@captainwalker so like:
Roll 4 numbers:
1, CaptainWalker
2. Karl
3. Witt
4. Elrood
Lowest number gets to choose axis or allies
2nd lowest plays with that player
Highest and 2nd highest play the opposing side
?
@captainwalker so like:
Roll 4 numbers:
1, CaptainWalker
2. Karl
3. Witt
4. Elrood
Lowest number gets to choose axis or allies
2nd lowest plays with that player
Highest and 2nd highest play the opposing side
?
@captainwalker the idea was to mix teams… or is that sth you do not want?
i suggest the following:
Roll 4 numbers:
Lowest number gets Germany
2nd lowest gets Japan
Highest gets US
2nd highest gets UK
Other Axis is pretty clear whom they belong to but
how Minors and Russia are allocated with we leave to the allied players.
How does that sound?
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Yamamoto
2 Infantrys moved from Tokyo to Chubu
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
5 Infantrys moved from Davao to Mindanao
1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Hokkaido
2 Adv.Fighters moved from 84 Sea Zone to Chubu
2 Adv.Fighters moved from 84 Sea Zone to Hokkaido
3 Adv.Fighters moved from 84 Sea Zone to 85 Sea Zone
1 Fighter moved from 84 Sea Zone to 85 Sea Zone
2 Adv.Fighters and 3 L.Fighters moved from 84 Sea Zone to Mindanao
1 Adv.Fighter moved from 84 Sea Zone to 93 Sea Zone
1 Adv.Fighter moved from 84 Sea Zone to 93 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Bunkers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 85 Sea Zone
Yamamoto attack with 3 Adv.Fighters, 1 Destroyer and 1 Fighter
Americans defend with 3 T.Boats
Yamamoto roll dice for 3 Adv.Fighters, 1 Destroyer and 1 Fighter in 85 Sea Zone, round 2 : 4/5 hits, 2,17 expected hits
Americans roll dice for 3 T.Boats in 85 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
3 T.Boats owned by the Americans lost in 85 Sea Zone
Yamamoto win with 3 Adv.Fighters, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 18
Casualties for Americans: 3 T.Boats
Battle in 93 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Destroyer
Anzac defend with 1 Destroyer
Yamamoto roll dice for 2 Adv.Fighters and 1 Destroyer in 93 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Anzac roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 Destroyer owned by the Yamamoto lost in 93 Sea Zone
Yamamoto roll dice for 2 Adv.Fighters in 93 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Anzac roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 Adv.Fighter owned by the Yamamoto lost in 93 Sea Zone
1 Destroyer owned by the Anzac lost in 93 Sea Zone
Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is -10
Casualties for Yamamoto: 1 Adv.Fighter and 1 Destroyer
Casualties for Anzac: 1 Destroyer
Battle in Mindanao
Yamamoto attack with 2 Adv.Fighters, 5 Infantrys and 3 L.Fighters
Anzac defend with 5 Infantrys
Yamamoto roll dice for 2 Adv.Fighters, 5 Infantrys and 3 L.Fighters in Mindanao, round 2 : 4/10 hits, 3,33 expected hits
Americans roll dice for 5 Infantrys in Mindanao, round 2 : 3/5 hits, 1,67 expected hits
3 Infantrys owned by the Yamamoto lost in Mindanao
4 Infantrys owned by the Anzac lost in Mindanao
Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 3 L.Fighters in Mindanao, round 3 : 5/7 hits, 2,83 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto lost in Mindanao
1 Infantry owned by the Anzac lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 2 Adv.Fighters, 1 Infantry and 3 L.Fighters remaining. Battle score for attacker is 2
Casualties for Yamamoto: 4 Infantrys
Casualties for Anzac: 5 Infantrys
Battle in Chubu
Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Chubu, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 Infantry in Chubu, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto lost in Chubu
1 Infantry owned by the Americans lost in Chubu
Yamamoto win, taking Chubu from Americans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Hokkaido
Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0,67 expected hits
1 Infantry owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
2 Adv.Fighters moved from Hokkaido to 84 Sea Zone
3 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 84 Sea Zone
2 Adv.Fighters moved from Chubu to 84 Sea Zone
1 Adv.Fighter moved from 93 Sea Zone to 84 Sea Zone
2 Adv.Fighters and 3 L.Fighters moved from Mindanao to 84 Sea Zone
2 Adv.Fighters moved from Tokyo to 84 Sea Zone
1 Infantry moved from Kwangtung to Kwangsi
1 Infantry moved from Hong Kong to Kwangtung
Place Units - Yamamoto
1 Bunker placed in Tokyo
1 Bunker and 4 Infantrys placed in Davao
1 Adv.Fighter and 2 Submarines placed in 84 Sea Zone
4 Infantrys placed in Tokyo
2 Infantrys placed in Hong Kong
2 Infantrys placed in Malaya
Turn Complete - Yamamoto
Yamamoto collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Yamamoto regular : 4,33
Americans regular : 2,17
Anzac regular : 1,33
@captainwalker @Karl7 if you like you can roll for teams already
@captainwalker don’t worry. I cannot load the map anyways since I have no device capable of it with me.
