• RE: L26 PtV mikawagunichi (Allies) vs AetV (Axis +13)

    I assumed no scramble from the US.

    posted in League
  • RE: L26 PtV mikawagunichi (Allies) vs AetV (Axis +13)

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 7 Sea Zone to 32 Sea Zone
            1 bomber moved from Davao to 22 Sea Zone
            1 bomber moved from Davao to 23 Sea Zone
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 marine moved from Davao to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from Hunan to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Yenisey to Yakut S.S.R.
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Paulau
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 battleships and 3 cruisers moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Caroline Islands
            Battle in 23 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 23 Sea Zone
                Japanese win, taking Caroline Islands from Americans with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in Paulau
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships in Paulau, round 2 : 2/2 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Paulau, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Paulau
                Japanese win, taking Korea from Russians, taking Paulau from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Paulau to 35 Sea Zone
            5 carriers, 2 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 bomber moved from 22 Sea Zone to French Indo China
            1 bomber moved from 23 Sea Zone to French Indo China
            2 destroyers moved from 7 Sea Zone to 35 Sea Zone
            1 artillery moved from Hopei to Kiangsi
            3 artilleries moved from Hunan to Kiangsi
            3 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Shan State to Siam
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 carrier, 2 destroyers and 2 transports placed in 7 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,83
    ANZAC regular : -0,83
    

    Savegame

    posted in League
  • RE: L26 PtV mikawagunichi (Allies) vs AetV (Axis +13)

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 7 Sea Zone to 32 Sea Zone
            1 bomber moved from Davao to 22 Sea Zone
            1 bomber moved from Davao to 23 Sea Zone
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 marine moved from Davao to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from Hunan to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Yenisey to Yakut S.S.R.
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Paulau
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 battleships and 3 cruisers moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: Playtesters Needed For Official A&A Game

    @Imperious-Leader

    Most people don’t like the “NDA” aspect. I know of top players who would test if not for that.
    Not that they would deliberately say anything but they might by accident and then be held liable.

    posted in News
  • RE: L26 PtV surfer (Allies) vs AetV (Axis+11)

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,1,4,1,4,4,3,4
            Italians collect 1 PU (7 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: AetV (L+18) vs SImon33 (X) BM

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 28 PUs; 
            Russians buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Tambov to Russia
            1 aaGun, 2 artilleries and 1 infantry moved from Vologda to Russia
            5 infantry moved from Novosibirsk to Samara
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 7 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Amur to Buryatia
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            2 artilleries, 2 fighters and 5 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 29 Optional[PUs]
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 31 Optional[PUs]
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 33 Optional[PUs]
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 Optional[PUs]; end with 35 Optional[PUs]
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: My Journey, My Triumph. By Lord Curtmungus, Part 2.

    @Gargantua ,Garganuta left Curtmungus wrote. No need to be upset 🤣.

    posted in General Discussion
  • RE: TripleA engine - Known rules-related bugs/issues

    @Panther

    Ahh ! Now I see it ! Thanks again :)

    Screenshot from 2026-06-09 05-17-19.png

    posted in TripleA Support
  • RE: TripleA engine - Known rules-related bugs/issues

    @Panther

    Sweet ! It didn’t show up for me. I’ll try a refresh

    posted in TripleA Support
  • RE: TripleA engine - Known rules-related bugs/issues

    @Panther

    Right on. So you need to click on the link to get the date then ? If so, maybe mention that as well ?

    posted in TripleA Support