• RE: L25 PTV ArtofWar (X+12) v Surfer (L)

    @surfer said in L25 PTV ArtofWar (X+12) v Surfer (L):

    Savegame

    Not sure where we stand. Did you restart the game in 2.6.14778 (and edit to update)?

    Should we both download 2.7.15256 and try that (as Panther suggested)?

    posted in League
  • RE: L25 PTV ArtofWar (X+12) v Surfer (L)

    @surfer I cannot reproduce the issue, as the savegame loads totally fine here.

    As you did not indicate anything else for example the TripleA version you and your opponent use, I can only guess that you are using outdated and/or different versions of TripleA - that at any time of the game might have created an error. Also Edit Mode sometimes is not 100% error free.

    It would be helpful if you created and posted a screenshot of the error message - or copy-pasted the entire error message. Also usually there is a dialogue asking you to “Report to TripleA”. Have you done that - and what did the software return?

    Maybe both of you try and use https://github.com/triplea-game/triplea/releases/tag/2.7.15256 - that is not the latest pre-release, but the one I have successfully opened the file with right now.

    And a friendly request for the future : Please use the TripleA-support category https://www.axisandallies.org/forums/category/28/triplea-support in the future, as we don’t want to have TripleA-issues discussed widely spread all over the game threads.

    Often the topics repeat themselves, so we have one place to collect them and maybe refer to them. Thank you.

    posted in League
  • RE: Gamerman01 (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 2nd Round

    I don’t think you specified which carrier the US fighter is on, so I would think US carrier by default, game note made

    posted in Tournaments
  • RE: Gamerman01 (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 2nd Round

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 4
    
        Purchase Units - Germans
            COMMENT: G3 no AA left in the box
            COMMENT: US3 assuming US fighter on US carrier since not declared
            Germans buy 13 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Anglo Sudan Egypt to South Africa
                  Germans take South Africa from British
            1 armour moved from East Europe to Caucasus
            2 fighters moved from East Europe to Caucasus
            1 infantry moved from Syria Jordan to Persia
                  Germans take Persia from British
            1 transport moved from East Mediteranean Sea Zone to Red Sea Zone
            1 infantry moved from Italian East Africa to Red Sea Zone
            1 infantry and 1 transport moved from Red Sea Zone to West Compass Sea Zone
            1 infantry moved from West Compass Sea Zone to Madagascar
                  Germans take Madagascar from British
            1 bomber moved from West Europe to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Americans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in Caucasus
                Germans attack with 1 armour and 2 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
            1 battleship moved from East Mediteranean Sea Zone to West Compass Sea Zone
            1 infantry moved from Syria Jordan to Anglo Sudan Egypt
            1 bomber moved from Karelia S.S.R. to West Europe
            2 fighters moved from Caucasus to East Europe
            10 infantry moved from Germany to East Europe
            1 fighter moved from Anglo Sudan Egypt to West Europe
    
        Place Units - Germans
            13 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.17
    Russians regular : -0.33
    Germans regular : 1.50
    

    Savegame

    posted in Tournaments
  • RE: World at War Captain Walker vs cds

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Russians
            2 Infantrys moved from Kursk to Kiev
            1 Bomber moved from Donetsk to Kiev
            1 Infantry moved from Minsk to Latvia
            1 Infantry moved from Novgorod to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Murmansk
                  Russians take Murmansk from Finns
            1 Fighter moved from Leningrad to Latvia
            1 Elite moved from Leningrad to Estonia
            1 Artillery moved from Leningrad to Estonia
            1 Infantry and 1 Tank moved from Vyborg to Kotka
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
            1 Artillery moved from N.Buryat Mongolia to Chita
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 4 Artillerys, 4 Elites, 26 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Estonia
                Russians attack with 1 Artillery and 1 Elite
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Elite in Estonia, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians lost in Estonia
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Russians: 1 Elite
                Casualties for Germans: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Kotka
                Russians attack with 1 Infantry and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tank in Kotka, round 2 : 0/1 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Kotka, round 3 : 1/1 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                    1 Infantry owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Latvia
                Russians attack with 2 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Latvia to Leningrad
            1 Infantry moved from Leningrad to Vyborg
            1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
            2 Tanks moved from Moscow to Kursk
            1 Infantry moved from Kursk to Minsk
            1 Bomber moved from Kiev to Kursk
            1 AAGun and 1 Infantry moved from Donetsk to Kursk
            1 Artillery moved from Rostov to Kursk
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery moved from Erzurum to 54 Sea Zone
            1 Artillery moved from 54 Sea Zone to Rostov
            1 Artillery, 1 Elite and 1 Infantry moved from Georgia to Rostov
            1 AAGun moved from Georgia to Rostov
            1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
            1 Tank moved from Stalingrad to Kursk
            1 AAGun and 1 Infantry moved from Astrakhan to Georgia
            1 Tank moved from Erzurum to Rostov
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery and 7 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Yakutsk to N.Buryat Mongolia
            1 AAGun and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Okhotsk to Yakutsk
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Khatanga to Zhigansk
            1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
            1 Tank moved from Sibirsky to Olyokminsk
            1 Fighter moved from Chita to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Khobdo to Irkutsk
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Artillery moved from Semipalatinsk to Krasnoyarsk
            1 Tank moved from Sverdlovsk to Krasnoyarsk
            1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Tank moved from Sverdlovsk to Krasnoyarsk
    
        Place Units - Russians
            2 Infantrys placed in Tashkent
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
            1 Adv.Fighter, 3 Infantrys and 1 Tank placed in Sverdlovsk
            4 Infantrys placed in Arkhangelsk
            9 Infantrys and 1 Tank placed in Moscow
    
        Turn Complete - Russians
            Russians collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Germans regular : 1.00
    Russians regular : -0.17
    Hisaichi regular : 0.67
    

    Savegame

    posted in Play Boardgames
  • RE: Global 2nd edition Q+A ( AAG40.2)

    @gamerman01

    tis what I feared

    I was trying to be too clever

    posted in Axis & Allies Global 1940
  • RE: Karl7 (Allies+15) vs Simon33 (Axis) BM

    @Karl7

    scram?

    posted in League
  • RE: Karl7 (Allies+15) vs Simon33 (Axis) BM

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Combat Move - British
            1 battleship and 3 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter moved from Tunisia to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
    

    Savegame

    posted in League
  • RE: Global 2nd edition Q+A ( AAG40.2)

    “Don’t have to continue rolling dice” means there is a 100% chance you will destroy all transports so it’s pointless to roll dice.

    First sentence “In a sea battle, if the defender only has transports remaining and the attacker still has units capable of attacking, the defending transports are all destroyed…”

    This means no choice.

    Or, in other words, you can’t retreat from transports (and similarly you can’t retreat when only AAA remains).

    posted in Axis & Allies Global 1940
  • RE: Global 2nd edition Q+A ( AAG40.2)

    @Krieghund

    Scenario:

    In a naval battle, attacker rolls and hits all the defending combat units, but did not get enough rolls to clear the defending transports. The attacker has combat units left at end of that combat round, and now the defender only has transports.

    Question:

    Can the attacker declare a retreat before the next round of combat? The idea being the attacker wants to get its ships out of the way of a counter attack and is fine leaving the defending transports.

    I realize the rule books says:
    2e58651c-7e9b-4aff-bd7f-06db41d45d3d-image.png

    But the language “you don’t have to” seems like maybe there is discretion here for the attacker to accept the enemy transports are just nuked, or can decide to keep rolling.

    Or am I just smoking crazy stuff?

    posted in Axis & Allies Global 1940