Thanks!
off to vacation now. See you in a week!
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Italians
1 Infantry moved from Syria to Iraq
2 Cruisers and 1 S.Submarine moved from 56 Sea Zone to 55 Sea Zone
1 S.Submarine moved from 55 Sea Zone to 51 Sea Zone
1 Infantry moved from Mersa Matruh to 51 Sea Zone
1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys moved from Syria to 55 Sea Zone
1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Palestine
1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Palestine
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Palestine
7 ArmoredCars, 6 Artillerys, 1 Elite, 64 Infantrys, 4 Mech.Infs and 8 Tanks moved from Lower Egypt to Cairo
3 Artillerys and 3 Infantrys moved from Lower Egypt to Cairo
1 Infantry moved from Lower Egypt to Nubia
1 Infantry moved from Lower Egypt to Nubia
2 Artillerys moved from Lower Egypt to Cairo
3 Transports moved from 56 Sea Zone to 51 Sea Zone
2 Artillerys and 4 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys and 4 Infantrys moved from 56 Sea Zone to Cairo
1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
2 Infantrys moved from Mersa Matruh to 51 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 3 Infantrys moved from 56 Sea Zone to Cairo
1 JetFighter moved from Lower Egypt to Iraq
1 Adv.Fighter moved from 56 Sea Zone to Nubia
1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to Palestine
1 Adv.Fighter moved from 51 Sea Zone to Nubia
1 Fighter moved from Lower Egypt to Iraq
1 Adv.Fighter moved from 51 Sea Zone to Palestine
1 Fighter moved from Lower Egypt to Nubia
Purchase Units - Italians
Italians buy 6 Artillerys, 1 Elite, 16 Infantrys and 4 Tanks; Remaining resources: 1 PUs;
Combat - Italians
Battle in Palestine
Italians attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys
British defend with 1 Infantry and 3 Tanks
Italians roll dice for 2 Battleships and 2 Cruisers in Palestine, round 2 : 4/4 hits, 2,33 expected hits
3 Tanks owned by the British and 1 Infantry owned by the British lost in Palestine
Italians win, taking Palestine from British with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 17
Casualties for British: 1 Infantry and 3 Tanks
Battle in Iraq
Italians attack with 1 Fighter, 1 Infantry and 1 JetFighter
British defend with 1 Infantry
Italians roll dice for 1 Fighter, 1 Infantry and 1 JetFighter in Iraq, round 2 : 2/3 hits, 1,17 expected hits
British roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 Fighter, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Nubia
Italians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Nubia, round 2 : 3/5 hits, 1,67 expected hits
British roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Italians lost in Nubia
1 Infantry owned by the British lost in Nubia
Italians win, taking Nubia from British with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Cairo
Italians attack with 7 ArmoredCars, 14 Artillerys, 1 Elite, 74 Infantrys, 4 Mech.Infs and 8 Tanks
British defend with 1 AAGun, 8 Bunkers, 1 Factory, 54 Infantrys, 2 Mot.Infs and 4 Tanks
Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 74 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 2 : 24/108 hits, 28,00 expected hits
Units damaged: 8 Bunkers owned by the British
British roll dice for 8 Bunkers, 54 Infantrys, 2 Mot.Infs and 4 Tanks in Cairo, round 2 : 26/68 hits, 25,00 expected hits
26 Infantrys owned by the Italians lost in Cairo
16 Infantrys owned by the British lost in Cairo
Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 48 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 3 : 18/82 hits, 23,67 expected hits
British roll dice for 8 Bunkers, 38 Infantrys, 2 Mot.Infs and 4 Tanks in Cairo, round 3 : 19/52 hits, 19,67 expected hits
19 Infantrys owned by the Italians lost in Cairo
18 Infantrys owned by the British lost in Cairo
Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 29 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 4 : 19/63 hits, 20,50 expected hits
British roll dice for 8 Bunkers, 20 Infantrys, 2 Mot.Infs and 4 Tanks in Cairo, round 4 : 14/34 hits, 13,67 expected hits
14 Infantrys owned by the Italians lost in Cairo
19 Infantrys owned by the British lost in Cairo
Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 15 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 5 : 20/49 hits, 17,83 expected hits
British roll dice for 8 Bunkers, 1 Infantry, 2 Mot.Infs and 4 Tanks in Cairo, round 5 : 3/15 hits, 7,33 expected hits
3 Infantrys owned by the Italians lost in Cairo
2 Mot.Infs owned by the British, 8 Bunkers owned by the British, 4 Tanks owned by the British and 1 Infantry owned by the British lost in Cairo
Italians win, taking Cairo from British with 7 ArmoredCars, 14 Artillerys, 1 Elite, 12 Infantrys, 4 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 62
Casualties for Italians: 62 Infantrys
Casualties for British: 8 Bunkers, 54 Infantrys, 2 Mot.Infs and 4 Tanks
Non Combat Move - Italians
1 Infantry moved from Mersa Matruh to Kufra
4 Infantrys moved from Mersa Matruh to Lower Egypt
4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys moved from Tunis to 47 Sea Zone
4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Transport moved from 51 Sea Zone to 46 Sea Zone
4 Artillerys, 8 Infantrys and 6 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Artillerys and 8 Infantrys moved from 51 Sea Zone to Mersa Matruh
3 Infantrys moved from N.Algeria to E.Morocco
1 S.Submarine and 1 Transport moved from 42 Sea Zone to 43 Sea Zone
3 Infantrys moved from Provence to 43 Sea Zone
3 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
3 Infantrys moved from 42 Sea Zone to N.Algeria
1 Infantry moved from Catalonia to La Mancha
1 AAGun moved from Lower Egypt to Mersa Matruh
1 Adv.Fighter and 1 Fighter moved from Nubia to 56 Sea Zone
1 Adv.Fighter moved from Nubia to Lower Egypt
1 JetFighter moved from Iraq to 51 Sea Zone
1 Fighter moved from Iraq to 56 Sea Zone
1 Fighter moved from Palestine to 51 Sea Zone
1 Adv.Fighter moved from Palestine to 51 Sea Zone
1 Adv.Fighter moved from Palestine to Mersa Matruh
Place Units - Italians
4 Artillerys placed in E.Morocco
4 Tanks placed in Tunis
2 Infantrys placed in Syria
1 Artillery, 1 Elite and 1 Infantry placed in Provence
1 Artillery and 9 Infantrys placed in Rome
4 Infantrys placed in Greece
Turn Complete - Italians
Italians collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians regular : -5,17
British regular : -3,33
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Germans
3 Adv.Fighters and 1 JetFighter moved from 17 Sea Zone to 30 Sea Zone
3 Adv.Fighters and 1 JetFighter moved from 17 Sea Zone to Azores
1 Transport moved from 20 Sea Zone to 19 Sea Zone
1 Infantry moved from Galicia to 19 Sea Zone
1 Infantry moved from Galicia to 19 Sea Zone
2 Infantrys and 1 Transport moved from 19 Sea Zone to 17 Sea Zone
2 Infantrys moved from 17 Sea Zone to Azores
1 Adv.Fighter moved from 17 Sea Zone to Azores
5 Infantrys moved from Andalusia to Gibraltar
4 Stukas moved from Leon to Gibraltar
2 Mech.Infs moved from Surgut to Krasnoyarsk
