@MrRoboto:
Thanks for the game.
As I said earlier, the dice were one-sided this game and on a similar skill level, dice swings of this magnitude can and will decide games. However, we did not have a huge battle that went sideways, but rather many small ones. Not all of those were absolutely necessary or crucial. In my opinion you could have played a little bit safer and therefore prevent some of the bad outcomes.
True
@MrRoboto:
Actually I just revisited the game and have to say there was not a single battle that went completely sideways. You took a lot of risks and none of them paid off.
True, I do expect, however flawed, to assume some risks will be rewarded.
@MrRoboto:
One example is Karelia. Sure, it was a disaster for you, but I had 90% chance of success. So you offered me that battle and that was unnecessary in the first place!
I have come to find that you need to engage the opponent in order to win. This means putting forces in harms way and hoping for a somewhat positive IPC exchange. This was the KAR decision and the earlier Chi T1 decision. In both instances I paid more than what I find to be typical, but that is the dice…
@MrRoboto:
Another example is Gibraltar: Cruiser+inf+armor against 3 fighters. I realize your goal was to kill 1-2 fighters, not to take the country. But I have a 20% chance to survive with all 3 fighters and even 60% chance to survive with 2-3 fighters. You risked a lot here. Even if you had killed one fighter, the following sea battle was still 82% in favor for me. So overall it was a super risky move with high potential gains and even bigger potential losses.
this decision was due to a blunder, a mistake I made, and tried to make the best outcome, IPC & future considerations out of it…again, I paid more than I find to be typical, but again, it is a dice game.
@MrRoboto:
And also the last 50% battle, where my submarine killed your destroyer: Yeah, it happens in 50% of the cases. I don’t think I would have went for Gibraltar afterwards anyway, but that blocker simply wasn’t reliable. Thus, maybe you shouldn’t even had tried to block me off. At least that’s my opinion.
well prior to that I did try to destroy the russian ss, making the block effective but lost, 2 for 2 at 2 vs 1-2 and 1-1 for the allies. Don’t forget I think I lost 3 bombers in a row going after dd’s and an info mech in Chi….dice…all these things add up especially against similarity skilled opponents.
@MrRoboto:
In the Pacific, I consider the dice even. I shot down 2 more planes during your raid on the 10 inf, but you got a couple of good rounds as well.
perhaps
@MrRoboto:
All I’m saying is: In my opinion your perception of dice might be a little off.
Your perception is your reality… :wink:
@MrRoboto:
Earlier you said you lose most of your 50% battles, which I’m very sure is not true (or at least not to an extend you’re thinking of). This game could have gone completely different if some of your risks had paid off and I could have resigned after 5-6 rounds. But this is the price you have to pay when you are a risky player.
I don’t consider myself a risky player actually the opposite but again I have found, against the better players, you need to take calculated risks and hope for positive strategic and IPC outcomes. AND of course eliminate blunders, which I failed to do. Don’t get me wrong you deserved the win!
@MrRoboto:
I have big respect for you and have lost a number of games to bold moves. And I am way too cautious in many of my games so I take away a lot from games against you or likeminded players. Therefore I’d love to play a rematch against you. We can use the LL-Reroll (1 each, refilled after we both use ours) if you want.
sounds good, I have discovered that I am in the final of tier 2 or 3 playoff match from last year……and I have just taken on two new games, so much for my decision to limit my games to give them more attention! HA…I’ll come looking for you when my games lessen! Thanks for the discussion and banter, I have enjoyed it!