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Patron 2024 - Bronze

  • RE: L25 PTV - Surfer (X+9) v Stucifer (Allies)

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Kursk
                  Germans take Kursk from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 aaGun, 6 armour, 5 artilleries, 25 infantry, 7 mech_infantrys and 2 tactical_bombers moved from Ukraine to Kursk
            2 aaGuns, 2 armour, 5 artilleries, 9 infantry and 3 mech_infantrys moved from Northern Belarus to Southern Belarus
            2 infantry moved from Novgorod to Northern Belarus
            2 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Vologda to Novgorod
            1 infantry moved from Archangel to Vologda
            3 infantry moved from Archangel to Leningrad
            2 infantry moved from Finland to Vyborg
            2 infantry moved from Finland to Vyborg
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Germany to 117 Sea Zone
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            4 infantry moved from Germany to 117 Sea Zone
            6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            6 infantry moved from 118 Sea Zone to Leningrad
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            3 infantry moved from Eastern Poland to Southern Belarus
            1 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus
            1 tactical_bomber moved from Eastern Poland to Southern Belarus
            1 fighter moved from Eastern Poland to Leningrad
            1 carrier moved from 118 Sea Zone to 115 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 128 Sea Zone to 115 Sea Zone
            1 submarine moved from 127 Sea Zone to 115 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Germany to Eastern Poland
            2 tactical_bombers moved from Kursk to Ukraine
            2 fighters moved from Southern Italy to Yugoslavia
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Leningrad
            1 factory_minor placed in Ukraine
            1 airfield placed in Yugoslavia
            6 infantry placed in Germany
            1 armour and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,3
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to France: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: Path to Victory League Discussion

    So played a few games and in the middle of a few more, so my sample size for PTV is small, but I have a few observations that i’m curious what the group thinks about.

    a) Adding the SZ around Malaya really does nerf the Japanese threat on India. Only a prolonged build up can win there–which I think was the idea: to make a longer game, i.e. one that isn’t really decided until T14+…but that leads to my other point
    b) Italy must be defended well by the Germans. In OOB or BM4, you can solely focus on Russia as Germany and just use the Italians as can openers. If the Allies nerf Italy, eh, annoying, but not game changing since Russia will fall soon.
    –That doesn’t happen in PTV. Russia may fall, but barring bad play by the Russians (or maybe I’m just terrible with the Germans), Moscow will hold for 12 turns. There’s just a lot of territory and the Russians have enough IPCs to stay in the fight for awhile. Thus, the Allies have plenty of time to control the Med and nerf the Italians. Add to the fact that Italy is an extra space away from France and W. Germany–critical to getting defensive troops into place, and Italy becomes indefensible

    It seems the Axis got a triple whammy. No quick wins, and the added spaces make the defense of their areas that much harder, and yet the southern spaces are still easy to reach for the Allies. This means that it’s hard to get economic parity, and a long game that favors the Allies.

    My point is that unlike OOB or BM4, it seems like there is a “formula” for the Allies to win PTV. Build up Russia, attack the Med, nerf the Italians, pick at the hard to defend Med landing zones, and wait until the money disparity allows you to just win attrition wars, which leads to overwhelming forces.

    To stop this, the Germans have to spend Moscow invasion money early on bolstering Italy, which further delays Moscow falling and plays into the Allies hands.

    I would say that Japan does ameliorate the above somewhat. They still cannot take India quickly, but they can grow rather large and dominant on the ocean, which could prevent an overwhelming force in the Med. But again, playing for the long game, the Allies just keep enough in the pacific to stay alive, nerf Italy and the game should go their way.

    posted in League
  • RE: Global 1940 & 1943 Expansions Game Reports

    Game 3 barnee vs Trout

    Game:1940

    Axis:barnee
    Allies:Trout

    Playing Time: 27 days

    Game thread
    https://forums.triplea-game.org/topic/4132/exp-game-3-barnee-vs-trout/121?page=7

    Saved Game
    f808531a-9999-4d63-9d62-54e77d0e6f28-exp-game-3-trout-us10.tsvg

    Early 1940 - Early 1941

    Germany
    The Kriegsmarine builds a steady 3 U-boats per turn. They are able to sink the Canadian ships in Early 1940 as well as the Royal Navy in 110 and 111.
    In Late 1940 they begin to Convoy the British Isles, as well as Nova Scotia. The Wehrmacht would take Greece and the Luftwaffe would produce a Air Fleet Commander.
    Early 1941 and 4 Fallschirmjäger Divisions along with 4 LCV’s would concentrate in Romainia. The newly formed 1st Luftflotten would deploy there as well.