1 Mech.Inf moved from Sibirsky to Kolyma
Germans take Zhigansk from Russians
1 Mech.Inf moved from Sibirsky to Khatanga
1 Mech.Inf moved from Khatanga to Bulun
Germans take Bulun from Russians
1 Mech.Inf moved from Bulun to Kolyma
1 Mech.Inf and 1 Tank moved from Sibirsky to Olyokminsk
1 Mech.Inf and 1 Tank moved from Sibirsky to Bratsk
2 Mech.Infs moved from Sibirsky to Okhotsk
5 Tanks moved from Sibirsky to Bratsk
3 Tanks moved from Sibirsky to Krasnoyarsk
1 Tank moved from Sibirsky to Krasnoyarsk
1 Bomber moved from Ufa to Olyokminsk
2 Stukas moved from Ufa to Semipalatinsk
2 ArmoredCars moved from Sverdlovsk to Semipalatinsk
2 ArmoredCars and 1 HeavyTank moved from Sverdlovsk to Novosibirsk
1 ArmoredCar moved from Novosibirsk to Semipalatinsk
1 HeavyTank moved from Novosibirsk to Krasnoyarsk
30 ArmoredCars and 6 Tanks moved from Azerbaijan to W.Iran
4 ArmoredCars moved from Astrakhan to W.Iran
4 Infantrys moved from Hamburg to 22 Sea Zone
4 Infantrys and 2 Transports moved from 22 Sea Zone to 20 Sea Zone
4 Infantrys moved from 20 Sea Zone to Dover
2 Adv.Fighters moved from 20 Sea Zone to Dover
2 Adv.Fighters moved from 22 Sea Zone to Dover
2 Infantrys moved from Netherlands to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Dover
3 Tanks moved from Lower Egypt to New Valley
2 Tanks moved from El Agheila to Kufra
Italians take Kufra from British
1 Tank moved from Kufra to Hun
1 Tank moved from Kufra to Hun
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 20 ArmoredCars, 4 Artillerys, 1 Battleship, 3 Elites, 1 Factory, 11 Infantrys, 7 Tanks and 3 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in 30 Sea Zone
Germans attack with 3 Adv.Fighters and 1 JetFighter
Dutch defend with 1 Transport
Germans roll dice for 3 Adv.Fighters and 1 JetFighter in 30 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Dutch roll dice for 1 Transport in 30 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 Adv.Fighter owned by the Germans lost in 30 Sea Zone
1 Transport owned by the Dutch lost in 30 Sea Zone
Germans win with 2 Adv.Fighters and 1 JetFighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 Adv.Fighter
Casualties for Dutch: 1 Transport
Battle in Azores
Germans attack with 4 Adv.Fighters, 2 Infantrys and 1 JetFighter
Dutch defend with 1 Infantry and 1 Tank
Germans roll dice for 4 Adv.Fighters, 2 Infantrys and 1 JetFighter in Azores, round 2 : 2/7 hits, 3,00 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 1/2 hits, 0,83 expected hits
1 Infantry owned by the Germans lost in Azores
1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Azores
Germans win, taking Azores from Dutch with 4 Adv.Fighters, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 Infantry
Casualties for Dutch: 1 Infantry and 1 Tank
Battle in Olyokminsk
Germans attack with 1 Bomber, 1 Mech.Inf and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber, 1 Mech.Inf and 1 Tank in Olyokminsk, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Olyokminsk
Germans win, taking Olyokminsk from Russians with 1 Bomber, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kolyma
Germans attack with 2 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 2 Mech.Infs in Kolyma, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Kolyma
Germans win, taking Kolyma from Russians with 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Okhotsk
Germans attack with 2 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 2 Mech.Infs in Okhotsk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0,33 expected hits
