Group Details Private

Patron 2020 - Bronze

  • RE: BM Surfer (L+15) vs Farmboy (X)

    @farmboy In an ironic twist of fate, unless a few high ranking people are sandbagging a lot of games for the end of the year (and it doesn’t look like that is happening). this is going to be a warm-up to our first round playoff game.

    posted in League
  • RE: BM Surfer (L+15) vs Farmboy (X)

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Iraq to Caucasus
            2 fighters moved from Iraq to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    1 infantry owned by the Germans lost in Caucasus
                Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Caucasus to Greece
            3 infantry moved from Tsinghai to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 1.17
    

    Savegame

    posted in League
  • RE: L26 PTV Surfer (L) vs Dawgoneit (X+15)

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 bomber moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 transports
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 marine moved from New Zealand to 65 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 65 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
            3 fighters moved from Hawaiian Islands to 55 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 93 Sea Zone to 88 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 93 Sea Zone to 94 Sea Zone
            1 marine moved from Gibraltar to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Algeria
            1 fighter moved from Eastern United States to 94 Sea Zone
            1 destroyer moved from 60 Sea Zone to 74 Sea Zone
            1 submarine moved from 40 Sea Zone to 78 Sea Zone
            1 destroyer moved from 65 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 fighters and 3 infantry placed in Eastern United States
            1 transport placed in 104 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            4 infantry moved from Tsinghai to Hopei
            3 infantry moved from Szechwan to Hunan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Kiangsi
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Chahar from Japanese, taking Kiangsi from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 5 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
    
        Place Units - Chinese
            1 artillery placed in Szechwan
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Eastern India to Shan State
            2 infantry moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Ethiopia to Kenya
                  British take Kenya from Italians
            1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 fighter moved from United Kingdom to 113 Sea Zone
            1 bomber moved from Gibraltar to 113 Sea Zone
            1 fighter moved from Gibraltar to 113 Sea Zone
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
    
        Combat - British
            Battle in French Madagascar
            Battle in Rhodesia
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rhodesia
                    1 infantry owned by the Italians lost in Rhodesia
                British win, taking French Madagascar from Neutral_Axis, taking Rhodesia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 113 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Shan State to Yunnan
            2 fighters moved from Shan State to Eastern India
            1 mech_infantry moved from Eastern India to Yunnan
            1 mech_infantry moved from Yunnan to Szechwan
            1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
            2 infantry moved from Southern Persia to Baluchistan
            1 infantry moved from Northwest Persia to Southern Persia
            2 cruisers moved from 74 Sea Zone to 83 Sea Zone
            1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from 113 Sea Zone to Gibraltar
            1 fighter moved from 113 Sea Zone to United Kingdom
            1 bomber moved from 113 Sea Zone to Gibraltar
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 battleship and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 armour and 1 infantry moved from Morocco to Algeria
    
        Place Units - British
            3 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 submarine placed in 112 Sea Zone
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to 94 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Italians regular : 0.67
    Japanese regular : 0.00
    Germans regular : -0.33
    British regular : 2.17
    

    Savegame

    posted in League
  • RE: L26 PTV Surfer (L) vs Dawgoneit (X+15)

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 bomber moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 transports
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 marine moved from New Zealand to 65 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 65 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
            3 fighters moved from Hawaiian Islands to 55 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 93 Sea Zone to 88 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 93 Sea Zone to 94 Sea Zone
            1 marine moved from Gibraltar to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Algeria
            1 fighter moved from Eastern United States to 94 Sea Zone
            1 destroyer moved from 60 Sea Zone to 74 Sea Zone
            1 submarine moved from 40 Sea Zone to 78 Sea Zone
            1 destroyer moved from 65 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 fighters and 3 infantry placed in Eastern United States
            1 transport placed in 104 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: L26 PTV Surfer (L) vs Dawgoneit (X+15)

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 artilleries and 16 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 9 infantry and 1 mech_infantry moved from Bryansk to Kursk
            3 infantry moved from Rostov to Kursk
            1 armour and 1 mech_infantry moved from Novgorod to Russia
            1 artillery and 9 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Kursk
            3 aaGuns, 3 artilleries, 1 fighter and 20 infantry moved from Novgorod to Smolensk
            1 fighter moved from Smolensk to Russia
            2 infantry moved from Leningrad to Vologda
            1 infantry moved from Stalingrad to Rostov
            2 aaGuns moved from Amur to Korea
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            1 artillery and 2 infantry placed in Urals
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: BM Surfer (L+15) vs Farmboy (X)

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            2 fighters moved from New Guinea to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to Java
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from New South Wales to 63 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Caucasus to Northwest Persia
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Caucasus: 2 infantry
            EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: L26 PTV Surfer (L) vs Dawgoneit (X+15)

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Sumatra to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Malaya
            1 fighter moved from Burma to Malaya
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 harbour
                    ANZAC roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    1 armour owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to Yunnan
            1 destroyer moved from 65 Sea Zone to 64 Sea Zone
            1 submarine moved from 64 Sea Zone to 58 Sea Zone
            1 submarine moved from 64 Sea Zone to 62 Sea Zone
            2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : 0.17
    

    Savegame

    posted in League
  • RE: L26 PTV Surfer (L) vs Dawgoneit (X+15)

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 marine moved from West Indies to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Gibraltar, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Morocco
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 transport moved from 28 Sea Zone to 11 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 28 Sea Zone to 27 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            1 destroyer moved from 57 Sea Zone to 60 Sea Zone
            1 submarine moved from 42 Sea Zone to 40 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            1 fighter moved from Gibraltar to 93 Sea Zone
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            4 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 carrier placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Szechwan to Hunan
            1 fighter moved from Szechwan to Hunan
            7 infantry moved from Szechwan to Yunnan
            4 infantry moved from Szechwan to Tsinghai
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Yunnan, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
            2 infantry moved from Hopei to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Burma to Shan State
            1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 cruisers moved from 82 Sea Zone to 74 Sea Zone
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
            2 infantry moved from 78 Sea Zone to Ethiopia
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
    
        Combat - British
            Battle in Ethiopia
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Ethiopia from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Tanganyika Territory, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from Iraq to Baluchistan
            2 infantry moved from Iraq to Southern Persia
            1 tactical_bomber moved from Egypt to 83 Sea Zone
            2 fighters moved from Shan State to Eastern India
            1 tactical_bomber moved from Shan State to Yunnan
            3 aaGuns, 13 infantry and 1 mech_infantry moved from Burma to Yunnan
            3 fighters moved from United Kingdom to Gibraltar
            1 bomber and 1 fighter moved from United Kingdom to Gibraltar
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Northeast Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            2 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            1 airfield placed in Gibraltar
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -0.17
    Japanese regular : -0.33
    Italians regular : 0.00
    British regular : 0.33
    

    Savegame

    posted in League
  • RE: L26 PTV Surfer (L) vs Dawgoneit (X+15)

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Szechwan to Hunan
            1 fighter moved from Szechwan to Hunan
            7 infantry moved from Szechwan to Yunnan
            4 infantry moved from Szechwan to Tsinghai
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Yunnan, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
            2 infantry moved from Hopei to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : -0.67
    

    Savegame

    posted in League
  • RE: JPN DOW on USA

    From rules
    Combat: A power can’t attack a territory controlled by or containing units belonging to a power with which it is not at war. If a power at war attacks a sea zone containing units belonging to both a power with which it’s already at war and a power with which it’s not at war, the latter power’s units are ignored. Those units won’t participate in the battle in any way, and a state of war with that power will not result.

    posted in Axis & Allies Global 1940