    Russia
    The Soviets would produce a fair amount of Landmines, as well as maxing out their Paratrooper production.
    An Engineer would help deploy LMs to W UKR to defend against E POL. Belarus would also arm LMs against E POL.
    Far East Forces would slowly move West and Stalin would order a Commisar to keep an eye on the Red Army.

    Japan
    Nippon would build two Factories in China. They would focus on Armor production.
    A Harbor would be built in Kwangsi and the main IJN Fleet would be stationed there. Carolines and the Home Waters would also have smaller Fleets.
    The IJA would push the Chinese back to their Western Provinces.

    United States
    USA would destroy the Naval Base in Manila and fortify the Army units there. USS Iowa and Missourri would both launch. The Iowa in the Atlantic and the Missourri in the Pacific.
    4 Trprts are off the East Coast, ready for immediate deployment.

    China takes a beating from JPN and has concentrated in Kansu.

    United Kingdom
    Britain sinks a wounded Bismark in 111. Two U-boats are also sunk in 106. The Royal Navy declines to engage the Regia Marina, other than sinking the Italian ships off Malta.
    Churchill orders the creation of 1st UK Tank.
    The Italian forces in Africa are eliminated.

    Italy
    Italy takes a undefended Gibralter as well as Jordan. The British evacuate Egypt in Late 1940 and leave the Australian Infantry on their own. Italy easily conquers Egypt and salutes the Aussie bravery by sharing their wine with them.
    Il Duce cannot contain himself and declares war on the Soviet Union in Early 1941. Both W UKR and UKR fall to him along with Bessarabia.

    ANZAC
    ANZAC takes Custodianship of Java and DNG, as well as upgrading their Factory in New South Wales in Late 1940.
    They primarily concentrate on ground units to defend against any Japanese invasion.

    France they just kinda chill.

    End Early 1941
    Screenshot from 2025-04-28 01-19-10.png

    Economy and Lend Lease Units
    Screenshot from 2025-04-28 00-54-36.png

    Total Units and National Objectives
    **Note **
    Total Units includes Infrastructure. Looking at specific Player totals will give a good idea of the actual Forces on the map.

    Screenshot from 2025-04-28 01-01-22.png

    The Production column does not count National Objectives. You still need to add or subtract from that total for any Pacific Island Bonuses.

    Late 1941 - Late 1942
    Coming Soon :)

    Eastern Front Early 1941 End
    Screenshot from 2025-04-28 04-13-18.png
    Screenshot from 2025-04-28 04-21-52.png

    posted in House Rules
  • RE: L25 BM4 Surfer (Allies+17) vs Avner (Axis)

    @Avner I would agree. GG.

    posted in League
  • RE: L25 PTV Surfer (X+12) v Mikawagunichi (L)

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Western Germany to Austria
            1 bomber moved from Ukraine to Stalingrad
            1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Northern Caucasus to Stalingrad
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: L25 PTV Surfer (X+12) v Mikawagunichi (L)

    @mikawagunichi I am shocked that you can put a checking force in N. Italy. You only have 14 inf and I have 41. But your air force makes up the difference.

    posted in League
  • RE: L25 PTV - Surfer (X+9) v Stucifer (Allies)

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Southern Belarus
                  Italians take Southern Belarus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            2 infantry moved from Romania to Bessarabia
            1 aaGun, 2 artilleries and 2 infantry moved from Eastern Poland to Southern Belarus
            1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus
            1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: L25 BM4 Surfer(X) v AldoRaine(L+12)

    @AldoRaine You knocked off 5 tanks which will slow me down.

    posted in League
  • RE: L25 BM4 Surfer(X) v AldoRaine(L+12)

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Caucasus
                  Italians take Caucasus from Russians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from Southern Italy to Greece
            2 fighters moved from 97 Sea Zone to 99 Sea Zone
            2 fighters moved from Southern Italy to 99 Sea Zone
            2 submarines moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 99 Sea Zone
                Italians attack with 4 fighters and 2 submarines
                British defend with 1 destroyer
                    Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 4 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 4 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from 99 Sea Zone to Yugoslavia
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Bryansk to Rostov
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British regular : -0.67
    

    Savegame

    posted in League
  • RE: L25 BM4 Surfer(X) v AldoRaine(L+12)

    @AldoRaine Scramble to defend DD?

    I was very surprised to have you attack Ukraine…The Neutral blitz really changes the game play, and natural inclinations make me blind to certain moves.

    posted in League