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Patron 2023 - Bronze

  • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 18 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 armour and 4 mech_infantrys moved from Western Germany to Yugoslavia
            2 fighters moved from Southern Italy to Caucasus
            1 armour and 3 infantry moved from Volgograd to Caucasus
            1 fighter moved from Southern Italy to Yugoslavia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 3/11 hits, 3.17 expected hits
                    British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 armour, 2 fighters and 3 infantry
                French defend with 4 infantry
                    Italians roll dice for 1 armour, 2 fighters and 3 infantry in Caucasus, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                    1 infantry owned by the French lost in Caucasus
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the French lost in Caucasus
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 4 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 5 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for French: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Caucasus to Volgograd
            1 fighter moved from Yugoslavia to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 aaGun moved from Volgograd to Caucasus
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,3,1,3,6,1,5,4,1,4,1,5,2,6
            Italians collect 6 PUs (9 lost to blockades); end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    Russians regular : -2.00
    British regular : -0.33
    

    Savegame

    posted in League
  • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 18 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 armour and 4 mech_infantrys moved from Western Germany to Yugoslavia
            2 fighters moved from Southern Italy to Caucasus
            1 armour and 3 infantry moved from Volgograd to Caucasus
            1 fighter moved from Southern Italy to Yugoslavia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 3/11 hits, 3.17 expected hits
                    British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 armour, 2 fighters and 3 infantry
                French defend with 4 infantry
                    Italians roll dice for 1 armour, 2 fighters and 3 infantry in Caucasus, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                    1 infantry owned by the French lost in Caucasus
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the French lost in Caucasus
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 4 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 5 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for French: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Caucasus to Volgograd
            1 fighter moved from Yugoslavia to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 aaGun moved from Volgograd to Caucasus
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,3,1,3,6,1,5,4,1,4,1,5,2,6
            Italians collect 6 PUs (9 lost to blockades); end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    Russians regular : -2.00
    British regular : -0.33
    

    Savegame

    posted in League
  • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Yunnan to 41 Sea Zone
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 armour moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            2 infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from Yunnan to West India
            1 tactical_bomber moved from Yunnan to Hunan
    
        Combat - Japanese
            Japanese creates battle in territory 20 Sea Zone
            Battle in Paulau Island
            Battle in Philippines
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 20 Sea Zone from ANZAC, taking Paulau Island from Americans, taking Philippines from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in West India
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in West India
                    1 infantry owned by the British lost in West India
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry and 2 marines
            EDIT: Adding units owned by Japanese to Philippines: 2 infantry and 2 marines
            EDIT: Turning off Edit Mode
            2 battleships, 12 carriers, 2 cruisers, 8 destroyers, 19 fighters, 20 submarines, 5 tactical_bombers and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 18 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Yunnan to Shensi
            1 aaGun moved from Sikang to Shensi
            1 artillery moved from Sikang to Tsinghai
            1 mech_infantry moved from Yunnan to Sikang
            1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Kiangsi to Kwangsi
            1 aaGun moved from Yunnan to Kwangsi
            1 fighter moved from West India to India
            1 tactical_bomber moved from West India to India
            1 bomber moved from 41 Sea Zone to French Indo China
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            4 infantry moved from Manchuria to Amur
            1 fighter moved from Japan to Amur
            2 mech_infantrys moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 tactical_bomber moved from Japan to French Indo China
    
        Place Units - Japanese
            3 infantry placed in India
            2 infantry placed in French Indo China
            1 submarine placed in 36 Sea Zone
            2 infantry placed in Kwangtung
            1 submarine placed in 20 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -2.00
    UK_Pacific regular : 1.33
    

    Savegame

    posted in League
  • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Yunnan to 41 Sea Zone
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 armour moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            2 infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from Yunnan to West India
            1 tactical_bomber moved from Yunnan to Hunan
    
        Combat - Japanese
            Japanese creates battle in territory 20 Sea Zone
            Battle in Paulau Island
            Battle in Philippines
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 20 Sea Zone from ANZAC, taking Paulau Island from Americans, taking Philippines from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in West India
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in West India
                    1 infantry owned by the British lost in West India
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry and 2 marines
            EDIT: Adding units owned by Japanese to Philippines: 2 infantry and 2 marines
            EDIT: Turning off Edit Mode
            2 battleships, 12 carriers, 2 cruisers, 8 destroyers, 19 fighters, 20 submarines, 5 tactical_bombers and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 18 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Yunnan to Shensi
            1 aaGun moved from Sikang to Shensi
            1 artillery moved from Sikang to Tsinghai
            1 mech_infantry moved from Yunnan to Sikang
            1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Kiangsi to Kwangsi
            1 aaGun moved from Yunnan to Kwangsi
            1 fighter moved from West India to India
            1 tactical_bomber moved from West India to India
            1 bomber moved from 41 Sea Zone to French Indo China
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            4 infantry moved from Manchuria to Amur
            1 fighter moved from Japan to Amur
            2 mech_infantrys moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 tactical_bomber moved from Japan to French Indo China
    
