• RE: crocket36 (Allies+39) vs Simon33 (X) OOB

    TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 57 Sea Zone to 60 Sea Zone
            3 artilleries and 3 infantry moved from Queensland to New South Wales
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: (Probably) All versions of Axis and Allies are Imbalanced (yes, even Anniversary)

    @The_Good_Captain

    The Headline of the video read “Rating Imbalance” Now if you had used that Headline in the Thread too I would’nt have derailed your thread. I’ve played A&A since 1988 and totally agree with your investigation. But of course you had to use “Every versions” and “All versions” and that is not correct. You have so far investigated 5 versions, and we don’t even know what Anniversary edition. Is it the 20th, 25th, 50th Avalon Hill or 40th Anniversary version? That matters.

    FYI: As of 2026 there are 19 spin-off versions. 4 are updated or expanded versions of the global Classic. 5 are Theater games. 4 are local games of specific battles. 1 is WWI and 1 is Zombie apocalypse. The Video-games, online games and A&A Minis are kept outside of this.

    List of all versions
    1981 Nova ed Global
    1984 MB Classic Global
    1999 AH Europe Theater
    2001 AH Pacific Theater
    2004 AH D-day Local
    2004 AH Revised 20th Anniversary ed Global
    2006 AH Battle of the Bulge Local
    2007 AH Guadalcanal Local
    2008 AH Avalon Hill 50th Anniversary Global
    2009 AH 1942 25th Anniversary ed Global
    2009 AH Pacific 1940 Theater
    2010 AH Europe 1940 Theater + Global when combined with Pacific
    2012 AH 1941 Global
    2012 AH 1942 second ed Global
    2012 AH Pacific 1940 second ed
    2012 AH Europe 1940 second ed Theather + Global when combined
    2013 AH WWI 1914 Global (for some reason)
    2018 AH Zombies Global
    2024 Renegade North Africa Theater
    2024 Renegade 40th Anniversary ed 1941/42 Global
    2025 Renegade Stalingrad Local

    Now when you have analyzed and investigated all the games on the list, then you can claim “Every game” and “All games” and I will comply.

    Also your investigation is adressed to the expert players that play competitive. I don’t know how many that is. I figure 99% of the A&A community are casual players with a military power fantasy that also are plastic piece junkies, that played with Airfix miniatures as kids and now is a step up the ladder. To back up this:
    A&A MB Classic is the best selling physical wargame ever with one million copies sold by 1998, and 2 millions sold by 2008. (if we can belive Wiki) But A&A online only have 11 000 ranked players. And if you play competitive at Tournaments just how many expert players do you spot? Right, my point is valid.

    Sorry for the derailing but be careful next time you make a Headline that is in-correct.

    posted in Blogs
  • RE: crockett36 vs cds World at War

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 1
    
        Combat Move - British
            1 Infantry moved from British Somaliland to Italian East Africa
                  British take Italian East Africa from Italians
            1 Cruiser moved from 56 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 55 Sea Zone to 48 Sea Zone
            1 Fighter moved from Malta to 48 Sea Zone
            1 Fighter moved from Cyprus to 48 Sea Zone
            1 Fighter moved from Lower Egypt to 48 Sea Zone
            1 Infantry moved from South Africa to Rhodesia
            2 Infantrys moved from New Valley to Lower Egypt
            1 Infantry moved from Mersa Matruh to Lower Egypt
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Destroyer moved from 57 Sea Zone to 55 Sea Zone
            1 Infantry moved from Lower Egypt to Cairo
            1 Infantry moved from Palestine to Lower Egypt
            1 Tank moved from Palestine to Lower Egypt
            1 Tank moved from Nubia to Lower Egypt
            1 Infantry moved from Darfur to Nubia
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 57 Sea Zone
            1 Infantry moved from Canadian Prairies to Ontario
            1 Infantry moved from Vancouver to 80 Sea Zone
            1 Infantry moved from British Columbia to 80 Sea Zone
            1 Tank moved from Ontario to Quebec
            1 Fighter moved from Montreal to Greenland
            2 Infantrys moved from Montreal to 2 Sea Zone
            2 Tanks moved from Quebec to Northeast USA
            1 Infantry moved from Quebec to Northeast USA
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 74 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 2 Sea Zone to 13 Sea Zone
            1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Cruiser and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            1 Submarine moved from 59 Sea Zone to 57 Sea Zone
            1 Submarine moved from 115 Sea Zone to 113 Sea Zone
            1 Fighter moved from Madras to 110 Sea Zone
            1 Submarine moved from 60 Sea Zone to 110 Sea Zone
            1 Battleship moved from 10 Sea Zone to 8 Sea Zone
            1 Destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 Transport moved from 10 Sea Zone to 8 Sea Zone
            1 Destroyer moved from 60 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
    
