Group Details

San Francisco Bay Area Axis & Allies Players

Axis & Allies Players in the San Francisco Bay Area 9 counties and beyond.

  • RE: World at War game 23

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 Fighter moved from Minamitori to Wake
            1 Infantry moved from Eniwetok to 103 Sea Zone
            1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
            1 Infantry moved from Minamitori to 95 Sea Zone
            1 Fighter moved from Rongelap to Wake
            1 Battleship and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone
            1 Tank moved from Tokyo to 85 Sea Zone
            2 Infantrys moved from Tohoku to 85 Sea Zone
            1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
            1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
            1 Destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Fighter moved from 85 Sea Zone to 108 Sea Zone
            1 Bomber moved from Tokyo to 106 Sea Zone
            2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Yamamoto take Panay from Americans
            1 Fighter moved from 85 Sea Zone to Mindanao
            1 Fighter moved from Tokyo to 107 Sea Zone
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Artillery moved from Hainan to 92 Sea Zone
            1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindoro
                  Yamamoto take Mindoro from Americans
            2 Infantrys and 2 Tanks moved from Kwangsi to Kwangtung
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 Elite and 5 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 4 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 4 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Fighter and 4 Transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Yamamoto: 1 Destroyer and 2 Submarines
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 1/6 hits, 2.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    2 Submarines owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 1/6 hits, 2.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
                    1 Submarine owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 4 : 0/6 hits, 2.33 expected hits
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 4 : 3/5 hits, 2.83 expected hits
                    2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                    1 Destroyer owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 5 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 3 Battleships and 1 Cruiser in 91 Sea Zone, round 5 : 1/4 hits, 2.50 expected hits
                    1 Fighter owned by the Yamamoto lost in 91 Sea Zone
                    2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 3 Fighters in 91 Sea Zone, round 6 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Battleship in 91 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 29
                Casualties for Yamamoto: 1 Destroyer, 1 Fighter and 5 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
            Battle in Mindanao
                Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindanao
                    1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Wake
                Yamamoto attack with 2 Fighters and 2 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 2 Fighters and 2 Infantrys in Wake, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters and 2 Infantrys in Wake, round 3 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters and 2 Infantrys in Wake, round 4 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Destroyer
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Destroyer and 1 Fighter
                Dutch defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Destroyer and 1 Fighter in 108 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
                1 Fighter owned by the Yamamoto retreated
                Dutch win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Davao
                Yamamoto attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Davao, round 2 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 0/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
                    Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Davao, round 3 : 1/8 hits, 2.67 expected hits
                    Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 17
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Kwangtung
                Yamamoto attack with 2 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 2 Tanks in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangtung
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Mindanao to 107 Sea Zone
            1 Fighter moved from 108 Sea Zone to Yap
            1 Artillery moved from Ulithi to Yap
            3 Fighters moved from 91 Sea Zone to 88 Sea Zone
            1 Bomber moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from Jaluit to Kwajalein
            1 Fighter moved from Wake to 88 Sea Zone
            1 Fighter moved from Wake to Minamitori
            1 Bomber moved from 106 Sea Zone to Formosa
    
        Place Units - Yamamoto
            5 Transports placed in 85 Sea Zone
            2 Artillerys and 1 Elite placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Yamamoto regular : -7.33
    Americans regular : -5.67
    Dutch regular : 0.50
    British regular : -0.33
    

    Dice Statistics:

    Total
            1 was rolled 70 times
            2 was rolled 81 times
            3 was rolled 86 times
            4 was rolled 75 times
            5 was rolled 87 times
            6 was rolled 92 times
        Average roll : 3.619
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 491
    
    Germans Combat
            1 was rolled 14 times
            2 was rolled 22 times
            3 was rolled 35 times
            4 was rolled 27 times
            5 was rolled 27 times
            6 was rolled 24 times
        Average roll : 3.691
        Median : 4.000
        Variance : 1.614
        Standard Deviation : 1.270
        Total rolls : 149
    
