1 fighter Finland : 1 flag, 5 infantry Bulgaria : 1 flag Yugoslavia : 1 flag 116 Sea Zone : 11 transports 114 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

      Production/PUs Summary :

      Germans : 43 / 56 Russians : 46 / 46 Japanese : 31 / 42 Americans : 53 / 54 Chinese : 12 / 15 British : 27 / 39 UK_Pacific : 17 / 19 Italians : 13 / 12 ANZAC : 13 / 14 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 14 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0

      Savegame

    • djensenD

      Axis & Allies .org 2026 Support Drive

      Website/Forum Discussion
      • • • djensen
      10
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      10
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      165
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      The CaptainT

      @djensen

      Yes - for 2025 - I would like that.

      Thanks.

    • C

      cwglee axis vs crocket alllies +46 g40 oob

      League
      • • • cwglee51
      10
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      C

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1 Purchase Units - Russians Russians buy 1 aaGun and 8 artilleries; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Vyborg to Karelia 1 infantry moved from Vyborg to Karelia 2 aaGuns moved from Novgorod to Karelia 2 infantry moved from Vyborg to Novgorod 2 infantry moved from Archangel to Belarus 1 artillery moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 7 infantry moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Russia to Yunnan 1 mech_infantry moved from Volgograd to Caucasus 3 infantry moved from Caucasus to Rostov 1 armour moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 3 infantry moved from Bessarabia to Western Ukraine 4 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Eastern Poland to Belarus 4 infantry moved from Baltic States to Belarus 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 6 infantry moved from Buryatia to Amur 2 aaGuns and 6 infantry moved from Sakha to Amur Place Units - Russians 3 artilleries placed in Ukraine 1 aaGun and 2 artilleries placed in Novgorod 3 artilleries placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs

      Combat Hit Differential Summary :

      Savegame

    • K

      Spelers regio West/Oost Vlaanderen? (Region West Flanders)

      Player Locator
      • • • Kastjeman
      9
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      The CaptainT

      @Kastjeman

      All players that we are in contact with are playing only or mostly Global 1940.

      Maybe you can contact Victoryfirst at this forum - I think he is from Holland also.

    • surferS

      L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      League
      • • • surfer
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      surferS

      @Ghostglider Ok. Finally (3 rounds of nobody hitting!!?), I hit once and killed DD as you desired, but you also hit on the return. So not sure what you want to do 1 v 1.

    • B

      newenr 85 Loooking ing for G 40 Euorope or Pacific

      Play Boardgames
      • • • barnee
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      B

      @newenr85 said in newenr 85 Loooking ing for G 40 Euorope or Pacific:

      Yes, I’ve been there, but since I’m a newcomer, I didn’t want to jump into a game and risk ruining the experience for anyone.

      heh heh dive on in brother. People will be happy to have you play :)

      Let em know your new, some might not have the time at the moment and are looking for an experienced player.

      Some will wanna play though :)

    • D

      Account Merge

      Axis & Allies 1942 Online
      • • • doodleflungee
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      D

      @JuliusBorisovBeamdog Understood, thank you for looking!

    • Brian8B

      Is this Balanced?

      Axis & Allies Pacific 1940
      • • • Brian8
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      S

      @Brian8

      I don’t know. This kind of thing requires a lot of experience and experimentation, and I don’t have either for this game.

      As I stated, I recommend 20-30 IPCs for the Allies and go from there.

    • B

      JPN DOW on USA

      Axis & Allies Global 1940
      • • • barnee
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      B

      @surfer

      lol I just looked at Political Rules. No wonder I missed it :)

      Thanks

    • T

      Turn order?

      House Rules
      • • • tmartin
      4
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      B

      @tmartin

      you know, on second thought, I’m not entirely certain of that. Will ask @crockett36

      Do you know if Oz’s 42 uses the same turn order as Larry’s 42 ? Or stay the same as 1940 ?

      Would you ask him ?

      Thanks

      Edit
      Just read through the thread again.

      Screenshot from 2025-12-27 08-38-49.png

      I don’t think I ever asked him though. I just went with how he listed the players starting units. I’m leaning towards it’s the 1940 turn order.

    • T

      Account Merge

      Axis & Allies 1942 Online
      • • • TheObamaBomba
      4
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      T

      @JuliusBorisovBeamdog Thanks again, I’m all set. Enjoy your holiday

    • The CaptainT

      Axis & Allies Global 1940 Expansion 2026 Autumn Event

      Events
      • • • The Captain
      3
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      J

      @barnee OK. so this is a serious thing ? How many peeps?

      Always in Europe? None in Japan, Taiwan, or Korea? Or California ?

    • Corpo24C

      Operation Uranus

      Axis & Allies Stalingrad
      • • • Corpo24
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      Corpo24C

      @Hansolo88

      Yes I’m using chips :)

    • Y

      1940 second edition global rules clarification

      Axis & Allies Global 1940
      • • • yazoinkergrapft
      3
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      KrieghundK

      @yazoinkergrapft Yes, the United States is allowed to declare war. If it does, the sea zone immediately becomes hostile, as there are enemy surface warships in it. However, since the United States is not declaring war until the Collect Income phase, during the Combat Move, Conduct Combat, and Noncombat Move phases the sea zone is still friendly, so the United States can still occupy it freely. On Japan’s next turn, its units in the sea zone will be starting the turn in an enemy-occupied sea zone, so the normal rules for that situation apply (those units must either move away in combat movement or attack).

    • Brian8B

      US Wartime Economy Second Edition Renegade Games

      Axis & Allies Pacific 1940
      • • • Brian8
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      Brian8B

      Thank you, Panther!

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