        Place Units - Japanese
            3 infantry placed in India
            2 infantry placed in French Indo China
            1 submarine placed in 36 Sea Zone
            2 infantry placed in Kwangtung
            1 submarine placed in 20 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -2.00
    UK_Pacific regular : 1.33
    

    Savegame

    posted in League
  • RE: How would you design an A&A game that could reach a new generation of players?

    Keep adding new digital options. Don’t really need to even know the rules then

    That way they and there new AI friends can play together

    posted in Axis & Allies Discussion & Older Games
  • RE: Should Hainan be Original Chinese ?

    @CentralCommando

    yea pretty slim.

    Only reason I brought it up is because ANZC took it in the Capatain’s mod, it’s worth a buck there and UK had to fall back to India leaving the Flying Tiger in Burma by itself. Rest of China already conquered.

    Would give it some temporary safe haven.

    It was more of just was it originally Chinese to begin with. The way Shantung and Kiangsu are. Seems no reason it shouldn’t be.

    Obviously it’s not gonna change :)

    posted in Axis & Allies Global 1940
  • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 7 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from France to Holland Belgium
            2 infantry moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 5 fighters, 3 infantry and 4 tactical_bombers
                British defend with 4 infantry
                    Germans roll dice for 5 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/12 hits, 5.67 expected hits
                    British roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Dzavhan from Russians to Germans
            EDIT: Changing ownership of Central Mongolia from Russians to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Central Mongolia from Germans to Mongolians
            EDIT: Changing ownership of Central Mongolia from Mongolians to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Dzavhan from Germans to Russians
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
            3 armour and 10 mech_infantrys moved from Tsinghai to Volgograd
            3 infantry moved from Tambov to Volgograd
            1 infantry moved from Rostov to Volgograd
            5 infantry moved from Ukraine to Rostov
            2 infantry moved from Bryansk to Rostov
            3 infantry moved from Russia to Tambov
            1 fighter moved from Germany to Eastern Poland
            5 fighters and 4 tactical_bombers moved from Holland Belgium to Eastern Poland
            4 fighters moved from Norway to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from France to Germany
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Finland to Norway
            3 mech_infantrys moved from Vyborg to Norway
            2 infantry moved from Western Germany to Germany
            2 artilleries and 9 infantry moved from France to Northern Italy
            1 artillery moved from France to Northern Italy
            13 infantry moved from France to Northern Italy
            1 aaGun moved from France to Northern Italy
            11 artilleries and 24 infantry moved from France to Western Germany
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 mech_infantry moved from Yakut S.S.R. to Buryatia
            1 armour moved from Yakut S.S.R. to Buryatia
            1 bomber moved from Yunnan to French Indo China
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.83
    British regular : -1.67
    

    Savegame

    posted in League
  • Should Hainan be Original Chinese ?

    Could move the Ftr there then if Allied controlled

    posted in Axis & Allies Global 1940
  • RE: L26 PtV surfer (Allies) vs AetV (Axis+11)

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 47 Sea Zone
            3 fighters moved from Queensland to 47 Sea Zone
            2 infantry moved from Syria to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 47 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 submarine and 1 transport moved from 55 Sea Zone to 65 Sea Zone
            1 cruiser moved from 55 Sea Zone to 65 Sea Zone
            3 fighters moved from 47 Sea Zone to New Zealand
            1 armour, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 infantry moved from Eastern India to Burma
    
        Place Units - ANZAC
            1 infantry, 1 marine and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -2.67
    

    Savegame

    posted in League
  • RE: L26 PtV surfer (Allies) vs AetV (Axis+11)

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 47 Sea Zone
            3 fighters moved from Queensland to 47 Sea Zone
            2 infantry moved from Syria to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 47 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 submarine and 1 transport moved from 55 Sea Zone to 65 Sea Zone
            1 cruiser moved from 55 Sea Zone to 65 Sea Zone
            3 fighters moved from 47 Sea Zone to New Zealand
            1 armour, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 infantry moved from Eastern India to Burma
    
        Place Units - ANZAC
            1 infantry, 1 marine and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -2.67
    

    Savegame

    posted in League