1 Mech.Inf owned by the Germans lost in Okhotsk
1 Infantry owned by the Russians lost in Okhotsk
Germans win, taking Okhotsk from Russians with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Hun
Germans attack with 2 Tanks
British defend with 1 Mot.Inf
Germans roll dice for 2 Tanks in Hun, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 Mot.Inf in Hun, round 2 : 0/1 hits, 0,50 expected hits
1 Mot.Inf owned by the British lost in Hun
Germans win, taking Hun from British with 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Mot.Inf
Battle in Krasnoyarsk
Germans attack with 1 HeavyTank, 2 Mech.Infs and 4 Tanks
Russians defend with 1 Infantry
Germans roll dice for 1 HeavyTank, 2 Mech.Infs and 4 Tanks in Krasnoyarsk, round 2 : 4/7 hits, 3,33 expected hits
Russians roll dice for 1 Infantry in Krasnoyarsk, round 2 : 1/1 hits, 0,33 expected hits
1 Mech.Inf owned by the Germans lost in Krasnoyarsk
1 Infantry owned by the Russians lost in Krasnoyarsk
Germans win, taking Krasnoyarsk from Russians with 1 HeavyTank, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is -4
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Semipalatinsk
Germans attack with 3 ArmoredCars and 2 Stukas
Chinese defend with 1 Infantry; Russians defend with 1 Bunker
Germans roll dice for 3 ArmoredCars and 2 Stukas in Semipalatinsk, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 1 Bunker and 1 Infantry in Semipalatinsk, round 2 : 1/2 hits, 0,83 expected hits
1 ArmoredCar owned by the Germans lost in Semipalatinsk
1 Bunker owned by the Russians and 1 Infantry owned by the Chinese lost in Semipalatinsk
Germans win, taking Semipalatinsk from Russians with 2 ArmoredCars and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Bunker
Casualties for Chinese: 1 Infantry
Battle in New Valley
Germans attack with 3 Tanks
French defend with 1 Infantry and 1 Tank
Germans roll dice for 3 Tanks in New Valley, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 2/2 hits, 0,83 expected hits
2 Tanks owned by the Germans lost in New Valley
1 Tank owned by the French and 1 Infantry owned by the French lost in New Valley
Germans win, taking New Valley from British with 1 Tank remaining. Battle score for attacker is -3
Casualties for Germans: 2 Tanks
Casualties for French: 1 Infantry and 1 Tank
Battle in Gibraltar
Germans attack with 5 Infantrys and 4 Stukas
British defend with 1 Bunker and 2 Infantrys
Germans roll dice for 5 Infantrys and 4 Stukas in Gibraltar, round 2 : 2/9 hits, 3,50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 2 : 0/3 hits, 1,17 expected hits
1 Infantry owned by the British lost in Gibraltar
Germans roll dice for 5 Infantrys and 4 Stukas in Gibraltar, round 3 : 2/9 hits, 3,50 expected hits
British roll dice for 1 Bunker and 1 Infantry in Gibraltar, round 3 : 1/2 hits, 0,83 expected hits
1 Infantry owned by the Germans lost in Gibraltar
1 Bunker owned by the British and 1 Infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 4 Infantrys and 4 Stukas remaining. Battle score for attacker is 8
Casualties for British: 1 Bunker and 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Dover
Germans attack with 4 Adv.Fighters and 6 Infantrys
British defend with 1 Artillery, 1 Elite and 1 Infantry
Germans roll dice for 4 Adv.Fighters and 6 Infantrys in Dover, round 2 : 2/10 hits, 3,00 expected hits
British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Dover, round 2 : 0/3 hits, 1,00 expected hits
1 Elite owned by the British and 1 Infantry owned by the British lost in Dover
