@cwglee51 need a scramble decision for 97. And also I forgot to US ncms that I would like to do and wanted to notify you before US dice are rolled. One is the US fig in scotland should have been moved to Gibraltar. The other is the US sub in 97 should have been moved to 93
Patron 2022 - Silver
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RE: Cwglee axis vs farmboy allies +31 g40 oobposted in League
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RE: Cwglee axis vs farmboy allies +31 g40 oobposted in League
TripleA Manual Gamesave Post: British round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Persia to Iraq 2 artilleries and 4 infantry moved from Persia to Northwest Persia 2 battleships and 4 cruisers moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 5 transports moved from 96 Sea Zone to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 4 infantry and 5 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 mech_infantry moved from Greece to Yugoslavia British take Bulgaria from Germans 3 artilleries and 2 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 3 artilleries, 5 infantry and 4 transports moved from 99 Sea Zone to 97 Sea Zone 3 artilleries and 5 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Northern Italy 1 bomber and 1 tactical_bomber moved from Greece to Yugoslavia 7 fighters moved from Greece to Yugoslavia 1 fighter moved from Greece to 97 Sea Zone 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Greece to Yugoslavia Combat - BritishCombat Hit Differential Summary :
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RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)posted in League
Forgot to pull the Italian land force in Morocco to a defensive position in Algeria during I-13 NCM. If it is acceptable with you, will do that now. Otherwise, I will need to redo the G-12 NCM.
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RE: đź‘‹ Introduce or Re-Introduce Yourself (Current)posted in Welcome
Welcome to the site !
As Vodot posted, go to Customizations and then House Rules. I suggest checking out The Captain’s Expansion Mod. It has a pile of House Rules.
https://www.axisandallies.org/forums/topic/36945/axis-allies-global-1940-house-rules-expansion
There are also a buncha House Rules here https://www.axisandallies.org/forums/topic/26089/g40-redesign-currently-taking-suggestions/1822
and here https://forums.triplea-game.org/topic/1140/global-40-house-rules/32
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RE: 2025 PTV PO#2-Max (L) v AoW(X+12)posted in League
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Queensland to Northern Australia Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: BM Surfer (L+15) vs Farmboy (X)posted in League
TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 20 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 4 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry moved from Romania to Yugoslavia Germans take Yugoslavia from Russians 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Americans Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters moved from Germany to Western Germany 11 infantry moved from Germany to Western Germany 1 marine moved from Germany to Western Germany 1 artillery and 6 infantry moved from Poland to Germany 1 infantry moved from Slovakia Hungary to Germany 1 aaGun, 24 artilleries and 54 infantry moved from Eastern Poland to Slovakia Hungary 1 aaGun and 1 infantry moved from Romania to Bulgaria 3 mech_infantrys moved from Ukraine to Romania 5 armour and 14 mech_infantrys moved from Eastern Poland to Bulgaria 1 bomber moved from Ukraine to Western Germany 1 armour and 8 mech_infantrys moved from Caucasus to Ukraine 1 armour and 8 mech_infantrys moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from Evenkiyskiy to Novosibirsk 3 fighters moved from Germany to Western Germany 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from Finland to Norway 1 submarine moved from 112 Sea Zone to 124 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 7 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 71 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.33 -
RE: Farmboy (Alliess+15) vs SImon33 (X) BM QFposted in League
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 aaGun, 2 artilleries and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from Tobruk to Alexandria 2 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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RE: World at War game 23posted in Team Games
@captainwalker @dawgoneit just had a look at the map and saw that France also forgot it’s AA in Normandy… same thing… made the NonCombat Move in Combat and forgot about it later…
I hope it is ok for Steve and that Wayne gets his act together in the future… :-D
it is generally good practice to make only the necessary moves in Combat, so that you can react in NC in case the dice go nuts on you! #love4NonCom