        Purchase Units - British
            British buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            British creates battle in territory Greenland
            Battle in 48 Sea Zone
                British attack with 1 Cruiser, 1 Destroyer and 3 Fighters
                Germans defend with 1 Destroyer and 2 Transports; Italians defend with 2 Artillerys, 3 Destroyers, 2 Infantrys, 1 Submarine and 2 Transports
                    Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Cruiser, 1 Destroyer and 3 Fighters in 48 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.17
    

    Savegame

    posted in Play Boardgames
  • RE: World at War game 23

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Chinese
            2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 7 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Gobi Altai
                Chinese attack with 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 Infantrys in Gobi Altai, round 3 : 1/2 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Gobi Altai
                    1 Infantry owned by the Hisaichi lost in Gobi Altai
                Chinese win, taking Gobi Altai from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from W.Qinghai to Hsining
            1 Infantry moved from E.Sinkiang to W.Qinghai
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            1 Infantry placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Hisaichi regular : 0,33
    

    Savegame

    posted in Team Games
  • RE: L26 PTV Booper (X+12) vs Stucifer (L)

    @Booper no scrambles, thanks

    posted in League
  • RE: L26 PTV axis-dominion (+12) vs mikawa rematch

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 battleship, 1 destroyer, 1 fighter, 6 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Kansu to Northern Sinkiang
                  Japanese take Northern Sinkiang from Chinese
            2 infantry moved from Honan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
            2 bombers moved from Kwangsi to Tsinghai
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Malaya to Shan State
            1 marine moved from Celebes to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            1 infantry moved from Sumatra to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
            1 infantry moved from 132 Sea Zone to Shan State
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
            1 artillery moved from Borneo to 37 Sea Zone
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Manilla
            1 battleship moved from 56 Sea Zone to 36 Sea Zone
            1 cruiser moved from 56 Sea Zone to 36 Sea Zone
            1 battleship and 1 cruiser moved from 38 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
            1 fighter moved from 37 Sea Zone to Manilla
    
        Combat - Japanese
            Battle in Guam
            Battle in Tsinghai
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 5/8 hits, 3.67 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Guam from Americans, taking Tsinghai from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Manilla
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 5/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 56 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Davao to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 carrier and 2 submarines moved from 6 Sea Zone to 7 Sea Zone
            1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun and 3 infantry moved from 20 Sea Zone to Jehol
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            2 fighters and 2 tactical_bombers moved from Tsinghai to Honan
            2 bombers moved from Tsinghai to Kwangsi
            1 submarine moved from 38 Sea Zone to 76 Sea Zone
            1 carrier moved from 43 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone
            1 destroyer moved from 38 Sea Zone to 132 Sea Zone
            1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 artillery moved from Java to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone
            1 artillery moved from 132 Sea Zone to Shan State
            1 aaGun and 2 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 artillery moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 armour moved from Jehol to Kiangsi
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 destroyer moved from 56 Sea Zone to 36 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 carrier moved from 7 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Kwangsi to 20 Sea Zone
            1 fighter moved from Manilla to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            1 aaGun moved from Anhwe to Honan
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            2 fighters moved from 43 Sea Zone to Kwangsi
            1 destroyer moved from 43 Sea Zone to 132 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in Southern Manchuria
            6 infantry and 1 marine placed in Japan
            1 fighter placed in Japan
            1 battleship and 1 destroyer placed in 6 Sea Zone
            Japanese undo move 4.
            1 battleship and 1 destroyer placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.67
    Japanese regular : 5.17
    UK_Pacific regular : -0.33
    

    Savegame

    posted in League
  • RE: L26 PTV GeneralDisarray (Axis+10) vs AD Allies)