Germans roll dice for 4 Adv.Fighters and 6 Infantrys in Dover, round 3 : 3/10 hits, 3,00 expected hits
British roll dice for 1 Artillery in Dover, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the British lost in Dover
Germans win, taking Dover from British with 4 Adv.Fighters and 6 Infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 Artillery, 1 Elite and 1 Infantry
Battle in W.Iran
Germans attack with 34 ArmoredCars and 6 Tanks
British defend with 1 AAGun, 3 Bunkers, 1 Factory and 3 Infantrys
Germans roll dice for 34 ArmoredCars and 6 Tanks in W.Iran, round 2 : 9/40 hits, 14,33 expected hits
British roll dice for 3 Bunkers and 3 Infantrys in W.Iran, round 2 : 5/6 hits, 2,50 expected hits
5 ArmoredCars owned by the Germans lost in W.Iran
3 Bunkers owned by the British and 3 Infantrys owned by the British lost in W.Iran
Germans win, taking W.Iran from British with 29 ArmoredCars and 6 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 5 ArmoredCars
Casualties for British: 3 Bunkers and 3 Infantrys
Battle in Bratsk
Germans attack with 1 Mech.Inf and 6 Tanks
Russians defend with 1 Infantry
Germans roll dice for 1 Mech.Inf and 6 Tanks in Bratsk, round 2 : 1/7 hits, 3,33 expected hits
Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Bratsk
Germans win, taking Bratsk from Russians with 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Bomber moved from Olyokminsk to Sibirsky
7 Tanks moved from Sibirsky to Krasnoyarsk
1 Tank moved from Sibirsky to Zhigansk
2 Tanks moved from Sibirsky to Evenkia
2 Tanks moved from Sibirsky to Khatanga
6 Tanks moved from Sibirsky to Bratsk
2 Tanks moved from Sibirsky to Bratsk
1 Tank moved from Sibirsky to Bulun
1 Tank moved from Sibirsky to Bulun
1 Tank moved from Sibirsky to Khatanga
1 Tank moved from Sibirsky to Evenkia
3 Tanks moved from Sibirsky to Bratsk
6 ArmoredCars and 4 Tanks moved from Kuybyshev to Novosibirsk
2 Stukas moved from Semipalatinsk to Novosibirsk
6 ArmoredCars and 4 Tanks moved from Moscow to Kuybyshev
11 ArmoredCars moved from Rostov to Kuybyshev
4 ArmoredCars moved from Kiev to Rostov
4 ArmoredCars moved from Vinnytsia to Rostov
4 ArmoredCars moved from Warsaw to Kiev
2 Adv.Fighters moved from Dover to 22 Sea Zone
2 Adv.Fighters moved from Dover to 20 Sea Zone
1 Battleship, 5 Carriers, 2 Cruisers, 1 Destroyer, 3 S.Submarines and 4 Transports moved from 17 Sea Zone to 31 Sea Zone
4 Adv.Fighters and 1 JetFighter moved from Azores to 31 Sea Zone
2 Adv.Fighters and 1 JetFighter moved from 30 Sea Zone to 31 Sea Zone
1 Destroyer, 4 Submarines and 2 Transports moved from 42 Sea Zone to 31 Sea Zone
5 ArmoredCars, 15 Infantrys, 5 Mech.Infs and 5 Tanks moved from Andalusia to Portugal
1 AAGun moved from Leon to Portugal
5 Infantrys moved from Madrid to Leon
4 Stukas moved from Gibraltar to Leon
1 Infantry moved from Belgium to Picardy
3 ArmoredCars moved from Kiev to Rostov
Place Units - Germans
1 Factory placed in Portugal
1 Adv.Fighter and 1 Battleship placed in 31 Sea Zone
3 Transports placed in 22 Sea Zone
4 ArmoredCars and 2 Tanks placed in Sibirsky
4 ArmoredCars and 1 Tank placed in Sverdlovsk
8 ArmoredCars and 2 Tanks placed in Moscow
2 Tanks placed in El Agheila
4 ArmoredCars placed in Vinnytsia
5 Infantrys placed in Madrid
3 Infantrys placed in Normandy
3 Artillerys placed in Hamburg
3 Elites placed in Hamburg
1 Artillery and 2 Infantrys placed in Belgium
1 Infantry placed in Rhine
Turn Complete - Germans
Germans collect 192 PUs; end with 192 PUs
Combat Hit Differential Summary :
Russians regular : 0,50
Germans regular : -7,50
British regular : 0,83
Dutch regular : 1,00