    Romanians Combat
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Neutral Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 5 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 2.882
        Median : 2.500
        Variance : 0.949
        Standard Deviation : 0.974
        Total rolls : 34
    
    British Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 1.483
        Standard Deviation : 1.218
        Total rolls : 11
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 10 times
            3 was rolled 6 times
            4 was rolled 4 times
            5 was rolled 9 times
            6 was rolled 14 times
        Average roll : 3.456
        Median : 3.000
        Variance : 1.491
        Standard Deviation : 1.221
        Total rolls : 57
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 12 times
            6 was rolled 4 times
        Average roll : 3.811
        Median : 4.000
        Variance : 1.301
        Standard Deviation : 1.141
        Total rolls : 37
    
    French Combat
            1 was rolled 8 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 9 times
        Average roll : 3.436
        Median : 3.000
        Variance : 1.092
        Standard Deviation : 1.045
        Total rolls : 39
    
    Yamamoto Combat
            1 was rolled 10 times
            2 was rolled 21 times
            3 was rolled 13 times
            4 was rolled 12 times
            5 was rolled 19 times
            6 was rolled 22 times
        Average roll : 3.773
        Median : 4.000
        Variance : 1.363
        Standard Deviation : 1.167
        Total rolls : 97
    
    Chinese Combat
            1 was rolled 2 times
            5 was rolled 1 times
        Average roll : 2.333
        Median : 1.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Finns Combat
            1 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.750
        Median : 5.500
        Variance : 1.619
        Standard Deviation : 1.272
        Total rolls : 8
    
    Thai Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 4.200
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 6 times
            4 was rolled 10 times
            5 was rolled 6 times
            6 was rolled 10 times
        Average roll : 3.604
        Median : 4.000
        Variance : 0.383
        Standard Deviation : 0.619
        Total rolls : 48
    
    Dutch Combat
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    

    Savegame

    posted in Team Games
  • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

    @Stucifer Yeah, scrambling is fun! I wanted to minimize the rules changes for this particular map – see how far I can get with just new territories and new sea zones. I agree that in general everywhere should be able to scramble.

    I’ve had fun with A2/D3/C8 planes on other maps (which I originally stole from World at War), but once I start tweaking the fighter stats I want to tweak all the other stats and pretty soon it’s a totally new unit roster. If you give a mouse a cookie…

    Anyway, happy holidays, and you just make your move if and when you find that you have time to resume the game. Good luck with the PTV championship.

    posted in Play Boardgames
  • RE: World at War game 22

    @Witt

    Mine

    posted in Team Games
  • RE: World at War game 22

    @Witt

    Is the japan player playing both?

    posted in Team Games
  • RE: Karl7 vs CANADA FOOLS

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 5 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 42 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 bombers moved from French Indo China to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Midway
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking 35 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 34 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            2 bombers moved from Philippines to Guam
            1 marine moved from Java to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 1 marine and 1 submarine moved from 42 Sea Zone to 33 Sea Zone
            4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            1 carrier moved from 36 Sea Zone to 33 Sea Zone
            2 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from French Indo China to Guam
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Manchuria to 25 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 tactical_bomber moved from Hopei to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 armour and 1 mech_infantry moved from Chahar to Manchuria
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from Shensi to French Indo China
            2 armour and 1 mech_infantry moved from India to Burma
            1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Sikang to Yunnan
            1 armour moved from Suiyuyan to Kweichow
            1 armour moved from Kansu to Kweichow
            1 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            2 carriers, 5 submarines and 3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
            Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kweichow: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -2.17
    

    Savegame

    posted in Team Games
  • RE: Karl7 vs CANADA FOOLS

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 5 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 42 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 bombers moved from French Indo China to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Midway
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking 35 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 34 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            2 bombers moved from Philippines to Guam
            1 marine moved from Java to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 1 marine and 1 submarine moved from 42 Sea Zone to 33 Sea Zone
            4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            1 carrier moved from 36 Sea Zone to 33 Sea Zone
            2 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from French Indo China to Guam
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Manchuria to 25 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 tactical_bomber moved from Hopei to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 armour and 1 mech_infantry moved from Chahar to Manchuria
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from Shensi to French Indo China
            2 armour and 1 mech_infantry moved from India to Burma
            1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Sikang to Yunnan
            1 armour moved from Suiyuyan to Kweichow
            1 armour moved from Kansu to Kweichow
            1 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            2 carriers, 5 submarines and 3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
            Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -2.17
    