    3 uk figs on US carriers in 95

    posted in League
  • RE: L26 PTV GeneralDisarray (Axis+10) vs AD Allies)

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 12 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            4 fighters and 3 tactical_bombers moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from New South Wales to 47 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
            3 submarines moved from 31 Sea Zone to 50 Sea Zone
            1 destroyer moved from 31 Sea Zone to 50 Sea Zone
            2 carriers moved from 31 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Solomon Islands
            4 fighters moved from New South Wales to 50 Sea Zone
            1 tactical_bomber moved from Johnston Island to 50 Sea Zone
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 50 Sea Zone
                Americans attack with 2 carriers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 50 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 50 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 2 carriers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 98 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Germans defend with 1 destroyer; Italians defend with 1 transport
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 98 Sea Zone
                    1 destroyer owned by the Germans and 1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
                Casualties for Italians: 1 transport
            Battle in Solomon Islands
    
        Non Combat Move - Americans
            3 carriers moved from 31 Sea Zone to 50 Sea Zone
            1 destroyer moved from 31 Sea Zone to 55 Sea Zone
            1 fighter moved from 47 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from 50 Sea Zone to Johnston Island
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Central United States to 104 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 transport moved from 92 Sea Zone to 104 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            4 fighters and 3 tactical_bombers moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer and 1 submarine moved from 40 Sea Zone to 82 Sea Zone
            1 bomber moved from Southern Persia to Eastern India
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry moved from Morocco to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Southern France
            1 destroyer and 2 submarines moved from 31 Sea Zone to 50 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 aaGun moved from Johnston Island to 31 Sea Zone
            1 aaGun and 1 transport moved from 31 Sea Zone to 50 Sea Zone
            1 aaGun moved from 50 Sea Zone to Solomon Islands
            2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Johnston Island
            2 tactical_bombers moved from New South Wales to 50 Sea Zone
            3 fighters moved from Western United States to Johnston Island
            1 destroyer moved from 50 Sea Zone to 31 Sea Zone
            1 fighter moved from Johnston Island to 50 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
            4 infantry placed in Central United States
            2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Inner Mongolia
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Eastern Sinkiang to Inner Mongolia
            5 infantry moved from Tsinghai to Hopei
            6 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Szechwan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 4 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 harbour, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs; 
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Belgian Congo to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
            2 artilleries moved from Belgian Congo to Anglo-Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Southern Persia to Anglo-Egyptian Sudan
            1 fighter moved from Kenya to Anglo-Egyptian Sudan
            3 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
    
        Combat - British
            Battle in Anglo-Egyptian Sudan
                British attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 2/6 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                2 artilleries owned by the British and 1 infantry owned by the British retreated to Belgian Congo
                Italians win with 1 artillery remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Shan State
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 5 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 marine moved from Eastern India to 40 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 marine and 2 transports moved from 40 Sea Zone to 82 Sea Zone
            1 marine moved from 82 Sea Zone to Iraq
            1 infantry moved from Southern Persia to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            2 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            1 artillery and 15 infantry moved from Yunnan to Burma
            1 aaGun moved from Eastern India to Burma
            4 artilleries moved from Eastern India to Burma
            3 infantry moved from Eastern India to Burma
            2 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 armour and 1 mech_infantry moved from Yunnan to Eastern India
            3 fighters moved from Southern France to 95 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern France
    
        Place Units - British
            1 harbour placed in Southern Persia
            2 artilleries and 1 marine placed in Southern Persia
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -0.33
    Italians regular : -1.00
    Japanese regular : -0.67
    Germans regular : 0.67
    British regular : -4.50
    

    Savegame

    posted in League
  • RE: Stucifer vs Mikawagunichi G42 Testing

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Shensi to Szechwan
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: Stucifer vs Mikawagunichi G42 Testing

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers, 1 factory_minor and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Java to 43 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Siberia
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 artillery owned by the British lost in Borneo
                Japanese win, taking Siberia from Russians, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            2 artilleries and 5 infantry moved from Yunnan to Burma
            1 infantry moved from Malaya to Shan State
            1 fighter moved from 43 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Philippines to 35 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from New Britain to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            5 destroyers and 1 transport placed in 6 Sea Zone
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    UK_Pacific regular : 0.67
    

    Savegame

    posted in Play Boardgames