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Official Answers

This group of individuals provide answers to the game that should be considered the official out of the box rules answers.

  • RE: Game won't let me retreat

    @JuliusBorisovBeamdog Would you please answer that?

    posted in Axis & Allies 1942 Online
  • RE: 2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 harbour, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            5 artilleries and 5 infantry moved from Anhwe to Jehol
            2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter and 4 tactical_bombers moved from Shan State to Shensi
            2 bombers moved from Philippines to Shensi
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            3 mech_infantrys moved from Korea to Jehol
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 5 artilleries, 5 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 artilleries, 5 infantry and 3 mech_infantrys in Jehol, round 2 : 5/13 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 5 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers
                Chinese defend with 2 infantry; Russians defend with 1 aaGun and 9 infantry
                    Russians roll AA dice in Shensi : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Shensi
                    Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Shensi, round 2 : 9/14 hits, 5.83 expected hits
                    Chinese roll dice for 1 aaGun and 11 infantry in Shensi, round 2 : 4/11 hits, 3.67 expected hits
                    4 infantry owned by the Japanese lost in Shensi
                    6 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Shensi, round 3 : 7/10 hits, 5.00 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                    3 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 artillery, 4 infantry and 1 tactical_bomber
                Casualties for Russians: 1 aaGun and 9 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Shensi
            1 fighter moved from Manchuria to Philippines
            6 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            8 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            10 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 2 infantry moved from Shan State to French Indo China
            1 armour moved from Shan State to French Indo China
            1 armour moved from Soviet Far East to Amur
            3 infantry moved from Korea to Amur
            1 tactical_bomber moved from Shensi to French Indo China
            2 bombers, 1 fighter and 3 tactical_bombers moved from Shensi to Kweichow
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 carriers, 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 harbour and 2 infantry placed in French Indo China
            1 submarine placed in 6 Sea Zone
            3 infantry placed in Malaya
            1 armour, 6 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 6.33
    Russians AA : 0.50
    

    Savegame

    posted in League
  • RE: 2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)

    OK, this time I know it’s my turn, thanks again for being patient last time!

    posted in League
  • RE: 1942 Board Game Error?

    @Running-Away Also see the FAQ for other information concerning the game.

    posted in Axis & Allies 1942 2nd Edition
  • RE: 1942 Board Game Error?

    @Running-Away said in 1942 Board Game Error?:

    Hello, I purchased the game in 2024. I say that in case this has been caught and fixed for later issues.

    UK starts with 30 IPC’s. But if you add up all their territories, I am pretty sure they have 31.

    Just want to check if anyone else has noticed this or am I losing it ???

    Cheers

    Download the latest version of the rulebook from Renegade:
    https://renegadegamestudios.com/axis-allies-resources
    to find this error being corrected on page 7.

    posted in Axis & Allies 1942 2nd Edition
  • RE: How would you design an A&A game that could reach a new generation of players?

    @CentralCommando This is the perfect category.

    posted in Axis & Allies Discussion & Older Games
  • RE: Getting past a "Moves to Correct" notice in 1942 Online version

    @stancollins Welcome to the forum. I have moved your topic to the 1942 Online forum-category.

    @JuliusBorisovBeamdog Can you please answer that?

    posted in Axis & Allies 1942 Online
  • RE: Question: How do I start a forum discussion?

    @crockett36 said in Question: How do I start a forum discussion?:

    @crockett36 btw, you did start a forum discussion. That being this. Do you mean about a particular topic? Or franchise? Or game?

    Actually this (very first) posting was part of another thread. I forked it and moved it here as a new topic.

    posted in Player Help
  • RE: Question: How do I start a forum discussion?

    @Lawrence-of-Arabia

    Welcome to the forum.
    Move to the appropriate forum category (here it is the subcategory “Player Help”) that matches the topic of your discussion and klick “New Topic” (the Blue button in the screenshot). The rest should be self-explanatory. Good luck!

    f1e7a7f1-e70e-44b9-b128-da5003b294c0-image.png

    posted in Player Help