    Savegame

    posted in Team Games
  • RE: World at War game 22

    @Entek

    the 2 Japans have been struggling the last couple games

    posted in Team Games
  • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

    @Stucifer Had enough? We don’t have to finish the game if you’re not into it.

    posted in Play Boardgames
  • RE: Karl7 vs CANADA FOOLS

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Poland to Belarus
            1 bomber moved from Western Germany to Novgorod
            18 armour, 2 artilleries and 19 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to Brazil
    
        Combat - Germans
            Strategic bombing raid in Novgorod
                    Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in Brazil
            Battle in Rostov
                Germans attack with 18 armour, 2 artilleries and 19 mech_infantrys
                British defend with 1 armour, 2 fighters, 3 infantry and 4 mech_infantrys; Russians defend with 1 airfield and 8 infantry
                    Germans roll dice for 18 armour, 2 artilleries and 19 mech_infantrys in Rostov, round 2 : 14/39 hits, 13.17 expected hits
                    Russians roll dice for 1 armour, 2 fighters, 11 infantry and 4 mech_infantrys in Rostov, round 2 : 4/18 hits, 6.83 expected hits
                    4 mech_infantrys owned by the Germans lost in Rostov
                    8 infantry owned by the Russians, 3 mech_infantrys owned by the British and 3 infantry owned by the British lost in Rostov
                2 artilleries owned by the Germans, 18 armour owned by the Germans and 15 mech_infantrys owned by the Germans retreated to Ukraine
                Russians win, taking Brazil from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 29
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 8 infantry
                Casualties for British: 3 infantry and 3 mech_infantrys
            Battle in Baltic States
                Germans attack with 5 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Baltic States
                Germans win, taking Baltic States from Russians with 5 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Poland
            1 armour moved from Romania to Ukraine
            10 infantry moved from Germany to Poland
            1 mech_infantry moved from Poland to Eastern Poland
            1 armour moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Western Germany
            1 fighter moved from Western Germany to Germany
            1 tactical_bomber moved from Poland to Ukraine
    
        Place Units - Germans
            8 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ukraine: 1 infantry
            EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 aaGun
            EDIT: Adding units owned by Germans to Baltic States: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -3.17
    Germans regular : 1.00
    Russians AA : -0.17
    

    Dice Statistics:

    Total
            1 was rolled 366 times
            2 was rolled 394 times
            3 was rolled 438 times
            4 was rolled 406 times
            5 was rolled 413 times
            6 was rolled 436 times
        Average roll : 3.576
        Median : 4.000
        Variance : 1.496
        Standard Deviation : 1.223
        Total rolls : 2453
    
    Null / Other
            1 was rolled 86 times
            2 was rolled 99 times
            3 was rolled 117 times
            4 was rolled 93 times
            5 was rolled 99 times
            6 was rolled 117 times
        Average roll : 3.607
        Median : 4.000
        Variance : 1.319
        Standard Deviation : 1.149
        Total rolls : 611
    
    Germans Combat
            1 was rolled 86 times
            2 was rolled 99 times
            3 was rolled 117 times
            4 was rolled 93 times
            5 was rolled 99 times
            6 was rolled 117 times
        Average roll : 3.607
        Median : 4.000
        Variance : 1.319
        Standard Deviation : 1.149
        Total rolls : 611
    
    British Combat
            1 was rolled 33 times
            2 was rolled 23 times
            3 was rolled 17 times
            4 was rolled 27 times
            5 was rolled 19 times
            6 was rolled 24 times
        Average roll : 3.336
        Median : 3.000
        Variance : 1.161
        Standard Deviation : 1.077
        Total rolls : 143
    
