• RE: World at War game 23 posted in Team Games
  • RE: Urgent: TripleA Software Update Immediately required!

    @Panther I downloaded the new file and it went to my downloads folder, but I didn’t get any prompts to install so it’s just sitting there. How do I install?

    posted in TripleA Support
  • RE: WaW game Elrood vs CaptainWalker

    @Elrood having problems with dice roller… do this turn later

    posted in Play Boardgames
  • RE: World at War game 23

    @Elrood ok

    posted in Team Games
  • RE: TGC (Axis) vs Doman (Allies), AFRICA

    @The_Good_Captain Game History

    Round: 1
    
        Combat Move - British
            1 UK-submarine moved from Sea Zone 12 to Sea Zone 24
            1 UK-destroyer moved from Sea Zone 31 to Sea Zone 24
            1 UK-battleship moved from Sea Zone 31 to Sea Zone 24
            1 UK-scoutcar moved from Desert Zone J to Desert Zone H
            2 UK-scoutcars moved from Mersa Matruh to Desert Zone H
    
        Non Combat Move - British
            Trigger AddCoastRoadCairo: British has 1 coast_road placed in Cairo
            Trigger AddCoastRoadBenghazi: British has 1 coast_road placed in Benghazi
            Trigger AddCoastRoadTobruk: British has 1 coast_road placed in Tobruk
            Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by British in Benghazi
            Trigger RemoveCoastRoadCairo: has removed 1 coast_road owned by British in Cairo
            Trigger RemoveCoastRoadTobruk: has removed 1 coast_road owned by British in Tobruk
            3 1-supplys and 1 UK-truck moved from Benghazi to Tobruk
            1 UK-truck moved from Benghazi to Cairo
            1 5-supply, 1 UK-antitank and 1 UK-truck moved from Cairo to Tobruk
            1 UK-aaGun moved from Cairo to Mersa Matruh
            1 UK-antitank and 2 infantry moved from Cairo to Mersa Matruh
            1 UK-fighter moved from Cairo to Tobruk
            1 infantry moved from Bir Hacheim to Tobruk
            1 matilda moved from Cairo to Tobruk
    
        Place Units - British
            1 5-supply and 1 UK-aaGun placed in Gibraltar
            1 UK-truck and 7 matildas placed in Atlantic Ocean Convoy
    
        Assign Convoy Escorts - British
            Trigger AllowBritishBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to UK-bomber
            Trigger ReduceMovementBritishAircraft: Setting movement to 2 for unitAttachment attached to UK-fighter
            Trigger ReduceMovementBritishAircraft: Setting movement to 2 for unitAttachment attached to UK-bomber
            Trigger AllowBritishFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to UK-fighter
            Trigger RemoveSupplySaharaDesert: has removed 11 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1
            Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 6British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 5British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 1German5-supplyMersa Brega: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 1German5-supplyEl Agheila: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 1British5-supplyGibraltar: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 4British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 4British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tobruk: 5 1-supplys
            EDIT: Adding units owned by British to Tobruk: 1 5-supply
            EDIT: Turning off Edit Mode
            Trigger IncreaseAircraftMovementTo6: Setting movement to 6 for unitAttachment attached to UK-bomber
            Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to UK-fighter
    
        End Turn - British
            British collect 0 PUs; end with 5 PUs
            Objective British Base Income: British met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    na-practice-game-7-B1.tsvg

    posted in Play Boardgames
  • RE: World at War game 23

    @captainwalker I don’t mind either way .

    posted in Team Games
  • RE: World at War game 23

    @Elrood we can still mix teams that way. I would rather play allies and I think Karl would like axis. Let’s see what the others think…

    posted in Team Games
  • RE: World at War game 23

    @Elrood I would rather have the choices being axis or allies. The lowest roll gets to choose first…then they can decide with their teamate who plays what powers.

    posted in Team Games
  • RE: Defenceless transport rules need revision

    @Barca1984

    Hi Barca,

    We have created this Expansion rule back in the 90’s (see attached pdf file below) - based on the original Expansions from Gamers Paradise.

    Subs on the prowl.pdf

    posted in Axis & Allies Global 1940
  • RE: Defenceless transport rules need revision

    @Darth-Vahl

    Awesome,

    Those Expansions triggered our enthusiasm for Axis & Allies on a massive scale.

    We found them in a board game shop in Copenhagen, Denmark in 1993 - shortly after we purchased Axis & Allies (Classic) - and naturally we purchased them immediately.

    These Expansions brought us tons of fun & challenge - and tons of ideas - supported by our interest in WWII History - and we kept developing more Expansion rules over the years.

    I suggest that you take a look at the Axis & Allies Global 1940 House Rules Expansion.
    It might bring back some of your memories from the early days of your Axis & Allies games.
    This Expansion is originally based on the Expansions from Gamers Paradise - and World at War by Xeno Games.

    Years ago when Larry Harris encouraged Axis & Allies players to use House Rules - we decided to honor his statement by creating the Axis & Allies Global 1940 House Rules Expansion as well as the Axis & Allies Global 1943 Expansion.

    posted in Axis & Allies Global 1940