Patron 2023 - Gold
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)posted in League
Yep yep, thanks, major stress in immediate family right now, and it was packed Easter weekend
Looking forward to the moves!
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RE: crockett36 vs cds World at Warposted in Play Boardgames
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 69 Sea Zone 1 Infantry and 1 Tank moved from Merauke to Hollandia 2 Artillerys moved from Sumatra to Java 1 Infantry moved from Sumatra to Java 1 Infantry moved from Sumatra to Java 1 Fighter moved from Sumatra to Java Combat - Dutch Battle in Hollandia Dutch attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Dutch roll dice for 1 Infantry and 1 Tank in Hollandia, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in Hollandia 1 Infantry owned by the Hisaichi lost in Hollandia Dutch roll dice for 1 Tank in Hollandia, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 0/1 hits, 0.83 expected hits 1 Artillery owned by the Hisaichi lost in Hollandia Dutch roll dice for 1 Tank in Hollandia, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Hollandia, round 4 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Tank in Hollandia, round 5 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Hollandia, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Dutch lost in Hollandia 1 Tank owned by the Hisaichi lost in Hollandia Hisaichi win with no units remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Dutch regular : 0.83 Hisaichi regular : -1.00 -
RE: L26 cwglee51 X vs crockett36 L +38 #3posted in League
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Korea to Japan 5 fighters moved from 6 Sea Zone to Japan 1 fighter moved from Korea to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 cruiser moved from 6 Sea Zone to 20 Sea Zone Americans take 6 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Eastern United States to Aleutian Islands 3 mech_infantrys moved from Western United States to Alaska Combat - Americans Air Battle in JapanCombat Hit Differential Summary :
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RE: L25 PTV ArtofWar (X+12) v Surfer (L)posted in League
Sorry, here’s the correct version of G-1 using 2.6.
42429-AoW(X+12)vSurfer-GER-1.tsvg
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 bomber and 1 tactical_bomber moved from Germany to 114 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28 Casualties for French: 1 cruiser Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 117 Sea Zone to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 fighter moved from Yugoslavia to Southern Italy 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber, 3 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany 1 bomber moved from 114 Sea Zone to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 117 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to Slovakia Hungary: 1 aaGun EDIT: Turning off Edit Mode -
RE: crocket36 (Allies+39) vs Simon33 (X) OOBposted in League
@crockett36 I’ve read someone say that the +90 result for x/-10 result for y happens way more often than it should.
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RE: crocket36 (Allies+39) vs Simon33 (X) OOBposted in League
We have had some crazy swings in the dice. Me in Iraq with the Russians. You in the N Pacific. And you took more than your pound of flesh in round 7. Yikes.
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RE: crocket36 (Allies+39) vs Simon33 (X) OOBposted in League
TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 3 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to Soviet Far East: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Manchuria to Jehol 1 infantry moved from Manchuria to Korea 2 fighters moved from 6 Sea Zone to Shantung 1 bomber moved from Korea to Shantung 1 bomber moved from Korea to Kiangsu 1 bomber moved from Korea to French Indo China 1 mech_infantry moved from Amur to Jehol 1 bomber moved from Korea to Shantung Combat - Americans Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Kiangsu Bombing raid in Kiangsu causes 0 damage total. Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in French Indo China causes 3 damage total. Battle in Jehol Americans attack with 1 artillery and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 mech_infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Americans attack with 2 bombers and 2 fighters Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers and 2 fighters in Shantung, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits 2 bombers owned by the Americans lost in Shantung 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung Americans win with 2 fighters remaining. Battle score for attacker is -17 Casualties for Americans: 2 bombers Casualties for Japanese: 1 artillery and 1 infantry Battle in 92 Sea Zone Americans attack with 1 fighter and 3 submarines Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -28 