    Italians Combat
            1 was rolled 29 times
            2 was rolled 23 times
            3 was rolled 20 times
            4 was rolled 25 times
            5 was rolled 23 times
            6 was rolled 29 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.438
        Standard Deviation : 0.662
        Total rolls : 149
    
    Americans Combat
            1 was rolled 24 times
            2 was rolled 23 times
            3 was rolled 30 times
            4 was rolled 23 times
            5 was rolled 25 times
            6 was rolled 18 times
        Average roll : 3.392
        Median : 3.000
        Variance : 0.527
        Standard Deviation : 0.726
        Total rolls : 143
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
        Average roll : 3.250
        Median : 3.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 53 times
            2 was rolled 60 times
            3 was rolled 59 times
            4 was rolled 72 times
            5 was rolled 65 times
            6 was rolled 56 times
        Average roll : 3.559
        Median : 4.000
        Variance : 0.634
        Standard Deviation : 0.796
        Total rolls : 365
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 9 times
            6 was rolled 5 times
        Average roll : 3.926
        Median : 5.000
        Variance : 1.212
        Standard Deviation : 1.101
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.789
        Median : 4.000
        Variance : 0.602
        Standard Deviation : 0.776
        Total rolls : 19
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 16 times
            2 was rolled 16 times
            3 was rolled 24 times
            4 was rolled 18 times
            5 was rolled 15 times
            6 was rolled 16 times
        Average roll : 3.457
        Median : 3.000
        Variance : 0.534
        Standard Deviation : 0.731
        Total rolls : 105
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 6 times
        Average roll : 3.684
        Median : 4.000
        Variance : 0.824
        Standard Deviation : 0.908
        Total rolls : 19
    
    Russians Combat
            1 was rolled 29 times
            2 was rolled 39 times
            3 was rolled 43 times
            4 was rolled 39 times
            5 was rolled 52 times
            6 was rolled 44 times
        Average roll : 3.724
        Median : 4.000
        Variance : 1.167
        Standard Deviation : 1.080
        Total rolls : 246
    

    Savegame

    posted in Team Games
  • RE: Karl7 vs CANADA FOOLS

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Poland to Belarus
            1 bomber moved from Western Germany to Novgorod
            18 armour, 2 artilleries and 19 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to Brazil
    
        Combat - Germans
            Strategic bombing raid in Novgorod
                    Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in Brazil
            Battle in Rostov
                Germans attack with 18 armour, 2 artilleries and 19 mech_infantrys
                British defend with 1 armour, 2 fighters, 3 infantry and 4 mech_infantrys; Russians defend with 1 airfield and 8 infantry
                    Germans roll dice for 18 armour, 2 artilleries and 19 mech_infantrys in Rostov, round 2 : 14/39 hits, 13.17 expected hits
                    Russians roll dice for 1 armour, 2 fighters, 11 infantry and 4 mech_infantrys in Rostov, round 2 : 4/18 hits, 6.83 expected hits
                    4 mech_infantrys owned by the Germans lost in Rostov
                    8 infantry owned by the Russians, 3 mech_infantrys owned by the British and 3 infantry owned by the British lost in Rostov
                2 artilleries owned by the Germans, 18 armour owned by the Germans and 15 mech_infantrys owned by the Germans retreated to Ukraine
                Russians win, taking Brazil from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 29
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 8 infantry
                Casualties for British: 3 infantry and 3 mech_infantrys
            Battle in Baltic States
                Germans attack with 5 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Baltic States
                Germans win, taking Baltic States from Russians with 5 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Poland
            1 armour moved from Romania to Ukraine
            10 infantry moved from Germany to Poland
            1 mech_infantry moved from Poland to Eastern Poland
            1 armour moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Western Germany
            1 fighter moved from Western Germany to Germany
            1 tactical_bomber moved from Poland to Ukraine
    
        Place Units - Germans
            8 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ukraine: 1 infantry
            EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 aaGun
            EDIT: Adding units owned by Germans to Baltic States: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -3.17
    Germans regular : 1.00
    Russians AA : -0.17
    

    Savegame

    posted in Team Games