@Stucifer Be gentle, dear sir. OOB deserves the love shown to a matron of the family. It was the most crowd influenced game of the franchise. And the crowd pushed it in that direction. Some in the crowd that we play with. I’ve done an analysis of 1st vs 2nd edition. They, the crowd here, and the designer striped the Allies of air bases and resources to make it even more imbalanced. This happened on harris game design. The alpha 1,2,and eventually 3.
However, let’s keep in mind that There are 3500 ipcs worth of units on the board t1. 531 pieces. This doesn’t count the neutrals and activated units. So more. And to think that an addition of less than 60 ipcs makes it imbalanced in the other direction. This adjusted set up is 15 units. I’m guessing the allies take every game.
What’s crazy to me is some of these mods say it’s imbalanced and then add easy or default revenue streams to the Axis and exposed and vulnerable revenue streams to the Allies. And nobody touches technology. A new map for ptv is cool. Love the accessibility of the islands from multiple sea zones. But the way to course correct is almost always like flying a plane. Make careful adjustments and test the effect. OR just call it a house rule game and adjust for historical flavor or game play/balance.