Casualties for Americans: 1 fighter and 3 submarines 1 fighter owned by the Italians could not land and were killed Non Combat Move - Americans 1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from Shantung to 6 Sea Zone 1 bomber moved from French Indo China to Shan State Place Units - Americans 1 airfield and 3 fighters placed in Korea 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 5 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from Persia to Ukraine 3 fighters moved from Russia to Rostov 4 fighters moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 bomber moved from Russia to Ukraine 1 mech_infantry moved from Persia to Northwest Persia 4 mech_infantrys moved from Egypt to Iraq 2 armour moved from Egypt to Iraq 1 artillery and 6 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Burma to Shan State 1 fighter moved from Russia to Ukraine 5 fighters moved from Russia to Volgograd Combat - British Battle in Ukraine British attack with 3 bombers and 1 fighter Germans defend with 3 artilleries and 1 factory_minor British roll dice for 3 bombers and 1 fighter in Ukraine, round 2 : 2/4 hits, 2.50 expected hits Germans roll dice for 3 artilleries in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 bomber owned by the British and 1 fighter owned by the British lost in Ukraine 2 artilleries owned by the Germans lost in Ukraine British roll dice for 2 bombers in Ukraine, round 3 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine British win with 2 bombers remaining. Battle score for attacker is -10 Casualties for British: 1 bomber and 1 fighter Casualties for Germans: 3 artilleries Battle in Volgograd British attack with 9 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys British roll dice for 9 fighters and 1 tactical_bomber in Volgograd, round 2 : 5/10 hits, 5.17 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the British lost in Volgograd 3 mech_infantrys owned by the Germans lost in Volgograd British win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Germans: 3 mech_infantrys Battle in Rostov British attack with 3 fighters Italians defend with 1 mech_infantry British roll dice for 3 fighters in Rostov, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 8 fighters and 1 tactical_bomber moved from Volgograd to Persia 3 fighters moved from Rostov to Northwest Persia 3 fighters moved from Northwest Persia to Persia 2 bombers moved from Ukraine to Russia 1 aaGun moved from Burma to Shan State 7 infantry moved from India to Burma 2 aaGuns moved from India to Burma 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 37 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by British to Egypt: 2 infantry EDIT: Removing units owned by British from Egypt: 2 infantry EDIT: Adding units owned by British to Trans-Jordan: 2 infantry EDIT: Adding units owned by British to 81 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.50 Italians regular : -0.50 Japanese regular : 1.00 Japanese AA : 0.67 Germans regular : 0.67 British regular : -0.50 -
RE: crocket36 (Allies+39) vs Simon33 (X) OOBposted in League
And I forgot to land the troops in Egypt.
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RE: L26 PTV Booper (X+12) vs Stucifer (L)posted in League
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Stalingrad to Rostov Russians take Rostov from Germans 1 armour moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Rostov to Stalingrad 1 armour moved from Tambov to Stalingrad 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Russia to Tula Russians take Tula from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Tula to Russia 1 fighter and 1 infantry moved from Russia to Yaroslavl 1 fighter and 1 tactical_bomber moved from Yenisey to Buryatia 2 infantry moved from Sakha to Buryatia 2 infantry moved from Shansi to Inner Mongolia 1 artillery and 5 infantry moved from Chahar to Inner Mongolia Combat - Russians Battle in Buryatia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Russians attack with 1 artillery and 7 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 7 infantry in Inner Mongolia, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Russians win, taking Inner Mongolia from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Yaroslavl Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Yaroslavl to Russia 1 armour, 3 infantry and 2 mech_infantrys moved from Samara to Russia 1 aaGun moved from Chahar to Inner Mongolia 1 aaGun and 8 infantry moved from Shansi to Honan 1 fighter and 1 tactical_bomber moved from Buryatia to Yenisey 2 artilleries and 6 infantry moved from Stalingrad to Samara 1 aaGun, 3 artilleries and 8 infantry moved from Northern Caucasus to Stalingrad Place Units - Russians 2 infantry placed in Stalingrad 10 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 29 Optional[PUs] Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 31 Optional[PUs]Combat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : 0.67 Russians regular : 0.17